Translation

If a train has an electric engine and a non-electric engine, it will be able to run on non-electrified tracks, but the electric engine will stay off. The train will not be able to reach its full power potentiel. This is explained to the user by a warning next to the vehicle's speed on the vehicle's window.

{0} represents the total power output of a train with the unit after (e.g. "1234 kW" or "1234 Hp")

base/power_is_limited
English
Maximum power output {0}
can't be reached due to lack of electrification
Key English English (United Kingdom) State
base/size_setting_big Big Big
base/size_setting_normal Normal Normal
base/size_setting_small Small Small
base/size_setting_very_big Very big Very big
base/size_setting_very_small Very small Very small
base/skip_current_order Skip current order Skip current order
base/snow_spruce.plant#DisplayName Snow spruce Snow spruce
base/sort_rows_tooltip Sort Sort
base/sort_by Sort by
base/sort_by_size By size
base/sort_by_name By name
base/sort_by_price By price
base/specify_save_name Save name: Save name:
base/speed Speed Speed
base/speed_is_limited Speed is limited to {0}
due to track curvature
Speed is limited to {0}
due to track curvature
base/power_is_limited Maximum power output {0}
can't be reached due to lack of electrification
base/spruce.plant#DisplayName Spruce Spruce
base/spruce_stump.plant#DisplayName Stump Stump
base/sr.names#DisplayName Serbian Serbian
base/stake_car_1.trainunit#DisplayName Stake Car Stake Car
base/stake_car_2.trainunit#DisplayName Stake Car II Stake Car II
base/stake_semi_trailer_1.carunit#DisplayName Logging semi-trailer Logging semi-trailer
base/start_game Start Start
base/start_new_research Start research Start research
base/start_new_research_warning Starting new research in this lab will pause the current research in progress. Do you want to proceed? Starting new research in this lab will pause the current research in progress. Do you want to proceed?
base/station_operation_fine_warning The platform is too short. This operation will take up to {0} more time. The platform is too short. This operation will take up to {0} more time.
base/stations Stations Stations
base/stats Stats Stats
base/steam Steam Steam
base/steam_engine.research#Description Reciprocating heat engine that performs mechanical work using steam as its working fluid. Reciprocating heat engine that performs mechanical work using steam as its working fluid.
base/steam_engine.research#DisplayName Steam engine Steam engine
Key English English (United Kingdom) State
base/pick_destination Pick a destination Pick a destination
base/pick_route Pick a route Pick a route
base/pick_vehicle_to_copy Pick vehicle to copy Pick vehicle to copy
base/pl.names#DisplayName Polish Polish
base/plants.category#DisplayName Plants
base/platform_car_1.trainunit#DisplayName Platform Car Platform Car
base/platform_car_2.trainunit#DisplayName Platform Car II Platform Car II
base/play_audio_in_background Play audio in background Play audio in background
base/playtime Playtime {0} Playtime {0}
base/please_wait Please wait… Please wait…
base/pln.currency#DisplayName PLN PLN
base/poles.category#DisplayName Poles and pillars
base/population Population Population
base/population_increase Population increase Population increase
base/power Power Power
base/power_is_limited Maximum power output {0}
can't be reached due to lack of electrification
base/power_units Power units Power units
base/powered Powered Powered
base/pre_signal Pre-Signal Pre-Signal
base/pre_signal_info While ordinary signals simply prevent trains from entering occupied blocks, pre-signals act more like relays. They display the same indication as the next block down the track, while also protecting their own. They have three possible indications - red and green, same as a block signal, but also yellow, which is more complex but has powerful implications.

When used at junctions, pre-signals can be used to govern multiple paths. They show green when all paths are clear, yellow when one or more are occupied, and red when all are occupied. A train arriving at this signal will not proceed until the specific route it's taking through the junction has a clear block, allowing for even the most complicated track layouts to function safely.
While ordinary signals simply prevent trains from entering occupied blocks, pre-signals act more like relays. They display the same indication as the next block down the track, while also protecting their own. They have three possible indications - red and green, same as a block signal, but also yellow, which is more complex but has powerful implications.

When used at junctions, pre-signals can be used to govern multiple paths. They show green when all paths are clear, yellow when one or more are occupied, and red when all are occupied. A train arriving at this signal will not proceed until the specific route it's taking through the junction has a clear block, allowing for even the most complicated track layouts to function safely.
base/precise_mode Precise mode Precise mode
base/preloader_cant_load_saved_game Can't load saved game Can't load saved game
base/preloader_loading_saved_game Loading saved game… Loading saved game…
base/press.device#DisplayName Press Press
base/prevent_business_from_closing Prevent business from closing Prevent business from closing
base/prevent_business_from_closing_days_left {0} days left {0} days left
base/preview_check_error_constraints should be at least {0} and square should be at least {0} and square
base/preview_check_error_missing No preview.png found in the mod root folder No preview.png found in the mod root folder
base/preview_check_error_size should be under {0} should be under {0}
base/preview_check_name Preview Preview

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Glossary

English English (United Kingdom)
No related strings found in the glossary.

Source information

Screenshot context
Explanation

If a train has an electric engine and a non-electric engine, it will be able to run on non-electrified tracks, but the electric engine will stay off. The train will not be able to reach its full power potentiel. This is explained to the user by a warning next to the vehicle's speed on the vehicle's window.

{0} represents the total power output of a train with the unit after (e.g. "1234 kW" or "1234 Hp")

Key
base/power_is_limited
Flags
c-sharp-format
String age
a year ago
Source string age
a year ago
Translation file
en_GB.strings.json, string 781