Source string

base/drag_to_reorder
Key English State
base/vehicle_window_schedule_tab_behavior_execute_orders_switch_direction Execute orders, then switch direction
base/vehicle_window_schedule_tab_behavior_execute_orders_turn_around Execute orders, then force turn around
base/vehicle_window_schedule_custom_behavior Custom behavior
base/vehicle_window_schedule_non_stop Non-stop
base/vehicle_window_schedule_turn_around Switch direction
base/vehicle_window_schedule_seconds_to_wait Seconds to wait:
base/vehicle_window_schedule_tab_edit_button Edit
base/vehicle_window_schedule_full Full
base/vehicle_window_schedule_wait_for_full_unload Wait for full unload
base/vehicle_window_schedule_wait_for_full_load Wait for full load
base/vehicle_window_schedule_ok_button Ok
base/vehicle_window_schedule_unlink_button_tooltip Switch to individual route, but keep orders
base/vehicle_window_schedule_tab_route_view_2 Traverse order: {0}
base/vehicle_window_schedule_tab_route_view_3 Currently going from the top to the bottom
base/vehicle_window_schedule_tab_route_view_4 Currently going from the bottom to the top
base/drag_to_reorder Drag to reorder
base/schedule_traverse_order_default_description Traverse stops from the top of the schedule to the bottom. After the bottom is reached, continue from the top.
base/schedule_traverse_order_back_and_forth_description Traverse stops from the top of the schedule to the bottom, and then back from the bottom to the top.
Useful for passenger routes.
base/waypoints Waypoints
base/vehicles Vehicles
base/labs Labs
base/warehouse_window_overview_placeholder Select an item to store
base/in_storage In storage
base/warehouse_window_overview_primary_button Select an item to store
base/continue_game Continue
base/main_menu_welcome_window_title Welcome to
<b>Voxel Tycoon</b> Early Access!
base/main_menu_welcome_window_content_1 Thanks for joining us in our journey!
base/main_menu_welcome_window_content_2 The game is ongoing work in progress, new features are constantly added while existing ones are changing and evolving. Expect some bugs. but that’s why it’s Early Access!
base/main_menu_welcome_window_content_3 Please do share the feedback with us:
base/main_menu_welcome_window_content_4 Report a bug
base/main_menu_welcome_window_content_5 Join Discord
Key English State
base/difficulty_setting_settlement_growth_multiplier Settlement growth
base/difficulty_setting_should_research_light_signals Start with semaphores
base/difficulty_setting_should_research_light_signals_description You need to research light signals before you can use them
base/difficulty_setting_signals Signals available from start
base/difficulty_setting_startup_capital_multiplier Startup capital
base/difficulty_setting_very_easy Very easy
base/difficulty_setting_very_hard Very hard
base/difficulty_settings_modes Custom rules
base/direction_warning_indicator_tooltip Fix direction
base/disable_cloud_sync_tooltip Disable cloud sync
base/disabled Disabled
base/dispatcher Dispatcher
base/distance_traveled Distance traveled
base/distance_units Distance units
base/dkk.currency#DisplayName DKK
base/drag_to_reorder Drag to reorder
base/dump_semi_trailer_1.carunit#DisplayName Dump semi-trailer
base/duplicate Duplicate
base/early_access Early access
base/earnings Earnings
base/economy Economy
base/edit_mods_in_save Add or remove mods
base/electric Electric
base/electric_engine.research#Description Engine that converts electricity to motive power. Requires energy source, but has much higher efficiency, and generates almost no air and noise pollution compared to a diesel one.
base/electric_engine.research#DisplayName Electric engine
base/electric_engine_1.trainunit#DisplayName EU07
base/electric_engine_2.research#Description The most advanced electric engine. The outstanding efficiency of this engine allows building high-speed and super powerful vehicles which will be very costly and impractical otherwise.
base/electric_engine_2.research#DisplayName Electric engine II
base/electric_engine_2.trainunit#DisplayName Class 193
base/electric_engine_3.trainunit#DisplayName Class 1044

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Source information

Key
base/drag_to_reorder
Flags
c-sharp-format
String age
3 years ago
Source string age
3 years ago
Translation file
en.strings.json, string 1392