Source string

base/setting_theme
Key English State
base/setting_clouds Cloud shadows
base/setting_day_night_cycle Day/night cycle
base/setting_day_night_cycle_auto Auto
base/setting_day_night_cycle_day Always day
base/setting_day_night_cycle_night Always night
base/setting_world_grid_step Grid step
base/setting_edge_scroll Edge pan
base/setting_invert_scroll Invert scroll and zoom direction
base/setting_locale Language
base/setting_locale_autodetected Autodetected
base/setting_locale_default_value Detect automatically
base/setting_lock_cursor Lock cursor to the game
base/setting_lock_cursor_always Always
base/setting_lock_cursor_fullscreen_only Only in fullscreen
base/setting_lock_cursor_no_lock Never
base/setting_theme Color scheme
base/setting_u_turns_at_intersections_description Enabling this option can lead to traffic jams
base/settings Settings
base/settlement_disallows_this Settlement disallows this
base/settlement_type Status
base/shadows Shadows
base/shadows_setting_description Disabling shadows can significantly increase performance on low-end machines
base/share Share
base/should_be_attached_to_storage Should be attached to storage
base/signal Signal
base/signal_info Signals are imperative for safe operation of multiple trains on the same line. They divide sections of track into "blocks", and operate according to train movement, protecting occupied tracks and the trains on them. If the track protected by a set of block signals is occupied, they change to red and stop any other trains from entering until the block is clear.
base/signals Signals
base/rail_signal_builder_tool_next_signal_distance Next signal: {0}
base/rail_signal_builder_tool_previous_signal_distance Previous signal: {0}
base/rail_signal_builder_tool_next_intersection_distance Next intersection: {0}
base/rail_signal_builder_tool_previous_intersection_distance Previous intersection: {0}
Key English State
base/setting_day_night_cycle_day Always day
base/setting_day_night_cycle_night Always night
base/setting_edge_scroll Edge pan
base/setting_force_software_cursor Use software cursor
base/setting_force_software_cursor_description Scales with UI, but moving affected by the game performance
base/setting_invert_scroll Invert scroll and zoom direction
base/setting_locale Language
base/setting_locale_autodetected Autodetected
base/setting_locale_default_value Detect automatically
base/setting_lock_cursor Lock cursor to the game
base/setting_lock_cursor_always Always
base/setting_lock_cursor_fullscreen_only Only in fullscreen
base/setting_lock_cursor_no_lock Never
base/setting_reduce_white_mode Reduce build mode contrast
base/setting_right_click_to_cancel Right click to cancel
base/setting_theme Color scheme
base/setting_u_turns_at_intersections_description Enabling this option can lead to traffic jams
base/setting_world_grid_step Grid step
base/settings Settings
base/settings_accessibility Accessibility
base/settings_builder_tool_hotkeys Building mode
base/settings_camera_automation_hotkeys Camera automation
base/settings_camera_bookmarks_hotkeys Camera bookmarks
base/settings_camera_hotkeys Camera
base/settings_camera_playback_hotkeys Cinematic camera
base/settings_clear_hotkey_tooltip Right mouse button click to clear value
base/settings_decoration_builder_tool_hotkeys Decoration building mode
base/settings_free_camera_hotkeys Free camera
base/settings_game_speed_hotkeys Game speed
base/settings_general_hotkeys General

Loading…

No matching activity found.

Browse all component changes

Source information

Key
base/setting_theme
Flags
c-sharp-format
String age
4 years ago
Source string age
4 years ago
Translation file
en.strings.json, string 750