base/nothing_found
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Nothing found
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base/supporter_tooltip
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This is a real person! Click to learn more
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base/regular.conveyorconnector#input:DisplayName
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Input connector
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base/release_from_garage
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Release from garage
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base/setting_world_grid_step
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Grid step
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base/rail_signal_builder_tool_next_signal_distance
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Next signal: {0}
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base/rail_signal_builder_tool_previous_signal_distance
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Previous signal: {0}
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base/rail_signal_builder_tool_next_intersection_distance
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Next intersection: {0}
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base/rail_signal_builder_tool_previous_intersection_distance
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Previous intersection: {0}
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base/sort_by
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Sort by
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base/sort_by_size
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By size
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base/sort_by_name
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By name
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base/sort_by_price
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By price
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base/power_is_limited
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Maximum power output {0} can't be reached due to lack of electrification
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base/toggle_view
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Toggle view
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base/vehicle_station_overview_split_by_destination
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Split by destination
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base/rail_signal_builder_tool_signal_distance
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Distance to nearby signals
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base/city_window_overview_economy
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Supply businesses with the required goods to keep the settlement economy in good health.
Undersupplying will hurt businesses' operations and therefore affect the economy of the whole settlement.
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base/city_window_overview_growth_tooltip
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Settlement grows every {0} days.
Settlement starts to develop rapidly when all its needs well satisfied for a period of time.
Bigger settlement means more business will open there, and more passengers would like to travel.
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base/city_type_industrial_tooltip
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Demand limit: +{0}
Supplying demands has a greater effect on the settlement growth than transporting passengers.
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