Translation

base/budget_summary_repay_tooltip
English
Hold {0} to repay the maximum possible
Key English Danish State
base/reveal_in_explorer Reveal in Explorer
base/pack_browser_item_unsubscribe_action Unsubscribe
base/publish_pack_window_legal_1 By submitting this item, you agree to the
base/publish_pack_window_legal_2 workshop terms of service.
base/notification_first_supply_title We have a deal!
base/notification_first_supply_message {0} has received the first supply of {1}.
base/visibility_settings Visibility
base/in_game_menu Menu
base/storage_locked Locked
base/storage_auto Auto
base/reset_filter Reset filter
base/route_show_vehicles Show vehicles
base/task_wait Wait
base/task_wait_description Wait a specified amount of time
base/budget_summary_borrow_tooltip Hold {0} to borrow the maximum possible
base/budget_summary_repay_tooltip Hold {0} to repay the maximum possible
base/budget_item_passengers Passenger transportation
base/builder_window_hint_range Range
base/builder_window_hint_efficiency Efficiency
base/builder_window_hint_loading_time Loading time
base/builder_window_hint_unloading_time Unloading time
base/city_window_overview_delta_tooltip Change for the last {0} days
base/city_window_overview_economy Supply businesses with the required goods to keep the settlement economy in good health.

Undersupplying will hurt businesses' operations and therefore affect the economy of the whole settlement.
base/city_window_overview_growth Growth
base/city_window_overview_growth_tooltip Settlement grows every {0} days.

Settlement starts to develop rapidly when all its needs well satisfied for a period of time.

Bigger settlement means more business will open there, and more passengers would like to travel.
base/city_type Type
base/city_type_industrial_tooltip Demand limit: +{0}

Supplying demands has a greater effect on the settlement growth than transporting passengers.
base/city_type_tourist_tooltip Passenger spawn rate: +{0}%

Transporting passengers has a greater effect on the settlement growth than supplying demands.
base/city_type_mixed_tooltip Supplying demands and transporting passengers has the same effect on the settlement growth.
base/city_window_overview_passengers Passengers
base/city_window_overview_passengers_tooltip All passengers of the settlement have their own desired destinations.

Transfer people where they need to get on regular basis, and this aspect of the settlement will stay in the green zone.
Key English Danish State
base/box_car_2.trainunit#DisplayName Boxcar II Kassevogn II
base/box_car_3.trainunit#DisplayName Boxcar II+ Kassevogn II+
base/box_semi_trailer_1.carunit#DisplayName Box semi-trailer Kasse sættevogn
base/budget_item Budget item Budgetpost
base/budget_item_building_running_costs Building maintenance Bygning vedligeholdelse
base/budget_item_buildings Construction Konstruktion
base/budget_item_loan_interest Loan interest Renter
base/budget_item_other Other Andre
base/budget_item_passengers Passenger transportation
base/budget_item_passengers_and_mail Passengers and mail
base/budget_item_research Research Forskning
base/budget_item_trade Trade Handel
base/budget_item_vehicle_running_costs Vehicles running costs Køretøjets driftsomkostninger
base/budget_item_vehicles New vehicles Nyt køretøj
base/budget_summary_borrow_tooltip Hold {0} to borrow the maximum possible
base/budget_summary_repay_tooltip Hold {0} to repay the maximum possible
base/budget_summary_tooltip Budget
base/build_lab Build a lab Byg et laboratorium
base/builder_tool_multiple_build_mode Multiple build mode Flere byggetilstande
base/builder_window_hint_efficiency Efficiency
base/builder_window_hint_loading_time Loading time
base/builder_window_hint_range Range
base/builder_window_hint_unloading_time Unloading time
base/builder_window_placeholder There is nothing to build yet. Research new technologies to unlock new buildings. Der er intet at bygge endnu. Undersøg nye teknologier for at låse op for nye bygninger.
base/building_is_not_empty Building isn't empty Bygningen er ikke tom
base/buildings Buildings Bygniner
base/buildings_removed Buildings removed Bygninger fjernet
base/bulk_cargo_handling.research#DisplayName Bulk cargo handling Håndtering af bulk gods
base/bulk_cargo_handling_2.research#DisplayName Bulk cargo handling II Håndtering af bulk gods II
base/bulldoze_hotkey Bulldoze

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Glossary

English Danish
No related strings found in the glossary.

Source information

Key
base/budget_summary_repay_tooltip
Flags
c-sharp-format
String age
3 years ago
Source string age
3 years ago
Translation file
da.strings.json, string 1293