base/city_window_overview_economy
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Supply businesses with the required goods to keep the settlement economy in good health.
Undersupplying will hurt businesses' operations and therefore affect the economy of the whole settlement.
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base/city_window_overview_growth_tooltip
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Settlement grows every {0} days.
Settlement starts to develop rapidly when all its needs well satisfied for a period of time.
Bigger settlement means more business will open there, and more passengers would like to travel.
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base/city_type_industrial_tooltip
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Demand limit: +{0}
Supplying demands has a greater effect on the settlement growth than transporting passengers.
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base/city_type_tourist_tooltip
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Passenger spawn rate: +{0}%
Transporting passengers has a greater effect on the settlement growth than supplying demands.
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base/city_window_overview_passengers_tooltip
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All passengers of the settlement have their own desired destinations.
Transfer people where they need to get on regular basis, and this aspect of the settlement will stay in the green zone.
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base/device_configure_input
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Configure input
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base/device_configure_output
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Configure output
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base/device_state_outputting_item
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Outputting
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base/station_window_overview_placeholder
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Station will connect with businesses, mines, warehouses, and other stations in range.
You can send vehicles here by adjusting their schedule.
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base/demand_card_price_delta_tooltip
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Change for the last {0} days
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base/demand_card_grade_tooltip
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Supply business demand with the required amount of cargo to keep it running.
It’s important to not oversupply business needs, otherwise, the price will go lower.
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base/demand_card_consumed_tooltip
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Shows business monthly consumption/demand.
Consumes {0} items from storage every day to work properly.
Resets on the first day of the month.
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base/demand_card_warning_tooltip
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Storage reached its maximum capacity in the last {0} days so demand was oversupplied.
The price will be lower for a certain amount of time.
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base/demand_card_stats_level_tooltip
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Demand can't upgrade to the next level because its satisfaction is less than {0}
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base/incompatible_coupling_type
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Incompatible coupling type
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base/vehicle_window_schedule_placeholder
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Add first stop to start setting up the route
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base/vehicle_window_schedule_add_stop_transfer
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Transfer
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base/vehicle_window_schedule_add_stop_transfer_description
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Unload and then load available cargo or passengers at a destination
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base/vehicle_window_schedule_add_stop_waypoint
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Waypoint
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base/vehicle_window_schedule_add_stop_waypoint_description
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Go through a destination without stop
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