Translation

base/selected_cargo
English
Cargo type: {0}
Key English English (United Kingdom) State
base/demand_card_consumed Demand Demand
base/demand_card_in_storage In storage In storage
base/station_window_overview_sources_label Vehicles can load Available to transfer
base/station_window_overview_targets_label Vehicles can unload Accepts
base/demand_oversupplied The business has no extra storage The business has no extra storage
base/demand_oversupplied_message The price of {0} will be lower for a certain amount of time. The price of {0} will be lower for a certain amount of time.
base/demand_oversupplied_warnings Oversupply warnings Oversupply warnings
base/locked_by_research available after research available after research
base/locked_by_region available after region unlock available after region unlock
base/tutorial_mark_as_completed Mark as completed Mark as completed
base/prevent_business_from_closing_days_left {0} days left {0} days left
base/ca.names#DisplayName Canadian Canadian
base/ko.names#DisplayName Korean Korean
base/vehicle_window_details_click_to_refit Click to refit Click to refit
base/pt.names#DisplayName Portuguese Portuguese
base/selected_cargo Cargo type: {0} Cargo type: {0}
base/vehicle_editor_window_hold_to_apply_to_similar_units Hold {0} to apply to all Hold {0} to apply to all
base/selected_cargo_auto_hint Cargo type will be determined automatically on the first load Cargo type will be determined automatically on the first load
base/se.names#DisplayName Swedish Swedish
base/settings_slow_down_on_critical_notification Reduce game speed on critical notifications Reduce game speed on critical notifications
base/rename_for Rename for {0}: Rename for {0}:
base/rail_signal_builder_tool_highlight_signal_blocks Highlight signal blocks Highlight signal blocks
base/czk.currency#DisplayName CZK CZK
base/en_gb.names#DisplayName English English
base/notification_vehicle_lost_by_signal_title Vehicle is lost
base/notification_vehicle_lost_by_signal_message {0} can't find its way to a destination. Probably there's a one-way signal on the way (to make it two-way, place another signal in the same position).
base/im_lost_by_signal I'm lost (a one-way signal on the way?)
base/station_window_storage_tab_tip The only purpose of stations is to load and unload vehicles that have arrived. When there's no vehicle, a station does nothing.
base/horn_volume Horn volume
base/data_privacy_button_name Data collection settings
base/data_privacy_button_value Open
Key English English (United Kingdom) State
base/rub.currency#DisplayName RUB RUB
base/running_cost Running costs Running costs
base/sand.item#DisplayName Sand Sand
base/sand.mine#DisplayName Sand quarry Sand quarry
base/savanna.biome#DisplayName Savanna Savanna
base/save_already_exists Save with the same name already exists. Save with the same name already exists.
base/save_game Save game Save game
base/save_load_window_incompatible_warning This game was saved from incompatible version of the game and can't be loaded. This game was saved from incompatible version of the game and can't be loaded.
base/save_route Create new route from current schedule Create new route from current schedule
base/schedule Schedule Schedule
base/schedule_traverse_order_back_and_forth_description Traverse stops from the top of the schedule to the bottom, and then back from the bottom to the top.
Useful for passenger routes.
Traverse stops from the top of the schedule to the bottom, and then back from the bottom to the top.
Useful for passenger routes.
base/schedule_traverse_order_default_description Traverse stops from the top of the schedule to the bottom. After the bottom is reached, continue from the top. Traverse stops from the top of the schedule to the bottom. After the bottom is reached, continue from the top.
base/se.names#DisplayName Swedish Swedish
base/sec s s
base/sek.currency#DisplayName SEK SEK
base/selected_cargo Cargo type: {0} Cargo type: {0}
base/selected_cargo_auto_hint Cargo type will be determined automatically on the first load Cargo type will be determined automatically on the first load
base/sell Sell Sell
base/sell_for_confirmation Sell {0} for {1}? Sell {0} for {1}?
base/sell_n_vehicles_for Sell {0} vehicles for {1}? Sell {0} vehicles for {1}?
base/semaphore.chainrailsignal#DisplayName Pre-Semaphore Pre-Semaphore
base/semaphore.railsignal#DisplayName Semaphore Semaphore
base/semaphore_signals.category#DisplayName Semaphore signals
base/send_to_depot Send to depot Send to depot
base/send_to_depot_tooltip Send vehicle to {0} Send vehicle to {0}
base/send_to_garage Send to garage Send to garage
base/send_to_nearest_depot Send to the nearest depot
base/send_to_selected_depot Send to the selected depot
base/sets Sets Sets
base/setting_ao Ambient occlusion Ambient occlusion

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Glossary

English English (United Kingdom)
No related strings found in the glossary.

Source information

Key
base/selected_cargo
Flags
c-sharp-format
String age
3 years ago
Source string age
3 years ago
Translation file
en_GB.strings.json, string 1451