Translation

base/se.names#DisplayName
English
Swedish
Key English Swedish State
base/station_window_overview_targets_label Vehicles can unload Accepterar
base/demand_oversupplied The business has no extra storage Företaget har inget extra lagringsutrymme
base/demand_oversupplied_message The price of {0} will be lower for a certain amount of time. Priset på {0} kommer att vara lägre under en viss tid.
base/demand_oversupplied_warnings Oversupply warnings Överutbudsvarningar
base/locked_by_research available after research tillgänglig efter forskning
base/locked_by_region available after region unlock tillgänglig efter regionupplåsning
base/tutorial_mark_as_completed Mark as completed Markera som slutförd
base/prevent_business_from_closing_days_left {0} days left {0} dagar kvar
base/ca.names#DisplayName Canadian Kanadensisk
base/ko.names#DisplayName Korean Korean
base/vehicle_window_details_click_to_refit Click to refit Klicka här för att rusta om
base/pt.names#DisplayName Portuguese Portugis
base/selected_cargo Cargo type: {0} Lasttyp: {0}
base/vehicle_editor_window_hold_to_apply_to_similar_units Hold {0} to apply to all Håll {0} att gälla för alla
base/selected_cargo_auto_hint Cargo type will be determined automatically on the first load Lasttypen bestäms automatiskt på den första lasten
base/se.names#DisplayName Swedish Svenska
base/settings_slow_down_on_critical_notification Reduce game speed on critical notifications Minska spelhastigheten på kritiska aviseringar
base/rename_for Rename for {0}: Byt namn {0}:
base/rail_signal_builder_tool_highlight_signal_blocks Highlight signal blocks Markera signalblock
base/czk.currency#DisplayName CZK
base/en_gb.names#DisplayName English
base/notification_vehicle_lost_by_signal_title Vehicle is lost
base/notification_vehicle_lost_by_signal_message {0} can't find its way to a destination. Probably there's a one-way signal on the way (to make it two-way, place another signal in the same position).
base/im_lost_by_signal I'm lost (a one-way signal on the way?)
base/station_window_storage_tab_tip The only purpose of stations is to load and unload vehicles that have arrived. When there's no vehicle, a station does nothing.
base/horn_volume Horn volume
base/data_privacy_button_name Data collection settings
base/data_privacy_button_value Open
base/tow_to_depot_tooltip Tow vehicle to {0} for {1}
base/send_to_nearest_depot Send to the nearest depot
base/send_to_selected_depot Send to the selected depot
Key English Swedish State
base/route_suggested_name_format {0} to {1} {0} till {1}
base/rsd.currency#DisplayName RSD RSD
base/ru.names#DisplayName Russian Ryska
base/rub.currency#DisplayName RUB RUB
base/running_cost Running costs Driftkostnader
base/sand.item#DisplayName Sand Sand
base/sand.mine#DisplayName Sand quarry Sandbrott
base/savanna.biome#DisplayName Savanna Savanna
base/save_already_exists Save with the same name already exists. Spara med ett namn som redan existerar.
base/save_game Save game Spara spel
base/save_load_window_incompatible_warning This game was saved from incompatible version of the game and can't be loaded. Det här spelet sparades från en inkompatibel version av spelet och kan därför inte laddas.
base/save_route Create new route from current schedule Skapa ny rut från nuvarande schema
base/schedule Schedule Schema
base/schedule_traverse_order_back_and_forth_description Traverse stops from the top of the schedule to the bottom, and then back from the bottom to the top.
Useful for passenger routes.
Traversen stannar från toppen av schemat till botten och sedan tillbaka från botten till toppen.
Användbart för passagerarrutter.
base/schedule_traverse_order_default_description Traverse stops from the top of the schedule to the bottom. After the bottom is reached, continue from the top. Traversen stannar från toppen av schemat till botten. När botten har nåtts fortsätter den från toppen.
base/se.names#DisplayName Swedish Svenska
base/sec s s
base/sek.currency#DisplayName SEK SEK
base/selected_cargo Cargo type: {0} Lasttyp: {0}
base/selected_cargo_auto_hint Cargo type will be determined automatically on the first load Lasttypen bestäms automatiskt på den första lasten
base/sell Sell Sölj
base/sell_for_confirmation Sell {0} for {1}? Sälj {0} för {1}?
base/sell_n_vehicles_for Sell {0} vehicles for {1}? Sälj {0} fordon för {1}?
base/semaphore.chainrailsignal#DisplayName Pre-Semaphore före semafor
base/semaphore.railsignal#DisplayName Semaphore Semafor
base/semaphore_signals.category#DisplayName Semaphore signals
base/send_to_depot Send to depot Skicka till depå
base/send_to_depot_tooltip Send vehicle to {0} Skicka fordonet till {0}
base/send_to_garage Send to garage Skicka till garage
base/send_to_nearest_depot Send to the nearest depot

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User avatar OPOutcast

Suggestion accepted

Voxel Tycoon / BaseSwedish

Swedish
Svenska
3 years ago
User avatar OPOutcast

Suggestion added

Voxel Tycoon / BaseSwedish

Swedish
Svenska
3 years ago
Browse all component changes

Glossary

English Swedish
No related strings found in the glossary.

Source information

Key
base/se.names#DisplayName
Flags
c-sharp-format
String age
3 years ago
Source string age
3 years ago
Translation file
sv.strings.json, string 1454