PK U|X ! voxel-tycoon/base/en.strings.json{
"base/acceleration": "Acceleration",
"base/action_is_not_allowed_for_configuration": "This action is not allowed for the selected configuration",
"base/advanced": "Advanced",
"base/advanced_furniture.item#DisplayName": "Advanced furniture",
"base/advanced_wood_frame.item#DisplayName": "Advanced wood frame",
"base/all_units": "All units",
"base/allow_turn_around": "Allow train turnaround",
"base/alloy_smelter.device#DisplayName": "Alloy smelter",
"base/alt_visibility_tooltip": "Visible in the alternative mode which is enabled\nwhile holding ALT",
"base/amount_setting_high": "High",
"base/amount_setting_low": "Low",
"base/amount_setting_normal": "Normal",
"base/amount_setting_off": "Off",
"base/amount_setting_very_high": "Very high",
"base/antialiasing": "Anti-aliasing",
"base/antialiasing_setting_description": "Removes jagged edges. Higher values may severely affect performance",
"base/any_track": "Any track",
"base/apply": "Apply",
"base/apply_for": "Apply changes for {0}",
"base/ar.names#DisplayName": "Argentinas",
"base/arc.railbridge#DisplayName": "Arc bridge",
"base/arc.roadbridge#DisplayName": "Arc bridge",
"base/arctic.biome#DisplayName": "Arctic",
"base/are_you_sure": "Are you sure?",
"base/area": "Area",
"base/ars.currency#DisplayName": "ARS",
"base/asset_editor": "Asset editor",
"base/asset_editor_select_mod": "Select a mod",
"base/asset_editor_group_all_mods": "All mods",
"base/asset_editor_group_recent_mods": "Recent mods",
"base/assign_route": "Assign route",
"base/audio": "Audio",
"base/autosave": "Autosave",
"base/autosave_interval": "Autosave interval",
"base/available_items": "Available in warehouses",
"base/base_pack_description": "Check the Mod Browser in the main menu to extend the game with a variety of community-created content",
"base/base_pack_title": "Base game",
"base/beam.railbridge#DisplayName": "Beam bridge",
"base/beam.roadbridge#DisplayName": "Beam bridge",
"base/bg.names#DisplayName": "Bulgarian",
"base/bgn.currency#DisplayName": "BGN",
"base/biome": "Biome",
"base/heating_plant.store#DisplayName": "Heating plant",
"base/borrow_button": "Borrow {0}",
"base/box_car_1.trainunit#DisplayName": "Boxcar",
"base/box_car_2.trainunit#DisplayName": "Boxcar II",
"base/box_car_3.trainunit#DisplayName": "Boxcar II+",
"base/box_semi_trailer_1.carunit#DisplayName": "Box semi-trailer",
"base/budget_item": "Budget item",
"base/budget_item_building_running_costs": "Building maintenance",
"base/budget_item_buildings": "Construction",
"base/budget_item_loan_interest": "Loan interest",
"base/budget_item_other": "Other",
"base/budget_item_research": "Research",
"base/budget_item_trade": "Trade",
"base/budget_item_vehicle_running_costs": "Vehicles running costs",
"base/budget_item_vehicles": "New vehicles",
"base/build_lab": "Build a lab",
"base/builder_tool_multiple_build_mode": "Multiple build mode",
"base/builder_window_placeholder": "There is nothing to build yet. Research new technologies to unlock new buildings.",
"base/building_is_not_empty": "Building isn't empty",
"base/buildings": "Buildings",
"base/buildings_removed": "Buildings removed",
"base/bulk_cargo_handling.research#DisplayName": "Bulk cargo handling",
"base/bulk_cargo_handling_2.research#DisplayName": "Bulk cargo handling II",
"base/buy_for": "Buy for {0}",
"base/cactus.plant#DisplayName": "Cactus",
"base/can_not_build_here": "Can't build here",
"base/can_not_remove": "Can't remove",
"base/cancel": "Cancel",
"base/cancel_releasing_from_depot": "Cancel releasing from depot",
"base/cancel_releasing_from_garage": "Cancel releasing from garage",
"base/cancel_sending_to_depot": "Cancel sending to depot",
"base/cancel_sending_to_garage": "Cancel sending to garage",
"base/cant_pick_as_destination": "This station cannot accommodate vehicles of this type",
"base/car_driver": "Driver",
"base/car_horn": "Horn!",
"base/car_no": "Car #{0}",
"base/cargo.item#DisplayName": "Cargo",
"base/cargo_handling.research#DisplayName": "Cargo handling",
"base/cargo_handling_2.research#DisplayName": "Cargo handling II",
"base/carpentry.device#DisplayName": "Carpentry",
"base/change_destination": "Change destination",
"base/change_length": "Change length",
"base/change_width": "Change width",
"base/cheats_disabled_message": "Cheats disabled",
"base/cheats_enabled_message": "Cheats enabled",
"base/cheats_were_enabled": "Cheats were enabled in this game",
"base/choose_name": "Choose a name:",
"base/circuit.item#DisplayName": "Circuit",
"base/circular_saw.device#DisplayName": "Circular saw",
"base/cities": "Cities",
"base/city": "City",
"base/city_names": "City names",
"base/city_names_description": "Also defines what names will be used for station appendices, etc.",
"base/city_origin.house#DisplayName": "City origin",
"base/click_to_see_info": "Click to see info",
"base/close_vehicle_editor_confirmation": "Are you sure you want to stop configuring the vehicle?",
"base/cny.currency#DisplayName": "CNY",
"base/coal.item#DisplayName": "Coal",
"base/coal.mine#DisplayName": "Coal mine",
"base/coal_2.mine#DisplayName": "Coal mine",
"base/colorblind.theme#DisplayName": "Colorblind-friendly",
"base/common_visibility_tooltip": "Visible by default",
"base/company_color": "Company color",
"base/company_name": "Company name",
"base/computing_devices.research#Description": "Invent first computer to win the game.",
"base/computing_devices.research#DisplayName": "Computing devices",
"base/computing_devices.research#GoalTitle": "Congratulations!\nYou've reached the final objective",
"base/concrete.railtunnel#DisplayName": "Concrete tunnel",
"base/concrete.roadtunnel#DisplayName": "Concrete tunnel",
"base/concrete_beam.item#DisplayName": "Concrete beam",
"base/concrete_mixer.device#DisplayName": "Concrete mixer",
"base/concrete_production.research#DisplayName": "Concrete production",
"base/concrete_production_2.research#DisplayName": "Concrete production II",
"base/configure_vehicle": "Reconfigure",
"base/configure_budget_total_tooltip": "Configure",
"base/construction.research#DisplayName": "Construction",
"base/construction_2.research#DisplayName": "Construction II",
"base/construction_3.research#DisplayName": "Construction III",
"base/construction_materials_production.research#DisplayName": "Construction materials production",
"base/construction_materials_production_2.research#DisplayName": "Construction materials production II",
"base/construction_materials_production_3.research#DisplayName": "Construction materials production III",
"base/construction_materials_production_4.research#DisplayName": "Construction materials production IV",
"base/console_clear": "Clear",
"base/console_click_to_open": "Click to open console",
"base/console_error_occured": "Error occured",
"base/console_press_to_toggle": "{0} to toggle console",
"base/console_reveal_log_in_explorer": "Reveal log in explorer",
"base/console_show_banner_on_error": "Show banner on error",
"base/console_toggle_hotkey": "Toggle console",
"base/container_car.trainunit#DisplayName": "Container Car",
"base/container_transportation.research#DisplayName": "Container transportation",
"base/context_menu_rename": "Rename",
"base/context_menu_rename_route": "Rename route",
"base/controls": "Controls",
"base/copied_to_clipboard": "Copied to clipboard",
"base/copper.mine#DisplayName": "Copper mine",
"base/copper_bar.item#DisplayName": "Copper bar",
"base/copper_ore.item#DisplayName": "Copper ore",
"base/copper_smelting.research#DisplayName": "Copper smelting",
"base/copper_wire.item#DisplayName": "Copper wire",
"base/copy_vehicle_tooltip": "Copy {0} for {1}",
"base/costs": "Costs",
"base/create_new_game_save": "Create new save",
"base/credits": "Credits",
"base/crusher.device#DisplayName": "Crusher",
"base/cs.names#DisplayName": "Czech",
"base/currency": "Currency",
"base/current_loan": "Current loan {0}",
"base/current_month": "Current month",
"base/de.names#DisplayName": "German",
"base/deciduous_forest.biome#DisplayName": "Deciduous forest",
"base/base.chainrailsignal#DisplayName": "Pre-Signal",
"base/base.railsignal#DisplayName": "Signal",
"base/demand_closed": "Business went bankrupt",
"base/demand_closed_message": "{0} doesn't accept {1} anymore.",
"base/demand_closing": "Business on the verge of bankruptcy",
"base/demand_closing_message": "Supply {0} with {1} to prevent business from closing.",
"base/demand_decreased": "Demand decreased!",
"base/demand_decreased_message": "Business has difficulties with the supply. {0} now accepts less {1}.",
"base/demand_increased": "Demand increased!",
"base/demand_increased_message": "Thanks to regular supplies business grew. {0} now accepts more {1}.",
"base/demand_level": "Level",
"base/demand_spawned": "New point of sale!",
"base/demand_spawned_message": "{0} now accepts {1}.",
"base/demands": "Demands",
"base/demands_limit": "Demands limit",
"base/deposits": "Deposits",
"base/depot_buy_button": "Buy",
"base/depot_cant_serve_vehicle_type": "This depot can't accommodate vehicles of this type",
"base/depot_copy_button": "Copy",
"base/depot_release_all_button": "Release all",
"base/depot_sell_all_button": "Sell all",
"base/depot_was_destroyed": "Depot was destroyed!",
"base/depot_was_destroyed_message": "The depot the vehicle was moving to was destroyed.",
"base/depot_window_placeholder": "There are no vehicles in here",
"base/depots": "Depots",
"base/deselect": "Deselect",
"base/desert.biome#DisplayName": "Desert",
"base/details": "Details",
"base/devices": "Devices",
"base/recipe_suitable_for": "Suitable for",
"base/diesel": "Diesel",
"base/diesel_box_truck_1.carunit#DisplayName": "LP 1620",
"base/diesel_box_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_bus.carunit#DisplayName": "Ikarus",
"base/diesel_cars.research#DisplayName": "Diesel trucks",
"base/diesel_cars_2.research#DisplayName": "Diesel trucks II",
"base/diesel_cars_3.research#DisplayName": "Diesel trucks III",
"base/diesel_dump_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_engine.research#Description": "Internal combustion engine powered by ignition of fuel in compressed air. Offers greater flexibility and performance than steam engines, as well as substantially lower operating and maintenance costs.",
"base/diesel_engine.research#DisplayName": "Diesel engine",
"base/diesel_engine_1.trainunit#DisplayName": "TEP70",
"base/diesel_engine_10.trainunit#DisplayName": "ChME3",
"base/diesel_engine_11.trainunit#DisplayName": "TEP60",
"base/diesel_engine_12.trainunit#DisplayName": "M62 Red",
"base/diesel_engine_13.trainunit#DisplayName": "M62",
"base/diesel_engine_14.trainrecipe#DisplayName": "2M62",
"base/diesel_engine_14.trainunit#DisplayName": "2M62 Unit",
"base/diesel_engine_15.trainunit#DisplayName": "DB Class V 200",
"base/diesel_engine_16.trainunit#DisplayName": "Dv12",
"base/diesel_engine_17.trainrecipe#DisplayName": "C-liner",
"base/diesel_engine_17.trainunit#DisplayName": "C-liner Unit",
"base/diesel_engine_2.research#Description": "Turbocharged diesel engine. Improves the fuel economy by recovering waste heat from the exhaust, increasing the excess air factor, and increasing engine output.",
"base/diesel_engine_2.research#DisplayName": "Diesel engine II",
"base/diesel_engine_2.trainunit#DisplayName": "82 class",
"base/diesel_engine_3.research#Description": "The most advanced diesel engine. Added intercooler further increases engine performance by cooling down the air-mass and thus allowing more air-mass per volume.",
"base/diesel_engine_3.research#DisplayName": "Diesel engine III",
"base/diesel_engine_3.trainunit#DisplayName": "Class 66",
"base/diesel_engine_4.trainunit#DisplayName": "Class 55",
"base/diesel_engine_5.trainunit#DisplayName": "SD70",
"base/diesel_engine_6.trainrecipe#DisplayName": "2TE116",
"base/diesel_engine_6.trainunit#DisplayName": "2TE116 Unit",
"base/diesel_engine_7.trainunit#DisplayName": "Class 25",
"base/diesel_engine_8.trainunit#DisplayName": "DB Class V 60",
"base/diesel_engine_9.trainunit#DisplayName": "DB Class 218",
"base/diesel_flatbed_truck_1.carunit#DisplayName": "LP 1620",
"base/diesel_flatbed_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_stake_truck_1.carunit#DisplayName": "LP 1620",
"base/diesel_stake_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_tank_truck_1.carunit#DisplayName": "LP 1620",
"base/diesel_tank_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_trains.research#DisplayName": "Diesel trains",
"base/diesel_trains_2.research#DisplayName": "Diesel trains II",
"base/diesel_trains_3.research#DisplayName": "Diesel trains III",
"base/diesel_truck_1.carunit#DisplayName": "Lorry",
"base/diesel_truck_2.carunit#DisplayName": "TGA",
"base/difficulty_setting_demand_multiplier": "Volume of demand",
"base/difficulty_setting_deposit_capacity_multiplier": "Deposit richness",
"base/difficulty_setting_easy": "Easy",
"base/difficulty_setting_hard": "Hard",
"base/difficulty_setting_income_multiplier": "Value of goods",
"base/difficulty_setting_inflation_multiplier": "Inflation",
"base/difficulty_setting_loan_interest_multiplier": "Loan interest",
"base/difficulty_setting_loan_multiplier": "Max loan",
"base/difficulty_setting_normal": "Normal",
"base/difficulty_setting_remove_price_multiplier": "Removal refund",
"base/difficulty_setting_settlement_growth_multiplier": "Settlement growth",
"base/difficulty_setting_startup_capital_multiplier": "Startup capital",
"base/difficulty_setting_very_easy": "Very easy",
"base/difficulty_setting_very_hard": "Very hard",
"base/disabled": "Disabled",
"base/dispatcher": "Dispatcher",
"base/distance_traveled": "Distance traveled",
"base/distance_units": "Distance units",
"base/dump_semi_trailer_1.carunit#DisplayName": "Dump semi-trailer",
"base/duplicate": "Duplicate",
"base/earnings": "Earnings",
"base/economy": "Economy",
"base/electric": "Electric",
"base/electric_engine.research#Description": "Engine that converts electricity to motive power. Requires energy source, but has much higher efficiency, and generates almost no air and noise pollution compared to a diesel one.",
"base/electric_engine.research#DisplayName": "Electric engine",
"base/electric_engine_1.trainunit#DisplayName": "EU07",
"base/electric_engine_2.research#Description": "The most advanced electric engine. The outstanding efficiency of this engine allows building high-speed and super powerful vehicles which will be very costly and impractical otherwise.",
"base/electric_engine_2.research#DisplayName": "Electric engine II",
"base/electric_engine_2.trainunit#DisplayName": "Class 193",
"base/electric_engine_3.trainunit#DisplayName": "Class 1044",
"base/electric_engine_4.trainunit#DisplayName": "HXD2b",
"base/electric_engine_5.trainunit#DisplayName": "ChS2",
"base/electric_engine_6.trainrecipe#DisplayName": "VL80",
"base/electric_engine_6.trainunit#DisplayName": "VL80 Unit",
"base/electric_engine_7.trainrecipe#DisplayName": "E5K",
"base/electric_engine_7_1.trainunit#DisplayName": "E5K Unit",
"base/electric_engine_7_2.trainunit#DisplayName": "E5K Unit",
"base/electric_engine_7_3.trainunit#DisplayName": "E5K Unit",
"base/electric_engine_8.trainunit#DisplayName": "GF6C",
"base/electric_trains.research#DisplayName": "Electric trains",
"base/electric_trains_2.research#DisplayName": "Electric trains II",
"base/electronic_devices_production.research#DisplayName": "Electronic devices production",
"base/electronic_devices_production_2.research#DisplayName": "Electronic devices production II",
"base/electronics_assembler.device#DisplayName": "Electronics assembler",
"base/electronics_production.research#DisplayName": "Electronics production",
"base/electronics_production_2.research#DisplayName": "Electronics production II",
"base/en.names#DisplayName": "American",
"base/engine": "Engine",
"base/engine_is_disabled": "Engine is stopped",
"base/es.names#DisplayName": "Spanish",
"base/eur.currency#DisplayName": "EUR",
"base/exit": "Exit",
"base/exploring": "Exploring the world…",
"base/filter_by_cargo": "Any cargo",
"base/filter_by_mod": "Filter by mod",
"base/filter_rows_tooltip": "Filter",
"base/first_person_view": "Take a ride",
"base/flatbed_semi_trailer_1.carunit#DisplayName": "Flatbed semi-trailer",
"base/fleet": "Fleet",
"base/fleet_window_select_hint": "Select one or more vehicles to apply actions",
"base/flip": "Flip",
"base/follow_vehicle": "Follow vehicle",
"base/fr.names#DisplayName": "French",
"base/free_camare_plane_mode_hotkey": "Plane mode",
"base/free_camera": "Free camera",
"base/free_camera_add_keyframe": "Add keyframe",
"base/free_camera_editor": "Editor",
"base/free_camera_fast_slow_hotkey": "Fast/slow",
"base/free_camera_fov_hotkey": "FOV (click to reset)",
"base/free_camera_move_hotkey": "Move",
"base/free_camera_playback_speed_hotkey": "Playback speed",
"base/free_camera_rotate_hotkey": "Rotate",
"base/free_camera_toggle_playback_hotkey": "Toggle playback",
"base/freight.railstation#DisplayName": "Freight station",
"base/freight_2.railstation#DisplayName": "Freight station II",
"base/freight.roadstation#DisplayName": "Freight station",
"base/freight_2.roadstation#DisplayName": "Freight station II",
"base/from": "From",
"base/frozen_cargo_handling.research#DisplayName": "Frozen cargo handling",
"base/ft": "ft",
"base/fullscreen": "Fullscreen",
"base/fund_new_buildings": "Fund new buildings",
"base/furniture.item#DisplayName": "Furniture",
"base/game": "Game",
"base/game_saving": "Saving…",
"base/game_settings": "Game settings",
"base/game_settings_difficulty_tab": "Difficulty",
"base/game_settings_general_tab": "General",
"base/game_settings_lakes": "Lakes",
"base/game_settings_mods_tab": "Mods",
"base/game_settings_mods_search": "Search…",
"base/game_settings_mods_toggle_all": "Toggle all",
"base/game_settings_mountains": "Mountains",
"base/game_settings_plants": "Plants",
"base/game_settings_region_size": "Region size",
"base/game_settings_research_difficulty": "Research",
"base/game_settings_world_tab": "World",
"base/game_ui_error_tooltip_header": "An error has occured. Click to reveal the log file.",
"base/gasoline": "Gasoline",
"base/gasoline_box_truck_1.carunit#DisplayName": "AA Truck",
"base/gasoline_box_truck_2.carunit#DisplayName": "L10",
"base/gasoline_cars.research#DisplayName": "Gasoline trucks",
"base/gasoline_cars_2.research#DisplayName": "Gasoline trucks II",
"base/gasoline_engine.research#Description": "Internal combustion engine with spark-ignition, designed to run on gasoline and similar volatile fuels.",
"base/gasoline_engine.research#DisplayName": "Gasoline engine",
"base/gasoline_engine_2.research#Description": "Improved version of the basic gasoline engine. Usage of new materials allows to achieve higher fuel compression, resulting in better efficiency.",
"base/gasoline_engine_2.research#DisplayName": "Gasoline engine II",
"base/gasoline_flatbed_truck_1.carunit#DisplayName": "AA Truck",
"base/gasoline_flatbed_truck_2.carunit#DisplayName": "L10",
"base/gasoline_stake_truck_1.carunit#DisplayName": "AAA Truck",
"base/gasoline_stake_truck_2.carunit#DisplayName": "L10",
"base/gasoline_tank_truck_1.carunit#DisplayName": "AA Truck",
"base/gasoline_tank_truck_2.carunit#DisplayName": "L10",
"base/gbp.currency#DisplayName": "GBP",
"base/glass_furnace.device#DisplayName": "Glass furnace",
"base/glass_pane.item#DisplayName": "Glass pane",
"base/glass_production.research#DisplayName": "Glass production",
"base/glass_production_2.research#DisplayName": "Glass production II",
"base/glass_tube.item#DisplayName": "Glass tube",
"base/goal_window_action_button": "Continue playing",
"base/goal_window_money": "Money",
"base/goal_window_realtime": "Playtime",
"base/goal_window_regions": "Regions",
"base/goal_window_trains": "Trains",
"base/goal_window_trucks": "Trucks",
"base/goal_window_years": "Years in game",
"base/got_it": "Got it!",
"base/grade_high": "High",
"base/grade_low": "Low",
"base/grade_normal": "Medium",
"base/grade_very_high": "Very high",
"base/grade_very_low": "Very low",
"base/gravel.item#DisplayName": "Gravel",
"base/greedy_mode": "Greedy mode",
"base/heading_to": "Heading to",
"base/heat.item#DisplayName": "Heat",
"base/heavy_diesel_engine.research#DisplayName": "Heavy diesel engine",
"base/heavy_diesel_engine_2.research#DisplayName": "Heavy diesel engine II",
"base/heavy_diesel_trains.research#DisplayName": "Heavy diesel trains",
"base/heavy_diesel_trains_2.research#DisplayName": "Heavy diesel trains II",
"base/heavy_electric_engine.research#DisplayName": "Heavy electric engine",
"base/heavy_electric_engine_2.research#DisplayName": "Heavy electric engine II",
"base/heavy_electric_trains.research#DisplayName": "Heavy electric trains",
"base/heavy_electric_trains_2.research#DisplayName": "Heavy electric trains II",
"base/high_demand": "High demand",
"base/history": "History",
"base/hold_to_pick_many": "Hold to pick multiple",
"base/hopper_car_1.trainunit#DisplayName": "Hopper Car",
"base/hopper_car_2.trainunit#DisplayName": "Hopper Car II",
"base/hotkey": "Hotkey",
"base/hours_short": "h",
"base/house_1.house#DisplayName": "House",
"base/house_2.house#DisplayName": "House",
"base/house_6.house#DisplayName": "House",
"base/house_13.house#DisplayName": "House",
"base/house_3.house#DisplayName": "Apartment building",
"base/house_5.house#DisplayName": "Apartment building",
"base/house_7.house#DisplayName": "Apartment building",
"base/house_12.house#DisplayName": "Apartment building",
"base/house_14.house#DisplayName": "Apartment building",
"base/house_4.house#DisplayName": "Skyscraper",
"base/house_8.house#DisplayName": "Skyscraper",
"base/hp": "hp",
"base/hydrogen_engine_1.trainrecipe#DisplayName": "TG HyRT",
"base/hydrogen_engine_1_b.trainunit#DisplayName": "TG HyRT Control Car",
"base/hydrogen_engine_1_g.trainunit#DisplayName": "TG HyRT Control Car",
"base/hydrogen_engine_1_m.trainunit#DisplayName": "TG HyRT Passenger Car",
"base/im_lost": "I'm lost :(",
"base/imperial": "Imperial",
"base/in_depot": "In depot",
"base/individual_route": "Individual route",
"base/insert": "Insert",
"base/iron.mine#DisplayName": "Iron mine",
"base/iron_2.mine#DisplayName": "Iron mine",
"base/iron_bar.item#DisplayName": "Iron bar",
"base/iron_ore.item#DisplayName": "Iron ore",
"base/iron_parts.item#DisplayName": "Iron parts",
"base/iron_plate.item#DisplayName": "Iron plate",
"base/iron_smelting.research#DisplayName": "Iron smelting",
"base/it.names#DisplayName": "Italian",
"base/items_transferred": "Cargo delivered",
"base/ja.names#DisplayName": "Japanese",
"base/ja_romaji.names#DisplayName": "Japanese (Romaji)",
"base/jp.names#DisplayName": "Japan",
"base/jpy.currency#DisplayName": "JPY",
"base/just_now": "Just now",
"base/key_lmb": "LMB",
"base/key_return": "Enter",
"base/key_rmb": "RMB",
"base/key_scroll_wheel": "Scroll wheel",
"base/key_space": "Space",
"base/km": "km",
"base/kmh": "km/h",
"base/krw.currency#DisplayName": "KRW",
"base/kw": "kW",
"base/kzt.currency#DisplayName": "KZT",
"base/lab_idle_state": "No active research",
"base/lab_research_completed_state": "Research completed",
"base/lab_research_in_progress_state": "Research in progress",
"base/lab_research_paused_state": "Research paused",
"base/lab_start_new_research": "Start new research",
"base/lab_waiting_for_resources_state": "Waiting for resources",
"base/labs_active": "Active labs",
"base/landscape_shadows": "Landscape shadows",
"base/last_30_days": "Last 30 days",
"base/lava.item#DisplayName": "Lava",
"base/leading_researcher": "Leading researcher",
"base/length": "Length",
"base/lifetime": "Lifetime",
"base/liquid_cargo_handling.research#DisplayName": "Liquid cargo handling",
"base/load": "Load",
"base/load_confirmation": "Are you sure you want to load {0}? Unsaved progress will be lost.",
"base/load_description": "Load all available cargo",
"base/load_game": "Load game",
"base/loading": "Loading",
"base/looking_for_trouble": "Looking for trouble",
"base/low_demand": "Low demand",
"base/lower_music_on_pause": "Lower music on pause",
"base/m": "m",
"base/mail.item#DisplayName": "Mail",
"base/main_menu": "Main menu",
"base/main_menu_new_version_available_notification_header": "Version {0} is now available!",
"base/main_menu_new_version_available_notification_text": "Check for updates in the itch.io app or download the latest version from the store.",
"base/main_menu_socials_join_our_community": "Join our community",
"base/main_menu_socials_support_development": "Support the development",
"base/manufacturing.research#Description": "Basic research to build simple factories using conveyor belts.",
"base/manufacturing.research#DisplayName": "Manufacturing",
"base/manufacturing_2.research#DisplayName": "Manufacturing II",
"base/manufacturing_3.research#DisplayName": "Manufacturing III",
"base/master_volume": "Master volume",
"base/max_loan": "Max {0}",
"base/max_power": "Max power",
"base/max_running_cost": "Max running costs",
"base/max_speed": "Max speed",
"base/max_speed_cant_be_reached_due_to_lack_of_power": "Maximum speed {0} can't be reached due to lack of power",
"base/max_weight": "Max weight",
"base/maximum_demand": "Very high demand",
"base/mayor": "Mayor",
"base/mb": "mb",
"base/medium_demand": "Medium demand",
"base/megapolis": "Megapolis",
"base/metal_fabrication.research#DisplayName": "Metal fabrication",
"base/metric": "Metric",
"base/mi": "mi",
"base/minimum_demand": "Very low demand",
"base/mining.research#DisplayName": "Mining",
"base/mining_2.research#DisplayName": "Mining II",
"base/minute_ago": "1 minute ago",
"base/minutes_ago": "{0} minutes ago",
"base/minutes_short": "m",
"base/money_earned": "Money earned",
"base/money_spent": "Money spent",
"base/moving_to_depot": "Moving to depot",
"base/mph": "mph",
"base/music": "Music",
"base/music_volume": "Music volume",
"base/n_minutes": "{0} minutes",
"base/n_of_tracks_selected": "{0} of {1} tracks",
"base/n_of_units_selected": "{0} of {1} units",
"base/n_profit": "{0} profit",
"base/n_trains_total": "{0} trains total",
"base/n_trucks_total": "{0} trucks total",
"base/n_vehicles_selected": "{0} vehicles selected",
"base/never": "Never",
"base/new_buildings": "New buildings",
"base/new_game": "New game",
"base/new_messages": "New messages",
"base/nl.names#DisplayName": "Dutch",
"base/no": "No",
"base/no_power": "No power",
"base/no_powered_units": "Not enough power",
"base/no_saves_placeholder": "There's no saved games yet",
"base/nok.currency#DisplayName": "NOK",
"base/not_enough_money": "Not enough money",
"base/nothing_found": "Nothing found",
"base/nothing_to_buy": "There's nothing to buy yet",
"base/nothing_to_mine_here": "build on a suitable deposit",
"base/notification_city_status_changed_message": "{0} settlement received {1} status.",
"base/notification_city_status_changed_title": "Citizens are celebrating!",
"base/notification_demand_saved_message": "Regular supply is essential for the business to maintain growth.",
"base/notification_demand_saved_title": "Bankruptcy avoided",
"base/notification_deposit_depleting_message": "Deposit has been depleted by {0}.",
"base/notification_deposit_depleting_title": "{0}",
"base/notification_research_completed_message": "Congratulations! Research {0} completed!",
"base/notification_research_completed_title": "Research completed!",
"base/notification_vehicle_lost_message": "{0} can't find its way to a destination.",
"base/notification_vehicle_lost_title": "Vehicle is lost",
"base/notification_vehicle_unpowered_message": "{0} is trying to move through non-electrified section.",
"base/notification_vehicle_unpowered_title": "Vehicle missing energy supply",
"base/notification_vehicle_wrecked_message": "{0} is wrecked now.",
"base/notification_vehicle_wrecked_title": "Vehicle accident has occurred!",
"base/occupied_by_vehicle": "Occupied by vehicle",
"base/off": "Off",
"base/ok": "Ok",
"base/on": "On",
"base/open_car_1.trainunit#DisplayName": "Open Car",
"base/open_car_2.trainunit#DisplayName": "Open Car II",
"base/open_hopper_car_1.trainunit#DisplayName": "Open Hopper Car",
"base/open_hopper_car_2.trainunit#DisplayName": "Open Hopper Car II",
"base/overview": "Overview",
"base/overwrite_save_confirmation": "Do you really want to overwrite the {0} save slot?",
"base/owner": "Owner",
"base/passenger.railstation#DisplayName": "Passenger station",
"base/passenger_2.railstation#DisplayName": "Passenger station II",
"base/passenger_car_1.trainunit#DisplayName": "Passenger Car",
"base/passenger_car_2.trainunit#DisplayName": "Passenger Car II",
"base/passenger_car_3.trainunit#DisplayName": "Two Storey Passenger Car II",
"base/passenger_diesel_cars.research#DisplayName": "Diesel buses",
"base/passenger_diesel_cars_2.research#DisplayName": "Diesel buses II",
"base/passenger_diesel_cars_3.research#DisplayName": "Diesel buses III",
"base/passenger_diesel_engine_1.trainrecipe#DisplayName": "KiHa 58",
"base/passenger_diesel_engine_1.trainunit#DisplayName": "KiHa 58 Unit",
"base/passenger_diesel_engine_2.trainrecipe#DisplayName": "GE Genesis",
"base/passenger_diesel_engine_2.trainunit#DisplayName": "GE Genesis",
"base/passenger_diesel_engine_2_passenger_car.trainunit#DisplayName": "GE Genesis Passenger Car",
"base/passenger_diesel_engine_3.trainrecipe#DisplayName": "Fm C-liner Santa Fe",
"base/passenger_diesel_engine_3.trainunit#DisplayName": "Fm C-liner Santa Fe",
"base/passenger_diesel_engine_3_passenger_car.trainunit#DisplayName": "Fm C-liner Santa Fe Passenger Car",
"base/passenger_diesel_engine_4.trainrecipe#DisplayName": "CC 72000",
"base/passenger_diesel_engine_4.trainunit#DisplayName": "CC 72000",
"base/passenger_diesel_engine_4_passenger_car.trainunit#DisplayName": "CC 72000 Passenger Car",
"base/passenger_diesel_trains.research#DisplayName": "Passenger diesel trains",
"base/passenger_diesel_trains_2.research#DisplayName": "Passenger diesel trains II",
"base/passenger_diesel_trains_3.research#DisplayName": "Passenger diesel trains III",
"base/passenger_electric_engine_1.trainrecipe#DisplayName": "DB Class 423",
"base/passenger_electric_engine_1_end_double_bogie.trainunit#DisplayName": "DB Class 423 Control Car",
"base/passenger_electric_engine_1_end_single_bogie.trainunit#DisplayName": "DB Class 423 Control Car",
"base/passenger_electric_engine_1_middle.trainunit#DisplayName": "DB Class 423 Passenger Car",
"base/passenger_electric_engine_1_middle_powered.trainunit#DisplayName": "DB Class 423 Powered Passenger Car",
"base/passenger_electric_engine_2.trainrecipe#DisplayName": "DB ICE 3",
"base/passenger_electric_engine_2_bistro.trainunit#DisplayName": "DB ICE 3 Bistro",
"base/passenger_electric_engine_2_driving_trailer.trainunit#DisplayName": "DB ICE 3 Control Car",
"base/passenger_electric_engine_2_passenger_carriage.trainunit#DisplayName": "DB ICE 3 Passenger Car",
"base/passenger_electric_engine_2_transformer_carriage_lowered.trainunit#DisplayName": "DB ICE 3 Powered Passenger Car",
"base/passenger_electric_engine_2_transformer_carriage_raised.trainunit#DisplayName": "DB ICE 3 Powered Passenger Car",
"base/passenger_electric_engine_3.trainrecipe#DisplayName": "DB Regio Train",
"base/passenger_electric_engine_3.trainunit#DisplayName": "DB Double Deck Control Car",
"base/passenger_electric_engine_3_middle.trainunit#DisplayName": "DB Double Deck Passenger Car",
"base/passenger_electric_engine_3_powered.trainunit#DisplayName": "DB Double Deck Powered Passenger Car",
"base/passenger_electric_engine_4.trainrecipe#DisplayName": "ER9",
"base/passenger_electric_engine_4_g.trainunit#DisplayName": "ER9 Control Car",
"base/passenger_electric_engine_4_m.trainunit#DisplayName": "ER9 Powered Passenger Car",
"base/passenger_electric_engine_4_p.trainunit#DisplayName": "ER9 Passenger Car",
"base/passenger_electric_engine_5.trainunit#DisplayName": "ChS4T",
"base/passenger_electric_engine_6.trainrecipe#DisplayName": "BR 146",
"base/passenger_electric_engine_6.trainunit#DisplayName": "BR 146",
"base/passenger_electric_engine_6_passenger_car.trainunit#DisplayName": "BR 146 Passenger Car",
"base/passenger_electric_trains.research#DisplayName": "Passenger electric trains",
"base/passenger_electric_trains_2.research#DisplayName": "Passenger electric trains II",
"base/passenger_gasoline_cars.research#DisplayName": "Gasoline buses",
"base/passenger_gasoline_cars_2.research#DisplayName": "Gasoline buses II",
"base/passenger_steam_trains.research#DisplayName": "Passenger steam trains",
"base/passenger_transportation.research#DisplayName": "Passenger transportation",
"base/passenger_transportation_2.research#DisplayName": "Passenger transportation II",
"base/paused": "Paused",
"base/supporter_tooltip": "This is a real person!\nClick to learn more",
"base/pending_release_from_depot": "Waiting for free path",
"base/pick_a_depot_tooltip": "Pick a depot to send the vehicle to",
"base/pick_as_destination": "Pick {0} as destination",
"base/pick_destination": "Pick a destination",
"base/pick_route": "Pick a route",
"base/pick_vehicle_to_copy": "Pick vehicle to copy",
"base/pl.names#DisplayName": "Polish",
"base/platform_car_1.trainunit#DisplayName": "Platform Car",
"base/platform_car_2.trainunit#DisplayName": "Platform Car II",
"base/play_audio_in_background": "Play audio in background",
"base/playtime": "Playtime {0}",
"base/please_wait": "Please wait…",
"base/population": "Population",
"base/population_increase": "Population increase",
"base/power": "Power",
"base/power_units": "Power units",
"base/powered": "Powered",
"base/pre_signal": "Pre-Signal",
"base/pre_signal_info": "While ordinary signals simply prevent trains from entering occupied blocks, pre-signals act more like relays. They display the same indication as the next block down the track, while also protecting their own. They have three possible indications - red and green, same as a block signal, but also yellow, which is more complex but has powerful implications.\n\nWhen used at junctions, pre-signals can be used to govern multiple paths. They show green when all paths are clear, yellow when one or more are occupied, and red when all are occupied. A train arriving at this signal will not proceed until the specific route it's taking through the junction has a clear block, allowing for even the most complicated track layouts to function safely.",
"base/precise_mode": "Precise mode",
"base/preloader_cant_load_saved_game": "Can't load saved game",
"base/preloader_loading_saved_game": "Loading saved game…",
"base/press.device#DisplayName": "Press",
"base/prevent_business_from_closing": "Prevent business from closing",
"base/previous_month": "Previous month",
"base/pro_tip": "Pro Tip:",
"base/protip_1": "Press {0} to rotate buildings before placing them.",
"base/protip_10": "The maximum size of your bank loan increases slowly over time. It can prove especially useful if your company is experiencing financial difficulties or needs to quickly expand.",
"base/protip_11": "Cities develop faster if all businesses are well supplied with the required goods.",
"base/protip_12": "Assigning vehicles with the same orders to a common route will make them much easier for you to control.",
"base/protip_13": "Loading and unloading takes more time if a train's consist is much longer than the station.",
"base/protip_14": "A train's maximum speed is limited by the slowest unit.",
"base/protip_15": "Businesses do not have access to your warehouses. To organize delivery, you'll need to build a road or railway station nearby.",
"base/protip_16": "The main purpose of conveyors is to transport goods over short distances and move products between factory machines.",
"base/protip_17": "An enterprise can be saved from bankruptcy by providing financial assistance directly.",
"base/protip_18": "Excess supply volumes lead to lower returns and less demand for goods.",
"base/protip_19": "You can buy similar vehicles using the copy tool in the depot or garage windows. If the original vehicle has a route assigned, it will also be automatically copied.",
"base/protip_2": "Press {0} to toggle the user interface.",
"base/protip_3": "Hotkeys for the selected tool are shown on the right of the screen.",
"base/protip_4": "Trucks are excellent for low-volume, shorter routes, while trains are more suitable for building long-distance networks with much higher capacity.",
"base/protip_5": "Hold {0} to build more than one of the same building.",
"base/protip_6": "Press {0} to see more information about your network, such as the contents of warehouses and loads of vehicles.",
"base/protip_7": "Hold down {0} and click to add several units to a consist at once.",
"base/protip_8": "Hold {0} to simultaneously assign the same cargo to all units capable of carrying it.",
"base/protip_9": "Click and hold the mouse wheel or press {0} keys to rotate the camera.",
"base/pump.decoration#DisplayName": "Pump",
"base/pumpkin.decoration#DisplayName": "Pumpkin",
"base/quit_to_asset_editor_confirmation": "Are you sure you want to open asset editor without saving?",
"base/quit_to_desktop_confirmation": "Are you sure you want to quit to desktop without saving?",
"base/quit_to_main_menu_confirmation": "Are you sure you want to exit to main menu without saving?",
"base/radio.item#DisplayName": "Radio",
"base/rail.pole#DisplayName": "Rail pole",
"base/rail_builder_tool_electrification": "Electrification: {0}",
"base/rail_electrification_mode_left": "Left",
"base/rail_electrification_mode_none": "Off",
"base/rail_electrification_mode_right": "Right",
"base/rail_signals.research#DisplayName": "Signals",
"base/rail_signals_2.research#DisplayName": "Signals II",
"base/railcars.research#DisplayName": "Railcars",
"base/railcars_2.research#DisplayName": "Railcars II",
"base/rails.research#DisplayName": "Rails",
"base/rails_2.research#DisplayName": "Rails II",
"base/rails_3.research#DisplayName": "Rails III",
"base/rails_electrification.research#DisplayName": "Rails electrification",
"base/recipe_name": "{0} recipe",
"base/refrigerator_car_1.trainunit#DisplayName": "Refrigerator Car",
"base/refrigerator_car_2.trainunit#DisplayName": "Refrigerated Car II",
"base/refund": "Refund: {0}",
"base/region_details_window_text": "Take a quick look at the region summary before buying.",
"base/region_details_window_welcome_text_1": "This is a good place to do business! Look around for resource deposits to start mining from, buy vehicles, and supply city demands.",
"base/region_details_window_welcome_text_2": "When you are ready, make more complex products, research new technologies and expand {0} to other territories. Good luck!",
"base/region_disallows_this": "Region disallows this",
"base/region_name": "{0} region",
"base/regular.conveyor#DisplayName": "Conveyor",
"base/regular.conveyorbridge#DisplayName": "Elevated conveyor",
"base/regular.conveyorbuffer#DisplayName": "Conveyor buffer",
"base/regular.conveyorconnector#DisplayName": "Output connector",
"base/regular.conveyorconnector#input:DisplayName": "Input connector",
"base/regular.conveyortunnel#DisplayName": "Underground conveyor",
"base/base.lab#DisplayName": "Laboratory",
"base/base_2.lab#DisplayName": "Laboratory II",
"base/regular.pipe#DisplayName": "Pipe",
"base/regular.rail#DisplayName": "Rails",
"base/regular.raildepot#DisplayName": "Depot",
"base/regular.road#DisplayName": "Road",
"base/regular.roaddepot#DisplayName": "Garage",
"base/regular.theme#DisplayName": "Default",
"base/base.warehouse#DisplayName": "Warehouse",
"base/reinforced_concrete_beam.item#DisplayName": "Reinforced concrete beam",
"base/release_from_depot": "Release from depot",
"base/release_from_garage": "Release from garage",
"base/reload_game_to_apply_changes_confirmation": "Current game needs to be reloaded to apply changes. Reload now?",
"base/remove": "Remove",
"base/remove_building_confirmation": "Are you sure you want to remove this building?",
"base/remove_object_confirmation": "Are you sure you want to remove this object?",
"base/render_quality": "Render quality",
"base/render_quality_setting_description": "Allows to reduce render resolution of the game without affecting UI",
"base/repay_button": "Repay {0}",
"base/replace": "Replace",
"base/required_population": "Required population",
"base/research_and_development.research#DisplayName": "Research & development",
"base/research_completed_format": "Completed {0} of {1}",
"base/research_days_completed": "Days active",
"base/research_difficulty_all_completed": "All completed",
"base/research_difficulty_normal": "Normal",
"base/research_history_placeholder": "Nothing researched yet",
"base/research_in_progress": "Research in progress",
"base/research_management": "Research management",
"base/research_required_items": "Required to continue",
"base/research_requires": "Requires",
"base/research_to_unlock": "Research {0} to unlock",
"base/researching.research#DisplayName": "Researching",
"base/researching_2.research#DisplayName": "Researching II",
"base/resolution": "Resolution",
"base/resolution_setting_description": "Lowering display resolution may help if Render quality is not enough",
"base/resources": "Resources",
"base/resources_used": "Resources used",
"base/ride_your_train_change_view": "Change view",
"base/ride_your_train_rotate_view": "Look around",
"base/ride_your_train_zoom": "Zoom",
"base/roads.research#DisplayName": "Roads",
"base/roads_2.research#DisplayName": "Roads II",
"base/rotate": "Rotate",
"base/rounded_hopper_car.trainunit#DisplayName": "Rounded Hopper Car",
"base/route": "Route",
"base/route_n": "Route {0}",
"base/route_suggested_name_format": "{0} to {1}",
"base/rsd.currency#DisplayName": "RSD",
"base/ru.names#DisplayName": "Russian",
"base/rub.currency#DisplayName": "RUB",
"base/running_cost": "Running costs",
"base/sand.item#DisplayName": "Sand",
"base/sand.mine#DisplayName": "Sand quarry",
"base/save_already_exists": "Save with the same name already exists.",
"base/save_game": "Save game",
"base/save_route": "Create new route from current schedule",
"base/schedule": "Schedule",
"base/sec": "s",
"base/sell": "Sell",
"base/sell_for_confirmation": "Sell {0} for {1}?",
"base/sell_n_vehicles_for": "Sell {0} vehicles for {1}?",
"base/send_to_depot": "Send to depot",
"base/send_to_depot_tooltip": "Send vehicle to {0}",
"base/send_to_garage": "Send to garage",
"base/sets": "Sets",
"base/setting_ao": "Ambient occlusion",
"base/setting_ao_description": "Add nice shadows to parts that are less exposed to lights. May highly impact performance",
"base/setting_camera_automation_description": "Use numpad to move, rotate or zoom camera automatically",
"base/setting_camera_automation_name": "Camera automation",
"base/setting_cheats_warning": "Enabling cheats will affect your experience. Achievement progress will be disabled for this world forever. Enable anyway?",
"base/setting_clouds": "Cloud shadows",
"base/setting_day_night_cycle": "Day/night cycle",
"base/setting_day_night_cycle_auto": "Auto",
"base/setting_day_night_cycle_day": "Always day",
"base/setting_day_night_cycle_night": "Always night",
"base/setting_world_grid_step": "Grid step",
"base/setting_edge_scroll": "Edge pan",
"base/setting_invert_scroll": "Invert scroll and zoom direction",
"base/setting_locale": "Language",
"base/setting_locale_autodetected": "Autodetected",
"base/setting_locale_default_value": "Detect automatically",
"base/setting_lock_cursor": "Lock cursor to the game",
"base/setting_lock_cursor_always": "Always",
"base/setting_lock_cursor_fullscreen_only": "Only in fullscreen",
"base/setting_lock_cursor_no_lock": "Never",
"base/setting_theme": "Color scheme",
"base/setting_u_turns_at_intersections_description": "Enabling this option can lead to traffic jams",
"base/settings": "Settings",
"base/settlement_disallows_this": "Settlement disallows this",
"base/settlement_type": "Status",
"base/shadows": "Shadows",
"base/shadows_setting_description": "Disabling shadows can significantly increase performance on low-end machines",
"base/share": "Share",
"base/should_be_attached_to_storage": "Should be attached to storage",
"base/signal": "Signal",
"base/signal_info": "Signals are imperative for safe operation of multiple trains on the same line. They divide sections of track into \"blocks\", and operate according to train movement, protecting occupied tracks and the trains on them. If the track protected by a set of block signals is occupied, they change to red and stop any other trains from entering until the block is clear.",
"base/signals": "Signals",
"base/rail_signal_builder_tool_next_signal_distance": "Next signal: {0}",
"base/rail_signal_builder_tool_previous_signal_distance": "Previous signal: {0}",
"base/rail_signal_builder_tool_next_intersection_distance": "Next intersection: {0}",
"base/rail_signal_builder_tool_previous_intersection_distance": "Previous intersection: {0}",
"base/size_setting_big": "Big",
"base/size_setting_normal": "Normal",
"base/size_setting_small": "Small",
"base/size_setting_very_big": "Very big",
"base/size_setting_very_small": "Very small",
"base/skip_current_order": "Skip current order",
"base/snow_spruce.plant#DisplayName": "Snow spruce",
"base/sort_rows_tooltip": "Sort",
"base/sort_by": "Sort by",
"base/sort_by_size": "By size",
"base/sort_by_name": "By name",
"base/sort_by_price": "By price",
"base/specify_save_name": "Save name:",
"base/speed": "Speed",
"base/speed_is_limited": "Speed is limited to {0}\ndue to track curvature",
"base/power_is_limited": "Maximum power output {0}\ncan't be reached due to lack of electrification",
"base/spruce.plant#DisplayName": "Spruce",
"base/spruce_stump.plant#DisplayName": "Stump",
"base/sr.names#DisplayName": "Serbian",
"base/stake_car_1.trainunit#DisplayName": "Stake Car",
"base/stake_car_2.trainunit#DisplayName": "Stake Car II",
"base/stake_semi_trailer_1.carunit#DisplayName": "Logging semi-trailer",
"base/start_game": "Start",
"base/start_new_research": "Start research",
"base/start_new_research_warning": "Starting new research in this lab will pause the current research in progress. Do you want to proceed?",
"base/station_operation_fine_warning": "The platform is too short. This operation will take up to {0} more time.",
"base/stations": "Stations",
"base/stats": "Stats",
"base/steam": "Steam",
"base/steam_engine.research#Description": "Reciprocating heat engine that performs mechanical work using steam as its working fluid.",
"base/steam_engine.research#DisplayName": "Steam engine",
"base/steam_engine_1.trainrecipe#DisplayName": "Class O",
"base/steam_engine_1.trainunit#DisplayName": "Class O Engine",
"base/steam_engine_1_tender.trainunit#DisplayName": "Class O Tender",
"base/steam_engine_2.research#Description": "Improved version of the basic steam engine that has much less steam loss factor and better reliability. Together with strengthened tanks allows more effective power production.",
"base/steam_engine_2.research#DisplayName": "Steam engine II",
"base/steam_engine_2.trainrecipe#DisplayName": "P36",
"base/steam_engine_2.trainunit#DisplayName": "P36 Engine",
"base/steam_engine_2_tender.trainunit#DisplayName": "P36 Tender",
"base/steam_engine_3.trainrecipe#DisplayName": "Light Mikado",
"base/steam_engine_3.trainunit#DisplayName": "Light Mikado Engine",
"base/steam_engine_3_tender.trainunit#DisplayName": "Light Mikado Tender",
"base/steam_engine_4.trainrecipe#DisplayName": "C17 class",
"base/steam_engine_4.trainunit#DisplayName": "C17 class Engine",
"base/steam_engine_4_tender.trainunit#DisplayName": "C17 class Tender",
"base/steam_engine_5.trainrecipe#DisplayName": "GS-4",
"base/steam_engine_5.trainunit#DisplayName": "GS-4 Engine",
"base/steam_engine_5_tender.trainunit#DisplayName": "GS-4 Tender",
"base/steam_trains.research#DisplayName": "Steam trains",
"base/steam_trains_2.research#DisplayName": "Steam trains II",
"base/steel_bar.item#DisplayName": "Steel bar",
"base/steel_beam.item#DisplayName": "Steel beam",
"base/steel_fabrication.research#DisplayName": "Steel fabrication",
"base/steel_smelting.research#DisplayName": "Steel smelting",
"base/stone.item#DisplayName": "Stone",
"base/stone.mine#DisplayName": "Stone quarry",
"base/stone_brick.item#DisplayName": "Stone brick",
"base/stone_processing.research#DisplayName": "Stone processing",
"base/stone_processing_2.research#DisplayName": "Stone processing II",
"base/storages": "Storages",
"base/storages.research#DisplayName": "Storages",
"base/base.store#DisplayName": "Store",
"base/subarctic.biome#DisplayName": "Subarctic",
"base/switched_off": "Switched off",
"base/tank.decoration#DisplayName": "Tank",
"base/tank_car_1.trainunit#DisplayName": "Tank Car",
"base/tank_car_2.trainunit#DisplayName": "Tank Car II",
"base/tank_car_3.trainunit#DisplayName": "Long Tank Car II",
"base/target_fps": "FPS cap",
"base/task_refit": "Refit",
"base/task_refit_description": "Refit for another type of cargo",
"base/task_refit_status": "Refitting",
"base/temperate.biome#DisplayName": "Temperate",
"base/temporary_unavailable": "Temporary unavailable",
"base/thb.currency#DisplayName": "THB",
"base/tiltshift_effect": "Tilt-shift effect",
"base/tiltshift_preset_default": "Default",
"base/tiltshift_preset_none": "None",
"base/tiltshift_preset_strong": "Strong",
"base/toggle_engine": "Toggle engine",
"base/toggle_ui_hotkey": "Toggle UI",
"base/toggle_view": "Toggle view",
"base/ton": "t",
"base/toolbar_bulldoze": "Bulldoze",
"base/toolbar_conveyors": "Conveyors",
"base/toolbar_conveyors_devices": "Conveyor devices",
"base/toolbar_electricity": "Electricity",
"base/toolbar_electricity_poles": "Wires",
"base/toolbar_electricity_power_plants": "Power plants",
"base/toolbar_industry": "Industry",
"base/toolbar_industry_conveyors": "Lay conveyors",
"base/toolbar_industry_factories": "Factories",
"base/toolbar_industry_flip_conveyors": "Flip conveyors",
"base/toolbar_industry_labs": "Labs",
"base/toolbar_industry_mining": "Mining facilities",
"base/toolbar_industry_warehouses": "Warehouses",
"base/toolbar_rails": "Rails",
"base/toolbar_rails_build": "Lay rails",
"base/toolbar_rails_depots": "Depots",
"base/toolbar_rails_electrification": "Electrification",
"base/toolbar_rails_signals": "Signals",
"base/toolbar_rails_stations": "Stations",
"base/toolbar_roads": "Roads",
"base/toolbar_roads_build": "Lay roads",
"base/toolbar_roads_depots": "Garages",
"base/toolbar_roads_stations": "Stations",
"base/toolbar_terraforming": "Terraforming",
"base/toolbar_terraforming_decorations": "Decorations",
"base/toolbar_terraforming_level": "Level",
"base/toolbar_terraforming_lower": "Lower",
"base/toolbar_terraforming_raise": "Raise",
"base/toolbar_terraforming_tnt": "TNT",
"base/toolbar_terraforming_trees": "Plant trees",
"base/total": "Total",
"base/town": "Town",
"base/tr.names#DisplayName": "Turkish",
"base/track_builder_tool_bridge_too_high": "Bridge is too high",
"base/track_builder_tool_conveyor_too_long": "Conveyor too long",
"base/track_builder_tool_cursor_height": "Cursor height: {0}",
"base/track_builder_tool_mode_bridge": "Build a bridge",
"base/track_builder_tool_mode_default": "Default mode",
"base/track_builder_tool_mode_tunnel": "Build a tunnel",
"base/track_builder_tool_none": "Missing",
"base/trailer_1.carunit#DisplayName": "Box trailer",
"base/train_driver": "Engineer",
"base/train_horn": "Horn!",
"base/train_no": "Train #{0}",
"base/transformer.decoration#DisplayName": "Transformer",
"base/tree.plant#DisplayName": "Tree",
"base/truss.railbridge#DisplayName": "Truss bridge",
"base/try.currency#DisplayName": "TRY",
"base/turn_around": "Turn around",
"base/turning_around": "Turning around",
"base/tv.item#DisplayName": "TV",
"base/type": "Type",
"base/u_turns_at_intersections": "U-turns at intersections",
"base/uah.currency#DisplayName": "UAH",
"base/ui_blur": "UI blur effect",
"base/ui_scale": "UI scale",
"base/uk.names#DisplayName": "Ukrainian",
"base/unit_selected": "1 unit selected",
"base/units_selected": "{0} units selected",
"base/unlimited": "Unlimited",
"base/unload": "Unload",
"base/unload_description": "Unload all cargo until there's empty storage",
"base/unloading": "Unloading",
"base/unlock_for": "Unlock for {0}",
"base/unpowered": "Unpowered",
"base/usd.currency#DisplayName": "USD",
"base/vacuum_tube.item#DisplayName": "Vacuum tube",
"base/valve.decoration#DisplayName": "Valve",
"base/vehicle": "Vehicle",
"base/vehicle_longer_than_platform": "The platform is too short. Transferring cargo will take up to {0} more time.",
"base/vehicle_station_overview_dead_placeholder": "The station was destroyed",
"base/vehicle_station_overview_dead_placeholder_hint": "You can build a new one in the same spot to preserve existing orders",
"base/vehicle_station_overview_split_by_destination": "Split by destination",
"base/vehicle_station_stats_items_processed": "Cargo processed",
"base/vehicle_station_stats_vehicles_serviced": "Vehicles serviced",
"base/vehicle_unit_picker_multiple_mode_tooltip": "Add many units while holding SHIFT",
"base/vehicle_unit_picker_multiple_mode_tooltip_2": "Release SHIFT to add units:",
"base/vehicle_unit_picker_placeholder": "Nothing found for filters set.\nTry to loosen search criteria a bit.",
"base/vehicle_unit_picker_reset_filters": "Reset filters",
"base/vehicle_window_details_unit_storage_count": "{0} of {1}",
"base/video": "Video",
"base/view_distance": "View distance",
"base/village": "Village",
"base/visibiltiy_settings_profits": "Profits",
"base/vsync": "VSync",
"base/waiting_for_full_load": "Waiting for full load",
"base/waiting_for_full_unload": "Waiting for full unload",
"base/waiting_for_open_signal": "Waiting for open signal",
"base/warnings": "Warnings",
"base/water.item#DisplayName": "Water",
"base/water_tower.decoration#DisplayName": "Water tower",
"base/weight": "Weight",
"base/welcome_to_region": "Welcome to\n{0} region",
"base/window_locate_button_tooltip": "Locate",
"base/wood_beam.item#DisplayName": "Wood beam",
"base/wood_cargo_handling.research#DisplayName": "Wood cargo handling",
"base/wood_frame.item#DisplayName": "Wood frame",
"base/wood_log.item#DisplayName": "Wood",
"base/wood_log_stack.plant#DisplayName": "Wood log stack",
"base/wood_plank.item#DisplayName": "Wood plank",
"base/wood_processing.research#DisplayName": "Wood processing",
"base/wooden.pole#DisplayName": "Wooden pole",
"base/woodworking.research#DisplayName": "Woodworking",
"base/woodworking_2.research#DisplayName": "Woodworking II",
"base/woodworking_3.research#DisplayName": "Woodworking III",
"base/world_seed": "World seed",
"base/world_seed_description": "Same seed values will result in identical worlds created",
"base/wrecked": "Vehicle is wrecked",
"base/yes": "Yes",
"base/autumn_spruce.plant#DisplayName": "Spruce",
"base/autumn_stump.plant#DisplayName": "Stump",
"base/autumn_stump_2.plant#DisplayName": "Stump",
"base/autumn_tree.plant#DisplayName": "Tree",
"base/autumn_tree_2.plant#DisplayName": "Tree",
"base/autumn_tree_3.plant#DisplayName": "Tree",
"base/autumn_tree_4.plant#DisplayName": "Tree",
"base/tree_2.plant#DisplayName": "Tree",
"base/toolbar_other": "Other",
"base/toolbar_other_object_information": "Object information",
"base/notification_vehicle_unprofitable_title": "Vehicle is unprofitable",
"base/notification_vehicle_unprofitable_message": "{0} has not earned money or transferred cargo in the last 30 days.",
"base/regular.headquarters#DisplayName": "Headquarters",
"base/notification_headquarters_can_upgrade_title": "Your company is growing!",
"base/notification_headquarters_can_upgrade_message": "Visit the headquarters to upgrade it and get more profitable contracts.",
"base/headquarters": "Headquarters",
"base/headquarters_level": "Level",
"base/headquarters_local_prices": "Local prices",
"base/headquarters_upgrade": "Upgrade",
"base/headquarters_build": "Build",
"base/headquarters_upgrade_value_required": "{0} value required",
"base/headquarters_value": "Value",
"base/headquarters_money": "Money",
"base/headquarters_loan": "Loan",
"base/headquarters_placeholder_1": "Build headquarters near a settlement of your choice to make selling to local customers more profitable.",
"base/headquarters_placeholder_2": "Prices will be increased only for customers from that settlement. You can build only one headquarter that can't be moved later.",
"base/headquarters_placeholder_3": "Visit this window to get a glance at your company performance and upgrade headquarters to advance profits from sales even more.",
"base/headquarters_buildings": "Buildings",
"base/headquarters_regions": "Regions",
"base/goal_window_researched": "Researched",
"base/headquarters_builder_tool_tooltip": "Build headquarters at {0}",
"base/headquarters_trains": "Trains",
"base/headquarters_trucks": "Trucks",
"base/recipe_picker_window_title": "Select a recipe",
"base/speed_is_limited_no_cab": "Speed is limited to {0} because there’s no driving cab\nin the direction the train is moving",
"base/huf.currency#DisplayName": "HUF",
"base/dkk.currency#DisplayName": "DKK",
"base/track_builder_window_bridge": "Bridge",
"base/track_builder_window_tunnel": "Tunnel",
"base/track_builder_window_build": "Build",
"base/track_builder_window_type": "Type",
"base/track_builder_window_cursor_height": "Cursor height",
"base/rail_builder_window_electrification": "Electrification",
"base/rail_station_builder_window_length": "Platform length",
"base/rail_station_builder_window_width": "Number of platforms",
"base/chf.currency#DisplayName": "CHF",
"base/pack_details_window_content_author": "Author",
"base/pack_details_window_content_updated_date": "Updated",
"base/pack_details_window_content_size": "Size",
"base/pack_details_window_content_game_version": "Game version",
"base/publish_pack_checklist_window_content_publish_update_action": "Publish update",
"base/publish_pack_checklist_window_content_publish_action": "Publish",
"base/description_check_name": "Description",
"base/description_check_error": "Description is missing from mod.json",
"base/preview_check_name": "Preview",
"base/preview_check_error_missing": "No preview.png found in the mod root folder",
"base/preview_check_error_constraints": "should be at least {0} and square",
"base/preview_check_error_size": "should be under {0}",
"base/title_check_name": "Title",
"base/title_check_error": "Title is missing from mod.json",
"base/free_camera_view_walk_mode": "Walk mode",
"base/size_short_byte": "B",
"base/size_short_kilobyte": "KB",
"base/size_short_megabyte": "MB",
"base/size_short_gigabyte": "GB",
"base/vehicle_window_mute_unprofitable_notifications": "Mute unprofitable notifications",
"base/free_camera_cursor_lock_hotkey": "Cursor lock",
"base/pack_details_window_description": "Description",
"base/pack_browser_item_details": "Details",
"base/publish_pack_checklist_window_title": "Publishing checklist",
"base/publish_pack_checklist_window_publish_action": "Publish",
"base/pack_browser_item_state_downloading": "Downloading…",
"base/pack_browser_item_state_installed": "Installed",
"base/pack_browser_item_state_not_published": "Publish",
"base/pack_browser_item_state_published": "Publish update",
"base/game_version_setting": "Version",
"base/game_version_setting_copy": "Copy",
"base/sek.currency#DisplayName": "SEK",
"base/ron.currency#DisplayName": "RON",
"base/settings_general_hotkeys": "General",
"base/settings_toolbar_hotkeys": "Toolbar",
"base/settings_game_speed_hotkeys": "Game speed",
"base/settings_camera_hotkeys": "Camera",
"base/settings_vehicle_camera_hotkeys": "Vehicle camera",
"base/settings_free_camera_hotkeys": "Free camera",
"base/settings_camera_playback_hotkeys": "Cinematic camera",
"base/settings_builder_tool_hotkeys": "Building mode",
"base/settings_track_builder_tool_hotkeys": "Track building mode",
"base/settings_station_builder_tool_hotkeys": "Station building mode",
"base/settings_object_remover_tool_hotkeys": "Removing mode",
"base/settings_tnt_tool_hotkeys": "TNT mode",
"base/settings_key_mappings": "Key mappings",
"base/settings_reset_key_mappings": "Reset to default",
"base/settings_clear_hotkey_tooltip": "Right mouse button click to clear value",
"base/toggle_orthographic_camera_hotkey": "Orthographic camera",
"base/toggle_free_camera_hotkey": "Free camera",
"base/next_track_hotkey": "Next track",
"base/toggle_alt_mode_hotkey": "Toggle alt mode",
"base/close_all_windows_hotkey": "Close all windows",
"base/toolbar_hotkey": "Tool {0}",
"base/bulldoze_hotkey": "Bulldoze",
"base/pause_hotkey": "Pause",
"base/game_speed_hotkey": "{0} speed",
"base/increase_game_speed_hotkey": "Speed up time",
"base/decrease_game_speed_hotkey": "Slow down time",
"base/move_forward_hotkey": "Move forward",
"base/move_left_hotkey": "Move left",
"base/move_backward_hotkey": "Move backward",
"base/move_right_hotkey": "Move right",
"base/move_up_hotkey": "Move up",
"base/move_down_hotkey": "Move down",
"base/rotate_up_hotkey": "Rotate up",
"base/rotate_left_hotkey": "Rotate left",
"base/rotate_down_hotkey": "Rotate down",
"base/rotate_right_hotkey": "Rotate right",
"base/zoom_in_hotkey": "Zoom in",
"base/zoom_out_hotkey": "Zoom out",
"base/settings_camera_automation_hotkeys": "Camera automation",
"base/reset_camera_automation_hotkey": "Reset",
"base/next_view_hotkey": "Next view",
"base/previous_view_hotkey": "Previous view",
"base/free_camera_roll_hotkey": "Roll",
"base/roll_left_hotkey": "Roll left",
"base/roll_right_hotkey": "Roll right",
"base/reset_roll_hotkey": "Reset roll",
"base/free_camera_move_fast_hotkey": "Move fast",
"base/free_camera_move_slow_hotkey": "Move slow",
"base/slow_down_playback_hotkey": "Slow down playback",
"base/reset_playback_speed_hotkey": "Reset playback speed",
"base/speed_up_playback_hotkey": "Speed up playback",
"base/next_bridge_hotkey": "Next bridge",
"base/next_tunnel_hotkey": "Next tunnel",
"base/increase_cursor_height_hotkey": "Increase cursor height",
"base/decrease_cursor_height_hotkey": "Decrease cursor height",
"base/electrification_hotkey": "Electrification",
"base/increase_station_length_hotkey": "Increase station length",
"base/decrease_station_length_hotkey": "Decrease station length",
"base/increase_station_width_hotkey": "Increase station width",
"base/decrease_station_width_hotkey": "Decrease station width",
"base/increase_explosion_radius_hotkey": "Increase explosion radius",
"base/decrease_explosion_radius_hotkey": "Decrease explosion radius",
"base/passenger.item#DisplayName": "Passenger",
"base/small.warehouse#DisplayName": "Warehouse",
"base/large.warehouse#DisplayName": "Large warehouse",
"base/small_2.warehouse#DisplayName": "Warehouse II",
"base/large_2.warehouse#DisplayName": "Large warehouse II",
"base/storages_2.research#DisplayName": "Storages II",
"base/semaphore.railsignal#DisplayName": "Semaphore",
"base/semaphore.chainrailsignal#DisplayName": "Pre-Semaphore",
"base/electronics.store#DisplayName": "Electronics store",
"base/electronics_2.store#DisplayName": "Electronics store II",
"base/furniture.store#DisplayName": "Furniture store",
"base/furniture_2.store#DisplayName": "Furniture store II",
"base/hardware.store#DisplayName": "Hardware store",
"base/hardware_2.store#DisplayName": "Hardware store II",
"base/industrial.store#DisplayName": "Industrial building",
"base/industrial_2.store#DisplayName": "Industrial building II",
"base/base.cityhall#DisplayName": "Town hall",
"base/gasoline_bus.carunit#DisplayName": "WLB",
"base/gasoline_bus_2.carunit#DisplayName": "PAZ 651",
"base/diesel_bus_2.carunit#DisplayName": "New Look",
"base/diesel_bus_3.carunit#DisplayName": "Lion's City",
"base/diesel_bus_4.carunit#DisplayName": "Victory MK2",
"base/passenger.roadstation#DisplayName": "Bus stop",
"base/passenger_double.roadstation#DisplayName": "Double bus stop",
"base/passenger_2.roadstation#DisplayName": "Bus stop II",
"base/passenger_2_double.roadstation#DisplayName": "Double bus stop II",
"base/old.raildepot#DisplayName": "Depot",
"base/modern.raildepot#DisplayName": "Depot II",
"base/old.roaddepot#DisplayName": "Garage",
"base/modern.roaddepot#DisplayName": "Garage II",
"base/diesel_bus_5.carunit#DisplayName": "CK 95",
"base/fountain.decoration#DisplayName": "Fountain",
"base/fountain_2.decoration#DisplayName": "Fountain",
"base/obelisk.decoration#DisplayName": "Statue",
"base/park.decoration#DisplayName": "Park",
"base/red_cube.decoration#DisplayName": "Statue",
"base/square.decoration#DisplayName": "Square",
"base/stadium.decoration#DisplayName": "Stadium",
"base/trash_container.decoration#DisplayName": "Trash container",
"base/pln.currency#DisplayName": "PLN",
"base/church.decoration#DisplayName": "Church",
"base/church_2.decoration#DisplayName": "Church",
"base/multiple_mode": "Multiple mode",
"base/vehicle_schedule_traverse_order_default": "Default",
"base/vehicle_schedule_traverse_order_back_and_forth": "Back and forth",
"base/rail_signal_builder_tool_multiple_mode": "Multiple mode",
"base/rail_signal_builder_tool_spacing": "Spacing",
"base/settings_rail_signal_builder_tool_hotkeys": "Signal placement mode",
"base/rail_signal_builder_tool_multiple_mode_hotkey": "Toggle multiple mode",
"base/rail_signal_builder_tool_decrease_spacing_hotkey": "Decrease spacing",
"base/rail_signal_builder_tool_increase_spacing_hotkey": "Increase spacing",
"base/rail_signal_builder_tool_signal_distance": "Distance to nearby signals",
"base/city_grade_awful": "Awful",
"base/city_grade_bad": "Bad",
"base/city_grade_average": "Average",
"base/city_grade_good": "Good",
"base/city_grade_excellent": "Excellent",
"base/city_type_industrial": "Industrial",
"base/city_type_tourist": "Tourist",
"base/city_type_mixed": "Mixed",
"base/signal_difficulty_all": "All",
"base/signal_difficulty_semaphores_only": "Semaphores only",
"base/wood.mine#DisplayName": "Sawmill",
"base/wood_2.mine#DisplayName": "Sawmill",
"base/waypoint.roadstation#DisplayName": "Waypoint",
"base/waypoint.railstation#DisplayName": "Waypoint",
"base/mods": "Mods",
"base/early_access": "Early access",
"base/open_tech_tree": "Open tech tree",
"base/bankruptcy_difficulty_normal": "3 months",
"base/bankruptcy_difficulty_disabled": "Disabled",
"base/base.conveyorfilter#DisplayName": "Filter",
"base/remaining_company_value_tooltip": "Remaining value: {0}",
"base/savanna.biome#DisplayName": "Savanna",
"base/acacia.plant#DisplayName": "Acacia",
"base/acacia_2.plant#DisplayName": "Acacia",
"base/rock.plant#DisplayName": "Rock",
"base/rock_2.plant#DisplayName": "Rock",
"base/rock_3.plant#DisplayName": "Rock",
"base/tutorials_window_description": "Choose a tutorial that you would like to explore. You can continue from where you left off or revisit already completed tutorials at any time.",
"base/one_way_signal": "One-way",
"base/two_way_signal": "Two-way",
"base/rail_depot_default_name": "Depot",
"base/road_depot_default_name": "Garage",
"base/unknown_station": "Unknown station",
"base/difficulty_setting_passenger_spawn_rate": "Passenger spawn rate",
"base/difficulty_setting_bankruptcy_period": "Bankruptcy period",
"base/difficulty_setting_signals": "Signals available from start",
"base/mine_mining_in_progress_state": "Mining in progress",
"base/mine_mining_paused_state": "Mining paused",
"base/mine_waiting_for_storage_state": "Storage is full",
"base/mine_deposit_depleted_state": "Deposit depleted",
"base/mine_deposit_depleted_by": "Depleted by {0}",
"base/mine_deposit_items_left": "{0} left",
"base/lab_default_name": "Laboratory",
"base/setting_right_click_to_cancel": "Right click to cancel",
"base/supervisor": "Supervisor",
"base/resources_mined": "Resources mined",
"base/logistics": "Logistics",
"base/manager": "Manager",
"base/items_stored": "Items stored",
"base/demand_warnings_level": "Business warnings",
"base/demand_warnings_level_all": "All businesses",
"base/demand_warnings_level_supplied_only": "Supplied only",
"base/demand_warnings_level_none": "Do not warn",
"base/coming_soon": "Coming soon",
"base/tutorials_getting_started_build_garage_step": "Now you need to build a garage to buy some trucks. A garage can be attached to existing road, or you can connect it manually later if you want.",
"base/tutorials_getting_started_build_garage_step_1": "Select {0} / {1} in the toolbar to see available garages",
"base/tutorials_getting_started_build_garage_step_2": "Select {0} from the opened window to start building",
"base/tutorials_getting_started_build_garage_step_3": "Build the garage",
"base/tutorials_getting_started_build_garage_step_4": "You can build a garage anywhere, but keep in mind that trucks will have to travel all the way from it to their destinations, it doesn't make much sense to build it far away from the mine.",
"base/tutorials_getting_started_build_garage_step_title": "Build a garage",
"base/tutorials_getting_started_build_mine_step": "You need to mine some resources so that you can sell them to customers in cities.",
"base/tutorials_getting_started_build_mine_step_1": "Select {0} / {1} in the toolbar to see the available mines",
"base/tutorials_getting_started_build_mine_step_2": "Select {0} in the opened window to start building",
"base/tutorials_getting_started_build_mine_step_3": "Build the mine on the coal deposit",
"base/tutorials_getting_started_build_mine_step_4": "Press {0} to rotate the building before construction.",
"base/tutorials_getting_started_build_mine_step_title": "Build a mine",
"base/tutorials_getting_started_build_station_near_customer_step": "In the same way, you will need to build a station near a customer in a city where you'll sell the mined coal.",
"base/tutorials_getting_started_build_station_near_customer_step_1": "You can build a station over existing roads, if there is enough space.",
"base/tutorials_getting_started_build_station_near_customer_step_2": "Select {0} / {1} in the toolbar to see the available stations",
"base/tutorials_getting_started_build_station_near_customer_step_3": "Select {0} from the opened window to start building",
"base/tutorials_getting_started_build_station_near_customer_step_4": "Build the station in range of the heating plant",
"base/tutorials_getting_started_build_station_near_customer_step_5": "Press {0} to rotate the building before construction.",
"base/tutorials_getting_started_build_station_near_customer_step_title": "Build a station near customer",
"base/tutorials_getting_started_build_station_near_mine_step": "Now you need to build a station near the mine where trucks can be loaded with coal to deliver it to a customer - a heating plant.",
"base/tutorials_getting_started_build_station_near_mine_step_1": "Select {0} / {1} in the toolbar to see the available stations",
"base/tutorials_getting_started_build_station_near_mine_step_2": "Select {0} from the opened window to start building",
"base/tutorials_getting_started_build_station_near_mine_step_3": "Build the station in range of the mine",
"base/tutorials_getting_started_build_station_near_mine_step_4": "You can tell if a building is in range of the station by looking on its color. If it has become vivid - you're golden!",
"base/tutorials_getting_started_build_station_near_mine_step_title": "Build a station near the mine",
"base/tutorials_getting_started_buy_truck_step": "Alright, it's time to start building your fleet.",
"base/tutorials_getting_started_buy_truck_step_1": "Click on the garage",
"base/tutorials_getting_started_buy_truck_step_2": "Click {0} in the garage window to see the available vehicles",
"base/tutorials_getting_started_buy_truck_step_3": "Select a truck which can carry coal (you can see that on the top of cards)",
"base/tutorials_getting_started_buy_truck_step_4": "Click the green Buy button at the bottom to confirm the purchase",
"base/tutorials_getting_started_buy_truck_step_title": "Buy your first truck",
"base/tutorials_getting_started_camera_controls_step": "Try to complete the following actions to get comfortable with the game camera:",
"base/tutorials_getting_started_camera_controls_step_1": "Hold the Right Mouse Button and drag the mouse to move camera around",
"base/tutorials_getting_started_camera_controls_step_2": "Use the Scroll Wheel to zoom in and out",
"base/tutorials_getting_started_camera_controls_step_3": "Hold the Scroll Wheel and drag the mouse to rotate camera",
"base/tutorials_getting_started_camera_controls_step_4": "You can also control the camera with the keyboard using {0}, {1}, {2}, {3}, {4}, {5}, and {6} key combinations.",
"base/tutorials_getting_started_camera_controls_step_title": "Learn how to control the camera",
"base/tutorials_getting_started_connect_stations_with_road_step": "Now connect your stations with a road.",
"base/tutorials_getting_started_connect_stations_with_road_step_1": "Select {0} / {1} in the toolbar to see the available types of road",
"base/tutorials_getting_started_connect_stations_with_road_step_2": "Select {0} from the opened window",
"base/tutorials_getting_started_connect_stations_with_road_step_3": "Click on the road end near one of stations to start laying a road",
"base/tutorials_getting_started_connect_stations_with_road_step_4": "Click on the road end near the other station to build it",
"base/tutorials_getting_started_connect_stations_with_road_step_5": "To cancel the road laying process, press {0} or {1}.",
"base/tutorials_getting_started_connect_stations_with_road_step_title": "Connect station with a road",
"base/tutorials_getting_started_final_step": "Now that you have your first customer supply set up, you can focus on other demands in your region.",
"base/tutorials_getting_started_final_step_1": "Satisfy city demands to make its economy grow, which will lead to increased purchasing power and new customers opening there.",
"base/tutorials_getting_started_final_step_2": "Research new technologies, build factories to produce more complex products, and purchase access to new territories to grow the {0} empire.",
"base/tutorials_getting_started_final_step_3": "Good luck!",
"base/tutorials_getting_started_final_step_title": "Congratulations!",
"base/tutorials_getting_started_setup_truck_step": "Now let's give your new truck it's orders.",
"base/tutorials_getting_started_setup_truck_step_1": "Click on the truck in the garage window to open the vehicle window",
"base/tutorials_getting_started_setup_truck_step_2": "Click on the green {0} button at the bottom to add the first stop",
"base/vehicle_window_schedule_add_stop": "Add stop",
"base/tutorials_getting_started_setup_truck_step_3": "Click on the station near the mine and select the {0} task",
"base/tutorials_getting_started_setup_truck_step_4": "Click on the {0} at the bottom, then click on the station near the customer, but this time select {1} task",
"base/tutorials_getting_started_setup_truck_step_5": "Click on the green {0} button to stop editing the schedule",
"base/tutorials_getting_started_setup_truck_step_6": "Click on the red toggle at the window header to release the truck from the garage",
"base/tutorials_getting_started_setup_truck_step_9": "You can hold {0} to add multiple stops at once.",
"base/tutorials_getting_started_welcome_step": "This tutorial will guide you through the basics real quick.",
"base/tutorials_getting_started_welcome_step_1": "You can stop the tutorial and get back to it at anytime by clicking the {0} button above (the one with the book).",
"base/tutorials": "Tutorials",
"base/tutorials_getting_started_welcome_step_title": "Welcome to Voxel Tycoon!",
"base/tutorials_getting_started_getting_started_tutorial_description": "Learn how to start mining, deliver, and sell resources to customers.",
"base/tutorials_getting_started_getting_started_tutorial_title": "Getting started",
"base/tutorials_getting_started_setup_truck_step_title": "Set up a schedule",
"base/notification_company_bankruptcy_avoided_title": "Company bankruptcy avoided",
"base/notification_company_bankruptcy_avoided_message": "Don't let your company have a negative balance.",
"base/notification_company_bankruptcy_critical_title": "Risk of company bankruptcy!",
"base/notification_company_bankruptcy_warning": "Negative balance for a month",
"base/steam_workshop": "Steam Workshop",
"base/steam_workshop_description": "Expand Voxel Tycoon experience with loads of content made by the community, or even create something new by yourself and share it with other players!",
"base/pack_browser_2": "Steam Workshop",
"base/pack_browser_3": "Expand Voxel Tycoon experience with loads of content made by the community, or even create something new by yourself and share it with other players!",
"base/reveal_in_explorer": "Reveal in Explorer",
"base/pack_browser_item_unsubscribe_action": "Unsubscribe",
"base/publish_pack_window_legal_1": "By submitting this item, you agree to the",
"base/publish_pack_window_legal_2": "workshop terms of service.",
"base/notification_first_supply_title": "We have a deal!",
"base/notification_first_supply_message": "{0} has received the first supply of {1}.",
"base/visibility_settings": "Visibility",
"base/in_game_menu": "Menu",
"base/storage_locked": "Locked",
"base/storage_auto": "Auto",
"base/reset_filter": "Reset filter",
"base/route_show_vehicles": "Show vehicles",
"base/task_wait": "Wait",
"base/task_wait_description": "Wait a specified amount of time",
"base/budget_summary_borrow_tooltip": "Hold {0} to borrow the maximum possible",
"base/budget_summary_repay_tooltip": "Hold {0} to repay the maximum possible",
"base/budget_item_passengers": "Passenger transportation",
"base/builder_window_hint_range": "Range",
"base/builder_window_hint_efficiency": "Efficiency",
"base/builder_window_hint_loading_time": "Loading time",
"base/builder_window_hint_unloading_time": "Unloading time",
"base/city_window_overview_delta_tooltip": "Change for the last {0} days",
"base/city_window_overview_economy": "Supply businesses with the required goods to keep the settlement economy in good health.\n\nUndersupplying will hurt businesses' operations and therefore affect the economy of the whole settlement.",
"base/city_window_overview_growth": "Growth",
"base/city_window_overview_growth_tooltip": "Settlement grows every {0} days.\n\nSettlement starts to develop rapidly when all its needs well satisfied for a period of time.\n\nBigger settlement means more business will open there, and more passengers would like to travel.",
"base/city_type": "Type",
"base/city_type_industrial_tooltip": "Demand limit: +{0}\n\nSupplying demands has a greater effect on the settlement growth than transporting passengers.",
"base/city_type_tourist_tooltip": "Passenger spawn rate: +{0}%\n\nTransporting passengers has a greater effect on the settlement growth than supplying demands.",
"base/city_type_mixed_tooltip": "Supplying demands and transporting passengers has the same effect on the settlement growth.",
"base/city_window_overview_passengers": "Passengers",
"base/city_window_overview_passengers_tooltip": "All passengers of the settlement have their own desired destinations.\n\nTransfer people where they need to get on regular basis, and this aspect of the settlement will stay in the green zone.",
"base/city_window_overview_passengers_coverage": "Coverage",
"base/device_configure_input": "Configure input",
"base/device_configure_output": "Configure output",
"base/device_window_stats_operator": "Operator",
"base/device_window_stats_items_produced": "Items produced",
"base/device_window_overview_placeholder": "Select a recipe to produce",
"base/device_window_overview_primary_button": "Select a recipe",
"base/device_state_paused": "Paused",
"base/device_state_outputting_item": "Outputting",
"base/device_state_no_recipe": "No recipe chosen",
"base/device_state_waiting_for_consume_item": "Waiting for resources",
"base/device_state_waiting_for_output_item": "Output is blocked",
"base/device_state_working": "Working",
"base/device_window_overview_producing": "Producing {0} of {1}",
"base/some_mods_are_missing": "Some mods are missing",
"base/new_game_setting_tutorial": "Tutorial",
"base/local_mod": "Local",
"base/game_settings_window_packs_page_1": "missing",
"base/loosing_window_primary_button": "Go to main menu",
"base/loosing_window_title": "Oh no\nyou're bankrupt!",
"base/mine_window_overview_tab": "In storage",
"base/budget_summary_tooltip": "Budget",
"base/time_controls_unpause": "Unpause",
"base/time_controls_pause": "Pause",
"base/time_controls_toggle_speed": "Toggle speed",
"base/toolbar_industry_clear_conveyors": "Clear conveyors",
"base/switch_tutorial_confirmation": "Current tutorial will be stopped, but you can always continue from where you left.",
"base/notification_settings": "Notification settings",
"base/notifications": "Notifications",
"base/save_load_window_incompatible_warning": "This game was saved from incompatible version of the game and can't be loaded.",
"base/edit_mods_in_save": "Add or remove mods",
"base/station_window_overview_placeholder": "Station will connect with businesses, mines, warehouses, and other stations in range.\n\nYou can send vehicles here by adjusting their schedule.",
"base/station_window_overview_range": "Range",
"base/storage_network_tab_available": "Available in buildings",
"base/storage_network_tab_accepted": "Buildings accept",
"base/storage_network_tab_connected": "Connected buildings",
"base/storage_network_tab_placeholder": "There are no buildings in range to connect",
"base/storage_network_tab_connection_output": "Output to this building",
"base/storage_network_tab_connection_accept": "Accept from this building",
"base/demand_card_click_to_reveal_origin_tooltip": "Click to reveal origin",
"base/demand_card_price_delta_tooltip": "Change for the last {0} days",
"base/demand_card_grade_tooltip": "Supply business demand with the required amount of cargo to keep it running.\n\nIt’s important to not oversupply business needs, otherwise, the price will go lower.",
"base/demand_card_consumed_tooltip": "Shows business monthly consumption/demand.\n\nConsumes {0} items from storage every day to work properly.\n\nResets on the first day of the month.",
"base/demand_card_warning_tooltip": "Storage reached its maximum capacity in the last {0} days so demand was oversupplied. \n\nThe price will be lower for a certain amount of time.",
"base/demand_card_stats_level_tooltip": "Demand can't upgrade to the next level because its satisfaction is less than {0}",
"base/demand_card_stats_delivered": "Delivered",
"base/tutorial_steps_completed": "{0}/{1} completed",
"base/tutorial_start_from_scratch": "Start from scratch",
"base/tutorial_window_collapsed_step": "Step {0}/{1}",
"base/collapse_window": "Collapse",
"base/tutorial_complete_button": "Complete tutorial",
"base/tutorial_continue_button": "Continue",
"base/not_suitable_for_depot": "Not suitable for this depot",
"base/incompatible_coupling_type": "Incompatible coupling type",
"base/click_to_rename": "Click to rename",
"base/ignore_closest_signal": "Ignore closest signal",
"base/vehicle_window_schedule_placeholder": "Add first stop to start setting up the route",
"base/vehicle_window_schedule_add_stop_transfer": "Transfer",
"base/vehicle_window_schedule_add_stop_transfer_description": "Unload and then load available cargo or passengers at a destination",
"base/vehicle_window_schedule_add_stop_waypoint": "Waypoint",
"base/vehicle_window_schedule_add_stop_waypoint_description": "Go through a destination without stop",
"base/vehicle_window_schedule_add_stop_go_to": "Go to",
"base/vehicle_window_schedule_add_stop_go_to_description": "Build your own list of orders",
"base/vehicle_window_schedule_behavior_default": "Default",
"base/vehicle_window_schedule_behavior_default_description": "Just execute orders as usual",
"base/vehicle_window_schedule_behavior_non_stop": "Non-stop",
"base/vehicle_window_schedule_behavior_non_stop_description": "Ignore all orders and go through the station non-stop",
"base/vehicle_window_schedule_tab_behavior_switch_direction": "Switch direction",
"base/vehicle_window_schedule_tab_behavior_execute_orders_switch_direction": "Execute orders, then switch direction",
"base/vehicle_window_schedule_tab_behavior_execute_orders_turn_around": "Execute orders, then force turn around",
"base/vehicle_window_schedule_custom_behavior": "Custom behavior",
"base/vehicle_window_schedule_non_stop": "Non-stop",
"base/vehicle_window_schedule_turn_around": "Switch direction",
"base/vehicle_window_schedule_seconds_to_wait": "Seconds to wait:",
"base/vehicle_window_schedule_tab_edit_button": "Edit",
"base/vehicle_window_schedule_full": "Full",
"base/vehicle_window_schedule_wait_for_full_unload": "Wait for full unload",
"base/vehicle_window_schedule_wait_for_full_load": "Wait for full load",
"base/vehicle_window_schedule_ok_button": "Ok",
"base/vehicle_window_schedule_unlink_button_tooltip": "Switch to individual route, but keep orders",
"base/vehicle_window_schedule_tab_route_view_2": "Traverse order: {0}",
"base/vehicle_window_schedule_tab_route_view_3": "Currently going from the top to the bottom",
"base/vehicle_window_schedule_tab_route_view_4": "Currently going from the bottom to the top",
"base/drag_to_reorder": "Drag to reorder",
"base/schedule_traverse_order_default_description": "Traverse stops from the top of the schedule to the bottom. After the bottom is reached, continue from the top.",
"base/schedule_traverse_order_back_and_forth_description": "Traverse stops from the top of the schedule to the bottom, and then back from the bottom to the top.\nUseful for passenger routes.",
"base/waypoints": "Waypoints",
"base/vehicles": "Vehicles",
"base/labs": "Labs",
"base/warehouse_window_overview_placeholder": "Select an item to store",
"base/in_storage": "In storage",
"base/warehouse_window_overview_primary_button": "Select an item to store",
"base/continue_game": "Continue",
"base/main_menu_welcome_window_title": "Welcome to\nVoxel Tycoon Early Access!",
"base/main_menu_welcome_window_content_1": "Thanks for joining us in our journey!",
"base/main_menu_welcome_window_content_2": "The game is ongoing work in progress, new features are constantly added while existing ones are changing and evolving. Expect some bugs. but that’s why it’s Early Access!",
"base/main_menu_welcome_window_content_3": "Please do share the feedback with us:",
"base/main_menu_welcome_window_content_4": "Report a bug",
"base/main_menu_welcome_window_content_5": "Join Discord",
"base/main_menu_welcome_window_content_6": "Keep track of features:",
"base/main_menu_welcome_window_content_7": "See what's new",
"base/main_menu_welcome_window_content_8": "Check the roadmap",
"base/main_menu_welcome_window_content_9": "Suggest a feature",
"base/main_menu_welcome_window_content_10": "Learn how to play, mod, and contribute:",
"base/main_menu_welcome_window_content_11": "Wiki",
"base/main_menu_welcome_window_content_12": "Modding",
"base/main_menu_welcome_window_content_13": "Help to translate",
"base/passenger_from_to": "{0} to {1}",
"base/cargo_from_to": "{0} from {1} to {2}",
"base/storage_empty": "Empty",
"base/direction_warning_indicator_tooltip": "Fix direction",
"base/conveyor_cleaner_tool_hint": "Remove items ({0})",
"base/n_residents": "{0} residents",
"base/n_passengers": "{0} passengers",
"base/mine_builder_tool_too_close_error": "Too close to similar building",
"base/task_wait_status": "Waiting",
"base/notification_company_bankruptcy_critical_message": "Make some money, or your company will become bankrupt next month.",
"base/notification_company_bankruptcy_warning_message": "Make some money, or your company will become bankrupt in {0} months.",
"base/city_window_overview_tab_economy_card": "Fund new business",
"base/vehicle_window_schedule_save_button": "Save as",
"base/store_window_overview_demands": "Demands",
"base/aud.currency#DisplayName": "AUD",
"base/au.names#DisplayName": "Australian",
"base/toggle_fullscreen_hotkey": "Toggle fullscreen",
"base/tech_tree_window_overall_tab_placeholder": "There are no built labs to start a new research",
"base/vehicle_window_schedule_add_order": "Add order",
"base/vehicle_window_schedule_remove_order": "Remove order",
"base/demand_card_consumed": "Demand",
"base/demand_card_in_storage": "In storage",
"base/station_window_overview_sources_label": "Vehicles can load",
"base/station_window_overview_targets_label": "Vehicles can unload",
"base/demand_oversupplied": "The business has no extra storage",
"base/demand_oversupplied_message": "The price of {0} will be lower for a certain amount of time.",
"base/demand_oversupplied_warnings": "Oversupply warnings",
"base/locked_by_research": "available after research",
"base/locked_by_region": "available after region unlock",
"base/tutorial_mark_as_completed": "Mark as completed",
"base/prevent_business_from_closing_days_left": "{0} days left",
"base/ca.names#DisplayName": "Canadian",
"base/ko.names#DisplayName": "Korean",
"base/vehicle_window_details_click_to_refit": "Click to refit",
"base/pt.names#DisplayName": "Portuguese",
"base/selected_cargo": "Cargo type: {0}",
"base/vehicle_editor_window_hold_to_apply_to_similar_units": "Hold {0} to apply to all",
"base/selected_cargo_auto_hint": "Cargo type will be determined automatically on the first load",
"base/se.names#DisplayName": "Swedish",
"base/settings_slow_down_on_critical_notification": "Reduce game speed on critical notifications",
"base/rename_for": "Rename for {0}:",
"base/rail_signal_builder_tool_highlight_signal_blocks": "Highlight signal blocks",
"base/czk.currency#DisplayName": "CZK",
"base/en_gb.names#DisplayName": "English",
"base/notification_vehicle_lost_by_signal_title": "Vehicle is lost",
"base/notification_vehicle_lost_by_signal_message": "{0} can't find its way to a destination. Probably there's a one-way signal on the way (to make it two-way, place another signal in the same position).",
"base/im_lost_by_signal": "I'm lost (a one-way signal on the way?)",
"base/station_window_storage_tab_tip": "The only purpose of stations is to load and unload vehicles that have arrived. When there's no vehicle, a station does nothing.",
"base/horn_volume": "Horn volume",
"base/data_privacy_button_name": "Data collection settings",
"base/data_privacy_button_value": "Open",
"base/tow_to_depot_tooltip": "Tow vehicle to {0} for {1}",
"base/send_to_nearest_depot": "Send to the nearest depot",
"base/send_to_selected_depot": "Send to the selected depot",
"base/tow_to_selected_depot": "Tow to the selected depot",
"base/depot_is_unreachable_error_message": "The vehicle can't find a path to the depot.",
"base/disable_cloud_sync_tooltip": "Disable cloud sync",
"base/enable_cloud_sync_tooltip": "Enable cloud sync",
"base/fleet_window_pending_replace_tooltip": "Pending replace",
"base/step_n": "Step {0}/{1}",
"base/vehicle_replacement_pick_replacee": "Pick what to replace",
"base/vehicle_replacement_pick_replacee_placeholder": "There are no vehicles to replace",
"base/continue": "Continue",
"base/vehicle_replacement_select_routes": "Select routes",
"base/vehicle_replacement_setup_replacement": "Set up a replacement",
"base/vehicle_replacement_start_new": "Start new replacement",
"base/vehicle_replacement": "Vehicle replacement",
"base/vehicle_replacement_threshold": "Threshold:",
"base/vehicle_replacement_window_placeholder": "No replacements are scheduled yet",
"base/vehicle_replacement_pause_all": "Pause all",
"base/vehicle_replacement_remove_all": "Remove all",
"base/vehicle_replacement_remove_all_replacements": "Remove all replacements?",
"base/cant_find_suitable_depot_notification_title": "Can't find a suitable depot",
"base/cant_find_suitable_depot_notification_message": "{0} failed to find a suitable depot on the route.",
"base/vehicle_replacement_colmpleted_notification_title": "Replacement completed",
"base/vehicle_replacement_colmpleted_notification_message": "{0} vehicles have been succesfully replaced.",
"base/vehicle_replacement_not_enough_money_notification_message": "{0} has not been replaced.",
"base/vehicle_replacement_not_enough_money_notification_title": "Not enough money to replace",
"base/vehicle_replacement_threshold_tooltip": "Replace only when the company has at least {0} of the replacement cost on its balance",
"base/vehicle_replacement_conflict_title": "Existing replacements will be updated",
"base/vehicle_replacement_conflict_message": "To minimize replacement costs one or more existing replacements will be updated.",
"base/pack_browser_item_enabled": "Enabled",
"base/pack_browser_item_open_workshop_page": "Open Workshop page",
"base/pack_browser_item_state_disabled": "Re-enable",
"base/tags_check_name": "Tags",
"base/tags_check_error": "Please specify at least one tag",
"base/tags_check_hint": "Supported tags:",
"base/vehicle_unprofitable_warnings_frequency": "Unprofitable warnings",
"base/camera_effects": "Camera effects",
"base/ambient_volume": "Ambient volume",
"base/visibility_settings_other": "Other",
"base/reload_game_to_activate_mods_confirmation": "Some mods require the game to be reloaded before they can be played with. Reload now?",
"base/vehicle_unprofitable_warnings_frequency_never": "Never",
"base/vehicle_unprofitable_warnings_frequency_30_days": "Every 30 days",
"base/vehicle_unprofitable_warnings_frequency_60_days": "Every 60 days",
"base/loading_progress_message": "Loading…",
"base/game_custom_loading_message_1": "Arranging cities…",
"base/game_custom_loading_message_2": "Bending pipes…",
"base/game_custom_loading_message_3": "Boiling lava…",
"base/game_custom_loading_message_4": "Digging rivers…",
"base/game_custom_loading_message_5": "Filling lakes with water…",
"base/game_custom_loading_message_6": "Forming clouds…",
"base/game_custom_loading_message_7": "Spreading natural resources…",
"base/game_custom_loading_message_8": "Laying roads…",
"base/game_custom_loading_message_9": "Growing cacti…",
"base/game_custom_loading_message_10": "Opening stores…",
"base/game_custom_loading_message_11": "Creating passenger flows…",
"base/game_custom_loading_message_12": "Packing goods…",
"base/game_custom_loading_message_13": "Planting trees…",
"base/game_custom_loading_message_14": "Watering grass…",
"base/game_custom_loading_message_15": "Pouring mountains…",
"base/game_custom_loading_message_16": "Resizing regions…",
"base/game_custom_loading_message_17": "Training drivers…",
"base/game_custom_loading_message_18": "Voxelizing landscape…",
"base/game_custom_loading_message_19": "Placing points of interest…",
"base/game_custom_loading_message_20": "Filling tanks…",
"base/game_custom_loading_message_21": "Initializing VoxelWatch™ Anti-Cheat Enforcer…",
"base/game_custom_loading_message_22": "Checking if level crossings were added…",
"base/game_custom_loading_message_23": "Making alloys…",
"base/game_custom_loading_message_24": "Rolling rails…",
"base/game_custom_loading_message_25": "Maintaining conveyors…",
"base/asset_load_error_title": "{0} failed to load!",
"base/asset_load_error_message": "An error occured while processing {0}:",
"base/asset_load_error_base_corrupted": "The game won't work without this content. Please try to verify integrity of game files.",
"base/asset_load_error_verify_integrity": "Verify integrity of game files",
"base/asset_load_error_go_to_main_menu": "Go to main menu",
"base/asset_load_error_disable_mod_and_retry": "Disable mod and retry",
"base/other_category": "Other",
"base/light_signals.category#DisplayName": "Light signals",
"base/fences.category#DisplayName": "Fences",
"base/freight_stations.category#DisplayName": "Freight stations",
"base/industrial_buildings.category#DisplayName": "Industrial buildings",
"base/passenger_stations.category#DisplayName": "Passenger stations",
"base/plants.category#DisplayName": "Plants",
"base/poles.category#DisplayName": "Poles and pillars",
"base/public_buildings.category#DisplayName": "Public buildings",
"base/residential_buildings.category#DisplayName": "Residential buildings",
"base/rocks.category#DisplayName": "Rocks and stones",
"base/semaphore_signals.category#DisplayName": "Semaphore signals",
"base/rail_decorations.category#DisplayName": "Rail decorations",
"base/road_decorations.category#DisplayName": "Road decorations",
"base/walls.category#DisplayName": "Walls",
"base/waypoints.category#DisplayName": "Waypoints",
"base/settings_decoration_builder_tool_hotkeys": "Decoration building mode",
"base/decoration_builder_tool_rotation": "Custom rotation: {0}",
"base/decoration_builder_tool_scale": "Custom scale: {0}",
"base/decoration_builder_tool_reset": "Reset",
"base/decoration_builder_tool_increase_rotation": "Rotate right",
"base/decoration_builder_tool_decrease_rotation": "Rotate left",
"base/decoration_builder_tool_increase_scale": "Increase scale",
"base/decoration_builder_tool_decrease_scale": "Decrease scale",
"base/console_skipped": "{0} entries skipped",
"base/recipe": "Recipe",
"base/enable_cloud_sync": "Enable cloud sync",
"base/cargo_from": "from {0}",
"base/cargo_to": "to {0}",
"base/cargo_to_from": "to {0} from {1}",
"base/cargo_other": "other",
"base/cargo_destination_warning": "Some stations can't be reached due to a lack of vehicles",
"base/add_to_favorites": "Add to favorites",
"base/remove_from_favorites": "Remove from favorites",
"base/station_removed": "Station removed",
"base/setting_force_software_cursor": "Use software cursor",
"base/setting_force_software_cursor_description": "Scales with UI, but moving affected by the game performance",
"base/budget_item_passengers_and_mail": "Passengers and mail",
"base/setting_reduce_white_mode": "Reduce build mode contrast",
"base/settings_accessibility": "Accessibility",
"base/settings_other": "Other",
"base/copy_vehicle_multiple_mode_hint": "Copy many vehicles at once with SHIFT",
"base/vehicle_livery_default_display_name": "Standard",
"base/vehicle_livery_picker_tooltip": "Select color scheme",
"base/passenger_car_1.trainunit#company:DisplayName": "Company colors",
"base/passenger_car_2.trainunit#company:DisplayName": "Company colors",
"base/mail_car_1.trainunit#company:DisplayName": "Company colors",
"base/mail_car_2.trainunit#company:DisplayName": "Company colors",
"base/diesel_bus_2.carunit#company:DisplayName": "Company colors",
"base/diesel_bus_3.carunit#company:DisplayName": "Company colors",
"base/diesel_bus_4.carunit#company:DisplayName": "Company colors",
"base/diesel_bus_5.carunit#company:DisplayName": "Company colors",
"base/gasoline_bus.carunit#company:DisplayName": "Company colors",
"base/gasoline_bus_2.carunit#company:DisplayName": "Company colors",
"base/mail_car_1.trainunit#DisplayName": "Mail Car",
"base/mail_car_2.trainunit#DisplayName": "Mail Car II",
"base/settings_key_mappings_custom_layout": "Custom",
"base/difficulty_settings_modes": "Custom rules",
"base/difficulty_setting_deposits_never_deplete": "Infinite resources",
"base/difficulty_setting_deposits_never_deplete_description": "Resource deposits in your world never run out",
"base/difficulty_setting_infinite_money": "Unlimited money",
"base/difficulty_setting_infinite_money_description": "Unleash your creativity and ambitions with limitless financial resources at your disposal",
"base/difficulty_setting_all_research_completed": "All research complete",
"base/difficulty_setting_all_research_completed_description": "Start the game with all the technological research already completed",
"base/difficulty_setting_disable_trains_turn_around": "No turnaround on the spot",
"base/difficulty_setting_disable_trains_turn_around_description": "Non-shuttle trains should use turnaround loops or backup slowly, adding a layer of realism and complexity",
"base/difficulty_setting_should_research_light_signals": "Start with semaphores",
"base/difficulty_setting_should_research_light_signals_description": "You need to research light signals before you can use them",
"base/cheats": "Cheats",
"base/difficulty_setting_demands_never_close": "Everlasting demands",
"base/difficulty_setting_demands_never_close_description": "Businesses won't close even if their demands are not met over a long period of time",
"base/xmas_holiday_cheer": "Holiday cheer",
"base/undo": "Undo",
"base/xmas_tool_string_lights": "String lights",
"base/xmas_tool_neon": "Neon",
"base/xmas_tool_xmas": "X-mas",
"base/xmas_tool_chasing": "Chasing",
"base/xmas_tool_static": "Static",
"base/xmas_tool_cozy": "Cozy",
"base/xmas_tool_rgb": "RGB",
"base/xmas_tool_colorful": "Colorful",
"base/xmas_intro_window_title_1": "Happy holidays",
"base/xmas_intro_window_title_2": "from Voxel Tycoon Devs!",
"base/xmas_intro_window_text_1": "Get ready to sparkle! We've added a tool that lets you decorate your buildings with colorful string lights and vibrant neon tubes. Let's brighten up those short winter days!",
"base/xmas_intro_window_text_2": "Bring holiday cheer to your world! Check the top left of your screen for new controls to toggle night and bring in a festive holiday ambiance. It's the perfect way to showcase your holiday decorations!",
"base/xmas_intro_window_text_3": "Share screenshots with the community! We're super excited to see how you bring the holiday spirit into your tycoon empire.",
"base/xmas_tool_colors": "Colors",
"base/xmas_tool_tube_color": "Tube Color",
"base/xmas_tool_light_type": "Light type",
"base/xmas_tool_straight_wire": "Straight wire",
"base/xmas_tool_blinking": "Blinking",
"base/xmas_happy_holidays": "Happy Holidays!",
"base/xmas_tool_color_n": "Color {0}",
"base/xmas_tool_phase_n": "Phase {0}",
"base/xmas_tool_broken": "Broken",
"base/xmas_tool_spectre": "Spectre",
"base/xmas_tool_attach_to_buildings": "Click buildings or trees to attach lights",
"base/settings_camera_bookmarks_hotkeys": "Camera bookmarks",
"base/camera_set_bookmark_hotkey": "Bookmark camera position {0}",
"base/camera_go_to_bookmark_hotkey": "Go to camera bookmark {0}",
"base/camera_bookmark_added": "Camera bookmark added!\nTo return here at any moment, press {0}",
"base/camera_no_bookmark": "To bookmark current position, press {0}",
"base/protip_20": "You can create up to 10 camera bookmarks for easy navigation. Bookmark a camera position using {0}, {1}, etc., and then quickly revisit your saved views by pressing {2}, {3}, etc."
}PKJN PK U|X ! voxel-tycoon/base/es.strings.json{
"base/acceleration": "Aceleración",
"base/action_is_not_allowed_for_configuration": "Esta acción no está permitida para la configuración seleccionada",
"base/advanced": "Avanzada",
"base/advanced_furniture.item#DisplayName": "Muebles avanzados",
"base/advanced_wood_frame.item#DisplayName": "Estructura de madera avanzada",
"base/all_units": "Todas las unidades",
"base/allow_turn_around": "Permitir el giro del tren",
"base/alloy_smelter.device#DisplayName": "Fundición",
"base/alt_visibility_tooltip": "Visible en el modo alternativo que está habilitado\npresionando ALT",
"base/amount_setting_high": "Alto",
"base/amount_setting_low": "Bajo",
"base/amount_setting_normal": "Normal",
"base/amount_setting_off": "Apagado",
"base/amount_setting_very_high": "Muy alto",
"base/antialiasing": "Antialiashing",
"base/antialiasing_setting_description": "Elimina los bordes dentados. Los valores más altos pueden afectar gravemente el rendimiento",
"base/any_track": "Cualquier vía",
"base/apply": "Aplicar",
"base/apply_for": "Aplicar cambios para {0}",
"base/ar.names#DisplayName": "Argentinos",
"base/arc.railbridge#DisplayName": "Puente de arco",
"base/arc.roadbridge#DisplayName": "Puente de arco",
"base/arctic.biome#DisplayName": "Árctico",
"base/are_you_sure": "¿Estás seguro?",
"base/area": "Área",
"base/ars.currency#DisplayName": "ARS",
"base/asset_editor": "Editor de Assets",
"base/assign_route": "Asignar ruta",
"base/audio": "Audio",
"base/autosave": "Autoguardado",
"base/autosave_interval": "Intervalo de autoguardado",
"base/available_items": "Disponible en almacenes",
"base/base_pack_description": "Comprueba el Buscador de Mods en el menú principal para ampliar el juego con contenido creado por la comunidad",
"base/base_pack_title": "Juego base",
"base/beam.railbridge#DisplayName": "Puente de viga",
"base/beam.roadbridge#DisplayName": "Puente de viga",
"base/bg.names#DisplayName": "Bulgaros",
"base/bgn.currency#DisplayName": "BGN",
"base/biome": "Bioma",
"base/borrow_button": "Pedir credito {0}",
"base/box_car_1.trainunit#DisplayName": "Furgón",
"base/box_car_2.trainunit#DisplayName": "Furgón II",
"base/box_car_3.trainunit#DisplayName": "Furgón II+",
"base/box_semi_trailer_1.carunit#DisplayName": "Semi-trailer furgón",
"base/budget_item": "Partida presupuestaria",
"base/budget_item_building_running_costs": "Mantenimiendo de edificios",
"base/budget_item_buildings": "Construcción",
"base/budget_item_loan_interest": "Interes del préstamo",
"base/budget_item_other": "Otro",
"base/budget_item_research": "Investigar",
"base/budget_item_trade": "Comercio",
"base/budget_item_vehicle_running_costs": "Coste operativo de vehículos",
"base/budget_item_vehicles": "Nuevo vehículo",
"base/build_lab": "Construir laboratorio",
"base/builder_tool_multiple_build_mode": "Modo de construcción múltiple",
"base/builder_window_placeholder": "No hay nada que construir todavía. Investiga nuevas tecnologías para desbloquear nuevos edificios.",
"base/building_is_not_empty": "El edificio no esta vacio",
"base/buildings": "Edificios",
"base/buildings_removed": "Eliminar edificio",
"base/bulk_cargo_handling.research#DisplayName": "Manejo de carga a granel",
"base/bulk_cargo_handling_2.research#DisplayName": "Manejo de carga a granel II",
"base/buy_for": "Comprar por {0}",
"base/cactus.plant#DisplayName": "Cactus",
"base/can_not_build_here": "No se puede construir aquí",
"base/can_not_remove": "No se puede eliminar",
"base/cancel": "Cancelar",
"base/cant_pick_as_destination": "Esta estación no puede acomodar vehículos de este tipo",
"base/car_driver": "Conductor",
"base/car_horn": "Claxon!",
"base/car_no": "Vehículo #{0}",
"base/cargo.item#DisplayName": "Carga",
"base/cargo_handling.research#DisplayName": "Manejo de carga",
"base/cargo_handling_2.research#DisplayName": "Manejo de carga II",
"base/carpentry.device#DisplayName": "Carpinteria",
"base/change_destination": "Cambiar destino",
"base/change_length": "Cambiar longitud",
"base/change_width": "Cambiar ancho",
"base/cheats_disabled_message": "Trucos desactivados",
"base/cheats_enabled_message": "Trucos activados",
"base/cheats_were_enabled": "Los trucos han sido habilitados en esta partida",
"base/choose_name": "Elige un nombre:",
"base/circuit.item#DisplayName": "Circuitos",
"base/circular_saw.device#DisplayName": "Sierra circular",
"base/cities": "Ciudades",
"base/city": "Ciudad",
"base/city_names": "Nombres de ciudades",
"base/city_names_description": "También define qué nombres se utilizarán para los apéndices de la estación, etc.",
"base/city_origin.house#DisplayName": "Origen de la ciudad",
"base/click_to_see_info": "Click para ver la información",
"base/close_vehicle_editor_confirmation": "¿Estás seguro de que quieres dejar de configurar el vehículo?",
"base/cny.currency#DisplayName": "CNY",
"base/coal.item#DisplayName": "Carbón",
"base/coal.mine#DisplayName": "Mina de carbón",
"base/coal_2.mine#DisplayName": "Mina de carbón",
"base/colorblind.theme#DisplayName": "Daltónicos",
"base/common_visibility_tooltip": "Visible por defecto",
"base/company_color": "Color de la compañía",
"base/company_name": "Nombre de la compañía",
"base/computing_devices.research#Description": "Inventa la primera computadora para ganar el juego.",
"base/computing_devices.research#DisplayName": "Dispositivos informaticos",
"base/computing_devices.research#GoalTitle": "¡Enhorabuena!\nHas completado el juego",
"base/concrete.railtunnel#DisplayName": "Tunel de hormigón",
"base/concrete.roadtunnel#DisplayName": "Tunel de hormigón",
"base/concrete_beam.item#DisplayName": "Viga de hormigón",
"base/concrete_mixer.device#DisplayName": "Mezcladora de cemento",
"base/concrete_production.research#DisplayName": "Producción de cemento",
"base/concrete_production_2.research#DisplayName": "Producción de cemento II",
"base/configure_vehicle": "Reconfigurar",
"base/construction.research#DisplayName": "Construcción",
"base/construction_2.research#DisplayName": "Construcción II",
"base/construction_3.research#DisplayName": "Construcción III",
"base/construction_materials_production.research#DisplayName": "Construcción de materiales de producción",
"base/construction_materials_production_2.research#DisplayName": "Construcción de materiales de producción II",
"base/construction_materials_production_3.research#DisplayName": "Construcción de materiales de producción III",
"base/construction_materials_production_4.research#DisplayName": "Construcción de materiales de producción IV",
"base/container_car.trainunit#DisplayName": "Vagón contenedor",
"base/container_transportation.research#DisplayName": "Transporte de contenedores",
"base/context_menu_rename": "Renombrar",
"base/context_menu_rename_route": "Renombrar ruta",
"base/controls": "Controles",
"base/copied_to_clipboard": "Copiado al portapapeles",
"base/copper.mine#DisplayName": "Mina de cobre",
"base/copper_bar.item#DisplayName": "Barra de cobre",
"base/copper_ore.item#DisplayName": "Mineral de cobre",
"base/copper_smelting.research#DisplayName": "Fundición de cobre",
"base/copper_wire.item#DisplayName": "Cable de cobre",
"base/copy_vehicle_tooltip": "Copia {0} para {1}",
"base/costs": "Costes",
"base/create_new_game_save": "Crear nuevo guardado",
"base/credits": "Créditos",
"base/crusher.device#DisplayName": "Trituradora",
"base/cs.names#DisplayName": "Checos",
"base/currency": "Moneda",
"base/current_loan": "Prestamo actual {0}",
"base/current_month": "Mes actual",
"base/de.names#DisplayName": "Alemanes",
"base/deciduous_forest.biome#DisplayName": "Bosque caducifolio",
"base/demand_closed": "El negocio quebró",
"base/demand_closed_message": "{0} no acepta {1} nunca más.",
"base/demand_closing": "Negocio al borde de la quiebra",
"base/demand_closing_message": "Suministra {0} con {1} para evitar el cierre de negocios.",
"base/demand_decreased": "¡Demanda disminuida!",
"base/demand_decreased_message": "El negocio tiene dificultades con la oferta. {0} ahora acepta menos {1}.",
"base/demand_increased": "¡Demanda aumentada!",
"base/demand_increased_message": "Gracias al suministro regular de negocios creció. {0} ahora acepta más {1}.",
"base/demand_level": "Nivel",
"base/demand_spawned": "¡Nuevo punto de venta!",
"base/demand_spawned_message": "{0} ahora acepta {1}.",
"base/demands": "Demandas",
"base/demands_limit": "Límite de demandas",
"base/deposits": "Depositos",
"base/depot_buy_button": "Comprar",
"base/depot_cant_serve_vehicle_type": "Este deposito no puede albergar vehículos de este tipo",
"base/depot_copy_button": "Copiar",
"base/depot_release_all_button": "Sacar todo",
"base/depot_sell_all_button": "Vender todo",
"base/depot_was_destroyed": "¡El deposito ha sido destruido!",
"base/depot_was_destroyed_message": "El deposito al que se dirigia el vehículo fue destruido.",
"base/depot_window_placeholder": "No hay vehículos aquí",
"base/depots": "Garaje",
"base/deselect": "Deselecionar",
"base/desert.biome#DisplayName": "Desierto",
"base/details": "Detalles",
"base/devices": "Dispositivo",
"base/diesel": "Diesel",
"base/diesel_box_truck_1.carunit#DisplayName": "LP 1620",
"base/diesel_box_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_cars.research#DisplayName": "Camiones diesel",
"base/diesel_cars_2.research#DisplayName": "Camiones diesel II",
"base/diesel_cars_3.research#DisplayName": "Camiones diesel III",
"base/diesel_dump_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_engine.research#Description": "Motor de combustión interna accionado por encendido de combustible en aire comprimido. Ofrece mayor flexibilidad y rendimiento que los motores de vapor, así como costos de operación y mantenimiento sustancialmente más bajos.",
"base/diesel_engine.research#DisplayName": "Motores Diesel",
"base/diesel_engine_1.trainunit#DisplayName": "TEP70",
"base/diesel_engine_10.trainunit#DisplayName": "ChME3",
"base/diesel_engine_11.trainunit#DisplayName": "TEP60",
"base/diesel_engine_12.trainunit#DisplayName": "M62 Red",
"base/diesel_engine_13.trainunit#DisplayName": "M62",
"base/diesel_engine_14.trainrecipe#DisplayName": "2M62",
"base/diesel_engine_14.trainunit#DisplayName": "2M62 Unit",
"base/diesel_engine_15.trainunit#DisplayName": "DB Clase V 200",
"base/diesel_engine_16.trainunit#DisplayName": "Dv12",
"base/diesel_engine_17.trainrecipe#DisplayName": "C-liner",
"base/diesel_engine_17.trainunit#DisplayName": "C-liner Unit",
"base/diesel_engine_2.research#Description": "Motor diesel turboalimentado. Mejora la eficiencia de combustible al utilizar los gases del escape para aumentar la entrada de aire en el motor y así mejorar la potencia del motor.",
"base/diesel_engine_2.research#DisplayName": "Motores diesel II",
"base/diesel_engine_2.trainunit#DisplayName": "82 class",
"base/diesel_engine_3.research#Description": "El motor diesel más avanzado. El intercooler es un radiador que permite enfriar el aire del turbocompresor o sobrealimentador. Al enfriar los gases aumentan la potencia del motor.",
"base/diesel_engine_3.research#DisplayName": "Motores diesel III",
"base/diesel_engine_3.trainunit#DisplayName": "Class 66",
"base/diesel_engine_4.trainunit#DisplayName": "Class 55",
"base/diesel_engine_5.trainunit#DisplayName": "SD70",
"base/diesel_engine_6.trainrecipe#DisplayName": "2TE116",
"base/diesel_engine_6.trainunit#DisplayName": "2TE116 Unit",
"base/diesel_engine_7.trainunit#DisplayName": "Class 25",
"base/diesel_engine_8.trainunit#DisplayName": "DB Class V 60",
"base/diesel_engine_9.trainunit#DisplayName": "DB Class 218",
"base/diesel_flatbed_truck_1.carunit#DisplayName": "LP 1620",
"base/diesel_flatbed_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_stake_truck_1.carunit#DisplayName": "LP 1620",
"base/diesel_stake_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_tank_truck_1.carunit#DisplayName": "LP 1620",
"base/diesel_tank_truck_3.carunit#DisplayName": "L 8000",
"base/diesel_trains.research#DisplayName": "Trenes diesel",
"base/diesel_trains_2.research#DisplayName": "Trenes diesel II",
"base/diesel_trains_3.research#DisplayName": "Trenes diesel III",
"base/diesel_truck_1.carunit#DisplayName": "Camioneta",
"base/diesel_truck_2.carunit#DisplayName": "TGA",
"base/difficulty_setting_demand_multiplier": "Volumen de demanda",
"base/difficulty_setting_deposit_capacity_multiplier": "Riqueza del deposito",
"base/difficulty_setting_easy": "Fácil",
"base/difficulty_setting_hard": "Difícil",
"base/difficulty_setting_income_multiplier": "Valor de los bienes",
"base/difficulty_setting_inflation_multiplier": "Inflación",
"base/difficulty_setting_loan_interest_multiplier": "Interes del préstamo",
"base/difficulty_setting_loan_multiplier": "Préstamo máximo",
"base/difficulty_setting_normal": "Normal",
"base/difficulty_setting_remove_price_multiplier": "Reembolso de demolición",
"base/difficulty_setting_settlement_growth_multiplier": "Crecimiento de los asentamientos",
"base/difficulty_setting_startup_capital_multiplier": "Capital inicial",
"base/difficulty_setting_very_easy": "Muy fácil",
"base/difficulty_setting_very_hard": "Muy difícil",
"base/disabled": "Deshabilitado",
"base/dispatcher": "Distribuidor",
"base/distance_traveled": "Distancia recorrida",
"base/distance_units": "Unidades de Distancia",
"base/dump_semi_trailer_1.carunit#DisplayName": "Semi trailer de desechos",
"base/duplicate": "Duplicar",
"base/earnings": "Ganancias",
"base/economy": "Economía",
"base/electric": "Electrico",
"base/electric_engine.research#Description": "Motor que convierte la electricidad en fuerza motriz. Requiere una fuente de energía, pero tiene una eficiencia mucho mayor, y casi no genera contaminación del aire y del ruido en comparación con la diesel.",
"base/electric_engine.research#DisplayName": "Motores eléctricos",
"base/electric_engine_1.trainunit#DisplayName": "EU07",
"base/electric_engine_2.research#Description": "El motor eléctrico más avanzado. La extraordinaria eficiencia de este motor permite construir vehículos súper potentes y de alta velocidad que, de lo contrario, serían muy costosos y poco prácticos.",
"base/electric_engine_2.research#DisplayName": "Motores eléctricos II",
"base/electric_engine_2.trainunit#DisplayName": "Class 193",
"base/electric_engine_3.trainunit#DisplayName": "Class 1044",
"base/electric_engine_4.trainunit#DisplayName": "HXD2b",
"base/electric_engine_5.trainunit#DisplayName": "ChS2",
"base/electric_engine_6.trainrecipe#DisplayName": "VL80",
"base/electric_engine_6.trainunit#DisplayName": "VL80 Unit",
"base/electric_engine_7.trainrecipe#DisplayName": "E5K",
"base/electric_engine_7_1.trainunit#DisplayName": "E5K Unit",
"base/electric_engine_7_2.trainunit#DisplayName": "E5K Unit",
"base/electric_engine_7_3.trainunit#DisplayName": "E5K Unit",
"base/electric_engine_8.trainunit#DisplayName": "GF6C",
"base/electric_trains.research#DisplayName": "Trenes eléctricos",
"base/electric_trains_2.research#DisplayName": "Trenes eléctricos II",
"base/electronic_devices_production.research#DisplayName": "Producción de dispositivos eléctricos",
"base/electronic_devices_production_2.research#DisplayName": "Producción de dispositivos eléctricos II",
"base/electronics_assembler.device#DisplayName": "Ensamblador de electronica",
"base/electronics_production.research#DisplayName": "Producción de electrónica",
"base/electronics_production_2.research#DisplayName": "Producción de electrónica II",
"base/en.names#DisplayName": "Americanas",
"base/engine": "Motor",
"base/engine_is_disabled": "El motor está apagado",
"base/es.names#DisplayName": "Españoles",
"base/eur.currency#DisplayName": "EUR",
"base/exit": "Salir",
"base/exploring": "Explorando el mundo…",
"base/filter_by_cargo": "Cualquier carga",
"base/filter_rows_tooltip": "Filtro",
"base/first_person_view": "Dar un paseo",
"base/flatbed_semi_trailer_1.carunit#DisplayName": "Semi trailer plataforma",
"base/fleet": "Flota",
"base/fleet_window_select_hint": "Selecciona uno o más vehículos para aplicar las acciones",
"base/flip": "Girar",
"base/follow_vehicle": "Seguir vehículo",
"base/fr.names#DisplayName": "Franceses",
"base/free_camare_plane_mode_hotkey": "Modo plano",
"base/free_camera": "Cámara libre",
"base/free_camera_add_keyframe": "Añadir fotograma clave",
"base/free_camera_editor": "Editor de Assets",
"base/free_camera_fast_slow_hotkey": "Rápido/Lento",
"base/free_camera_fov_hotkey": "FOV (click para reestablecer)",
"base/free_camera_move_hotkey": "Mover",
"base/free_camera_playback_speed_hotkey": "Velocidad de reproducción",
"base/free_camera_rotate_hotkey": "Rotar",
"base/free_camera_toggle_playback_hotkey": "Alternar reproducción",
"base/freight.railstation#DisplayName": "Estación de carga",
"base/freight.roadstation#DisplayName": "Estación de carga",
"base/from": "Desde",
"base/frozen_cargo_handling.research#DisplayName": "Manejo de carga congelada",
"base/ft": "ft",
"base/fullscreen": "Pantalla completa",
"base/fund_new_buildings": "Fundar nuevos edificios",
"base/furniture.item#DisplayName": "Muebles",
"base/game": "Juego",
"base/game_saving": "Guardando…",
"base/game_settings": "Configuración de partida",
"base/game_settings_difficulty_tab": "Dificultad",
"base/game_settings_general_tab": "General",
"base/game_settings_lakes": "Cantidad de lagos",
"base/game_settings_mods_tab": "Mods",
"base/game_settings_mountains": "Cantidad de montañas",
"base/game_settings_plants": "Densidad de vegetación",
"base/game_settings_region_size": "Tamaño de región",
"base/game_settings_research_difficulty": "Investigación",
"base/game_settings_world_tab": "Mundo",
"base/game_ui_error_tooltip_header": "Ha ocurrido un error. Haz clic para ver el archivo de error.",
"base/gasoline": "Gasolina",
"base/gasoline_box_truck_1.carunit#DisplayName": "AA Truck",
"base/gasoline_box_truck_2.carunit#DisplayName": "L10",
"base/gasoline_cars.research#DisplayName": "Camiones de gasolina",
"base/gasoline_cars_2.research#DisplayName": "Camiones de gasolina II",
"base/gasoline_engine.research#Description": "Motor de combustión interna con encendido por chispa, diseñado para funcionar con gasolina y combustibles volátiles similares.",
"base/gasoline_engine.research#DisplayName": "Motores de gasolina",
"base/gasoline_engine_2.research#Description": "Versión mejorada del motor básico de gasolina. El uso de nuevos materiales permite lograr una mayor compresión del combustible, lo que resulta en una mejor eficiencia.",
"base/gasoline_engine_2.research#DisplayName": "Motores de gasolina II",
"base/gasoline_flatbed_truck_1.carunit#DisplayName": "AA Truck",
"base/gasoline_flatbed_truck_2.carunit#DisplayName": "L10",
"base/gasoline_stake_truck_1.carunit#DisplayName": "AAA Truck",
"base/gasoline_stake_truck_2.carunit#DisplayName": "L10",
"base/gasoline_tank_truck_1.carunit#DisplayName": "AA Truck",
"base/gasoline_tank_truck_2.carunit#DisplayName": "L10",
"base/gbp.currency#DisplayName": "GBP",
"base/glass_furnace.device#DisplayName": "Fundición de cristal",
"base/glass_pane.item#DisplayName": "Panel de cristal",
"base/glass_production.research#DisplayName": "Producción de cristal",
"base/glass_production_2.research#DisplayName": "Producción de cristal II",
"base/glass_tube.item#DisplayName": "Tubos de cristal",
"base/goal_window_action_button": "Continuar jugando",
"base/goal_window_money": "Dinero",
"base/goal_window_realtime": "Tiempo de juego",
"base/goal_window_regions": "Regiones",
"base/goal_window_trains": "Trenes",
"base/goal_window_trucks": "Camiones",
"base/goal_window_years": "Años en el juego",
"base/got_it": "¡Entendido!",
"base/grade_high": "Alto",
"base/grade_low": "Bajo",
"base/grade_normal": "Medio",
"base/grade_very_high": "Muy alto",
"base/grade_very_low": "Muy bajo",
"base/gravel.item#DisplayName": "Grava",
"base/greedy_mode": "Modo extendido",
"base/heading_to": "Dirigiendose a",
"base/heat.item#DisplayName": "Calor",
"base/heavy_diesel_engine.research#DisplayName": "Motores diesel pesados",
"base/heavy_diesel_engine_2.research#DisplayName": "Motores diesel pesados II",
"base/heavy_diesel_trains.research#DisplayName": "Locomotora diesel pesada",
"base/heavy_diesel_trains_2.research#DisplayName": "Locomotora diesel pesada II",
"base/heavy_electric_engine.research#DisplayName": "Motores eléctricas pesados",
"base/heavy_electric_engine_2.research#DisplayName": "Motores eléctricas pesados II",
"base/heavy_electric_trains.research#DisplayName": "Locomotora electrica pesada",
"base/heavy_electric_trains_2.research#DisplayName": "Locomotora electrica pesada II",
"base/high_demand": "Demanda alta",
"base/history": "Histórico",
"base/hold_to_pick_many": "Mantén pulsado para elegir múltiples",
"base/hopper_car_1.trainunit#DisplayName": "Vagón tolva cubierto",
"base/hopper_car_2.trainunit#DisplayName": "Vagón tolva II",
"base/hotkey": "Tecla rápida",
"base/hours_short": "h",
"base/house_1.house#DisplayName": "Casa 1",
"base/house_2.house#DisplayName": "Casa 2",
"base/house_3.house#DisplayName": "Casa 3",
"base/house_4.house#DisplayName": "Casa 4",
"base/house_5.house#DisplayName": "Casa 5",
"base/hp": "hp",
"base/hydrogen_engine_1.trainrecipe#DisplayName": "TG HyRT",
"base/hydrogen_engine_1_b.trainunit#DisplayName": "TG HyRT Coche de control",
"base/hydrogen_engine_1_g.trainunit#DisplayName": "TG HyRT Coche de control",
"base/hydrogen_engine_1_m.trainunit#DisplayName": "TG HyRT Coche de pasajeros",
"base/im_lost": "Estoy perdido :(",
"base/imperial": "Imperial",
"base/in_depot": "Ir al deposito",
"base/individual_route": "Ruta individual",
"base/insert": "Añadir",
"base/iron.mine#DisplayName": "Mina de hierro",
"base/iron_2.mine#DisplayName": "Mina de hierro",
"base/iron_bar.item#DisplayName": "Barra de hierro",
"base/iron_ore.item#DisplayName": "Mineral de hierro",
"base/iron_parts.item#DisplayName": "Piezas de hierro",
"base/iron_plate.item#DisplayName": "Placas de hierro",
"base/iron_smelting.research#DisplayName": "Fundición de hierro",
"base/it.names#DisplayName": "Italianos",
"base/items_transferred": "Carga entregada",
"base/ja.names#DisplayName": "Japoneses",
"base/ja_romaji.names#DisplayName": "Romaji japonés",
"base/jp.names#DisplayName": "Japoneses",
"base/jpy.currency#DisplayName": "JPY",
"base/just_now": "Ahora mismo",
"base/key_lmb": "LMB",
"base/key_return": "Enter",
"base/key_rmb": "RMB",
"base/key_scroll_wheel": "Rueda ratón",
"base/key_space": "Espacio",
"base/km": "km",
"base/kmh": "km/h",
"base/krw.currency#DisplayName": "KRW",
"base/kw": "kW",
"base/kzt.currency#DisplayName": "KZT",
"base/lab_idle_state": "Sin investigación",
"base/lab_research_completed_state": "Investigación completada",
"base/lab_research_in_progress_state": "Investigación en curso",
"base/lab_research_paused_state": "Investigacion pausada",
"base/lab_start_new_research": "Iniciar nueva investigación",
"base/lab_waiting_for_resources_state": "Recursos insuficientes",
"base/labs_active": "Laboratorios activos",
"base/landscape_shadows": "Sombras del paisaje",
"base/last_30_days": "Últimos 30 días",
"base/lava.item#DisplayName": "Lava",
"base/leading_researcher": "Investigador principal",
"base/length": "Longitud",
"base/lifetime": "Toda la vida",
"base/liquid_cargo_handling.research#DisplayName": "Manejo de cargas liquidas",
"base/load": "Cargar",
"base/load_confirmation": "¿Estás seguro de que quieres cargar {0}? El progreso no guardado se perderá.",
"base/load_description": "Cargar toda la carga disponible",
"base/load_game": "Cargar partida",
"base/loading": "Cargando",
"base/looking_for_trouble": "Buscando problemas",
"base/low_demand": "Demanda baja",
"base/lower_music_on_pause": "Bajar la música en pausa",
"base/m": "m",
"base/main_menu": "Menú principal",
"base/main_menu_new_version_available_notification_header": "Versión {0} está ahora disponible!",
"base/main_menu_new_version_available_notification_text": "Comprobar si hay actualizaciones en itch.io app o descargar la última versión de la tienda.",
"base/main_menu_socials_join_our_community": "Únete a nuestra comunidad",
"base/main_menu_socials_support_development": "Apoya el desarrollo",
"base/manufacturing.research#Description": "Investigación básica para construir fábricas simples utilizando cintas transportadoras.",
"base/manufacturing.research#DisplayName": "Manufactura",
"base/manufacturing_2.research#DisplayName": "Manufactura II",
"base/manufacturing_3.research#DisplayName": "Manufactura III",
"base/master_volume": "Volumen general",
"base/max_loan": "Préstamo máximo {0}",
"base/max_power": "Potencia máxima",
"base/max_running_cost": "Máximo coste operativo",
"base/max_speed": "Velocidad máxima",
"base/max_speed_cant_be_reached_due_to_lack_of_power": "Máxima velocidad {0} no se puede alcanzar por falta de potencia",
"base/max_weight": "Peso máximo",
"base/maximum_demand": "Demanda muy alta",
"base/mayor": "Alcalde",
"base/mb": "mb",
"base/medium_demand": "Demanda media",
"base/megapolis": "Megalópolis",
"base/metal_fabrication.research#DisplayName": "Fabricación de metal",
"base/metric": "Metricas",
"base/mi": "mi",
"base/minimum_demand": "Demanda muy baja",
"base/mining.research#DisplayName": "Minería",
"base/mining_2.research#DisplayName": "Minería II",
"base/minute_ago": "Hace 1 minuto",
"base/minutes_ago": "Hace {0} minutos",
"base/minutes_short": "m",
"base/money_earned": "Dinero ganado",
"base/money_spent": "Dinero gastado",
"base/moving_to_depot": "Mandando al deposito",
"base/mph": "mph",
"base/music": "Música",
"base/music_volume": "Volumen de la música",
"base/n_minutes": "{0} minutos",
"base/n_of_tracks_selected": "{0} de {1} vías",
"base/n_of_units_selected": "{0} de {1} unidades",
"base/n_profit": "{0} beneficios",
"base/n_trains_total": "{0} trenes en total",
"base/n_trucks_total": "{0} camiones en total",
"base/n_vehicles_selected": "{0} vehículos seleccionados",
"base/never": "Nunca",
"base/new_buildings": "Nuevos edificios",
"base/new_game": "Nueva partida",
"base/new_messages": "Nuevos mensajes",
"base/nl.names#DisplayName": "Holandeses",
"base/no": "No",
"base/no_power": "Sin energía",
"base/no_powered_units": "Potencia insuficiente",
"base/no_saves_placeholder": "No hay juegos guardados todavía",
"base/nok.currency#DisplayName": "NOK",
"base/not_enough_money": "Dinero insuficiente",
"base/nothing_to_buy": "Aún no hay nada que comprar",
"base/nothing_to_mine_here": "conatruir en un deposito adecuado",
"base/notification_city_status_changed_message": "{0} asentamiento ha recibido {1} como estatus.",
"base/notification_city_status_changed_title": "¡Los ciudadanos están celebrando!",
"base/notification_demand_saved_message": "El suministro regular es esencial para que el negocio mantenga el crecimiento.",
"base/notification_demand_saved_title": "Bancarrota evitada",
"base/notification_deposit_depleting_message": "El depósito ha sido agotado un {0}.",
"base/notification_deposit_depleting_title": "{0}",
"base/notification_research_completed_message": "¡Enhorabuena! ¡Investigación {0} completada!",
"base/notification_research_completed_title": "¡Investigación completada!",
"base/notification_vehicle_lost_message": "{0} no puede encontrar una ruta a un destino.",
"base/notification_vehicle_lost_title": "El vehículo está perdido",
"base/notification_vehicle_unpowered_message": "{0} está tratando de moverse a través de la sección no electrificada.",
"base/notification_vehicle_unpowered_title": "Falta el suministro de energía del vehículo",
"base/notification_vehicle_wrecked_message": "{0} está destrozado ahora.",
"base/notification_vehicle_wrecked_title": "¡Ha ocurrido un accidente de vehículo!",
"base/occupied_by_vehicle": "Ocupado por vehículo",
"base/off": "Apagado",
"base/ok": "Ok",
"base/on": "Encendido",
"base/open_car_1.trainunit#DisplayName": "Vagón abierto",
"base/open_car_2.trainunit#DisplayName": "Vagón abierto II",
"base/open_hopper_car_1.trainunit#DisplayName": "Vagón tolva abierto",
"base/open_hopper_car_2.trainunit#DisplayName": "Vagón tolva II",
"base/overview": "Visión general",
"base/overwrite_save_confirmation": "¿De verdad quieres sobrescribir la ranura {0} guardada?",
"base/owner": "Propietario",
"base/passenger.railstation#DisplayName": "Estación de tren de pasajeros",
"base/passenger_car_1.trainunit#DisplayName": "Coches de viajeros",
"base/passenger_car_2.trainunit#DisplayName": "Coches de viajeros II",
"base/passenger_car_3.trainunit#DisplayName": "Coches de viajeros de dos pisos II",
"base/passenger_diesel_cars.research#DisplayName": "Autobuses diesel",
"base/passenger_diesel_cars_2.research#DisplayName": "Autobuses diesel II",
"base/passenger_diesel_cars_3.research#DisplayName": "Autobuses diesel III",
"base/passenger_diesel_engine_1.trainrecipe#DisplayName": "KiHa 58",
"base/passenger_diesel_engine_1.trainunit#DisplayName": "KiHa 58 Unit",
"base/passenger_diesel_engine_2.trainrecipe#DisplayName": "GE Genesis",
"base/passenger_diesel_engine_2.trainunit#DisplayName": "GE Genesis",
"base/passenger_diesel_engine_2_passenger_car.trainunit#DisplayName": "GE Genesis Coche de Viajeros",
"base/passenger_diesel_engine_3.trainrecipe#DisplayName": "Fm C-liner Santa Fe",
"base/passenger_diesel_engine_3.trainunit#DisplayName": "Fm C-liner Santa Fe",
"base/passenger_diesel_engine_3_passenger_car.trainunit#DisplayName": "Fm C-liner Santa Fe Coche de Viajeros",
"base/passenger_diesel_engine_4.trainrecipe#DisplayName": "CC 72000",
"base/passenger_diesel_engine_4.trainunit#DisplayName": "CC 72000",
"base/passenger_diesel_engine_4_passenger_car.trainunit#DisplayName": "CC 72000 Coche de Viajeros",
"base/passenger_diesel_trains.research#DisplayName": "Trenes de pasajeros diesel",
"base/passenger_diesel_trains_2.research#DisplayName": "Trenes de pasajeros diesel II",
"base/passenger_diesel_trains_3.research#DisplayName": "Trenes de pasajeros diesel III",
"base/passenger_electric_engine_1.trainrecipe#DisplayName": "DB Class 423",
"base/passenger_electric_engine_1_end_double_bogie.trainunit#DisplayName": "DB Class 423 Coche de control",
"base/passenger_electric_engine_1_end_single_bogie.trainunit#DisplayName": "DB Class 423 Coche de control",
"base/passenger_electric_engine_1_middle.trainunit#DisplayName": "DB Class 423 Coche de viajeros",
"base/passenger_electric_engine_1_middle_powered.trainunit#DisplayName": "DB Class 423 Coche de pasajeros Motor",
"base/passenger_electric_engine_2.trainrecipe#DisplayName": "DB ICE 3",
"base/passenger_electric_engine_2_bistro.trainunit#DisplayName": "DB ICE 3 Bistro",
"base/passenger_electric_engine_2_driving_trailer.trainunit#DisplayName": "DB ICE 3 Coche de control",
"base/passenger_electric_engine_2_passenger_carriage.trainunit#DisplayName": "DB ICE 3 Coche de viajeros",
"base/passenger_electric_engine_2_transformer_carriage_lowered.trainunit#DisplayName": "DB ICE 3 Coche de pasajeros Motor",
"base/passenger_electric_engine_2_transformer_carriage_raised.trainunit#DisplayName": "DB ICE 3 Coche de pasajeros Motor",
"base/passenger_electric_engine_3.trainrecipe#DisplayName": "DB Regio Train",
"base/passenger_electric_engine_3.trainunit#DisplayName": "DB Double Deck Control Car",
"base/passenger_electric_engine_3_middle.trainunit#DisplayName": "DB Double Deck Passenger Car",
"base/passenger_electric_engine_3_powered.trainunit#DisplayName": "DB Double Deck Control Car",
"base/passenger_electric_engine_4.trainrecipe#DisplayName": "ER9",
"base/passenger_electric_engine_4_g.trainunit#DisplayName": "ER9 Coche de control",
"base/passenger_electric_engine_4_m.trainunit#DisplayName": "ER9 Coche de pasajeros Motor",
"base/passenger_electric_engine_4_p.trainunit#DisplayName": "ER9 Coche de pasajeros",
"base/passenger_electric_engine_5.trainunit#DisplayName": "ChS4T",
"base/passenger_electric_engine_6.trainrecipe#DisplayName": "BR 146",
"base/passenger_electric_engine_6.trainunit#DisplayName": "BR 146",
"base/passenger_electric_engine_6_passenger_car.trainunit#DisplayName": "BR 146 Coche de pasajeros",
"base/passenger_electric_trains.research#DisplayName": "Trenes de pasajeros eléctricos",
"base/passenger_electric_trains_2.research#DisplayName": "Trenes de pasajeros eléctricos II",
"base/passenger_gasoline_cars.research#DisplayName": "Autobuses de gasolina",
"base/passenger_gasoline_cars_2.research#DisplayName": "Autobuses de gasolina II",
"base/passenger_steam_trains.research#DisplayName": "Trenes de pasajeros a vapor",
"base/passenger_transportation.research#DisplayName": "Transporte de pasajeros",
"base/passenger_transportation_2.research#DisplayName": "Transporte de pasajeros II",
"base/paused": "Pausado",
"base/pending_release_from_depot": "Esperando ruta libre",
"base/pick_a_depot_tooltip": "Elegir un garaje para enviar el vehículo a",
"base/pick_as_destination": "Elegir {0} como destino",
"base/pick_destination": "Elegir un destino",
"base/pick_route": "Elegir ruta",
"base/pick_vehicle_to_copy": "Elegir vehículo a copiar",
"base/pl.names#DisplayName": "Polacos",
"base/platform_car_1.trainunit#DisplayName": "Vagón plataforma",
"base/platform_car_2.trainunit#DisplayName": "Vagón plataforma II",
"base/play_audio_in_background": "Reproducir sonido en segundo plano",
"base/playtime": "Tiempo de juego {0}",
"base/please_wait": "Por favor espera…",
"base/population": "Población",
"base/population_increase": "Aumento de población",
"base/power": "Potencia",
"base/power_units": "Unidades de potencia",
"base/powered": "Motorizado",
"base/pre_signal": "Señal de Pre-Aviso",
"base/pre_signal_info": "Mientras que las señales ordinarias simplemente evitan que los trenes entren a los bloques ocupados, las señales previas actúan más como relés. Muestran la misma indicación que el siguiente bloque en la pista, mientras que también protegen a los suyos. Tienen tres indicaciones posibles: rojo y verde, igual que una señal de bloque, pero también amarillo, que es más complejo pero tiene implicaciones poderosas.\n\nCuando se usan en desvíos, las señales previas se pueden usar para controlar múltiples rutas. Se muestran en verde cuando todos los caminos están despejados, en amarillo cuando uno o más están ocupados y en rojo cuando todos están ocupados. Un tren que llegue a esta señal no continuará hasta que la ruta específica que está tomando a través de la unión tenga un bloque claro, lo que permite que incluso los diseños de pistas más complicados funcionen con seguridad.",
"base/precise_mode": "Modo preciso",
"base/preloader_cant_load_saved_game": "No se puede cargar partida guardada",
"base/preloader_loading_saved_game": "Cargando partida guardada…",
"base/press.device#DisplayName": "Prensa",
"base/prevent_business_from_closing": "Evitar que el negocio se cierre",
"base/previous_month": "Mes previo",
"base/pro_tip": "Consejo útil:",
"base/protip_1": "Presiona {0} para rotar el edificio antes de colocar.",
"base/protip_10": "La cantidad del préstamo inicial podría ser aumentado. Esto es especialmente útil si su empresa experimenta dificultades financieras.",
"base/protip_11": "La ciudad se crecerá más rápido si todos los negocios cuentan con los bienes necesarios.",
"base/protip_12": "Te será mucho más fácil controlar los vehículos asignados a una ruta que cada uno individualmente.",
"base/protip_13": "La carga y la descarga llevan más tiempo si el tren es mucho más larga que la estación.",
"base/protip_14": "La velocidad máxima del tren está limitada por el vagón o coche más lento.",
"base/protip_15": "Las empresas no tienen acceso a sus almacenes. Para organizar la entrega, necesitará una terminal de carga o una estación de tren.",
"base/protip_16": "El propósito principal de los transportadores es transportar mercancías en distancias cortas y organizar la producción de mercancías.",
"base/protip_17": "Una empresa puede salvarse de la bancarrota al proporcionar asistencia financiera.",
"base/protip_18": "Entregar demasiádos bienes pueden hacer que caigan en los precios y la demanda de bienes.",
"base/protip_19": "Puede comprar vehículos similares utilizando la herramienta de copia en el depósito o en las ventanas del garaje. Si el vehículo original tiene una ruta asignada, también se copiará automáticamente.",
"base/protip_2": "Presiona {0} para alternar el interfaz.",
"base/protip_3": "Teclas de acceso rápido para la herramienta seleccionada se muestran a la derecha de la pantalla.",
"base/protip_4": "Los camiones hacen un trabajo excelente para poco volumen de carga o de corta distancia, mientras que los trenes son más adecuados para redes de transporte de alta carga.",
"base/protip_5": "Mantenga presionado {0} para construir varios edificios idénticos en una fila.",
"base/protip_6": "Presione {0} para ver más información, como la cantidad ocupada de almacenes y vehículos.",
"base/protip_7": "Mantenga presionado {0} para agregar varios vehículos a una composición a la vez.",
"base/protip_8": "Mantenga presionado {0} para asignar simultáneamente a todos los vehículos la misma carga.",
"base/protip_9": "Usa la rueda del mouse o las teclas {0} para girar la cámara.",
"base/pump.decoration#DisplayName": "Bomba",
"base/pumpkin.decoration#DisplayName": "Calabaza",
"base/quit_to_asset_editor_confirmation": "¿Está seguro de que desea abrir el editor de assets sin guardar?",
"base/quit_to_desktop_confirmation": "¿Está seguro de que desea salir al escritorio sin guardar?",
"base/quit_to_main_menu_confirmation": "¿Estás seguro de que quieres salir al menú principal sin guardar?",
"base/radio.item#DisplayName": "Radio",
"base/rail.pole#DisplayName": "Poste de carril",
"base/rail_builder_tool_electrification": "Electrificar: {0}",
"base/rail_electrification_mode_left": "Izquierda",
"base/rail_electrification_mode_none": "Apagado",
"base/rail_electrification_mode_right": "Derecha",
"base/rail_signals.research#DisplayName": "Señales",
"base/railcars.research#DisplayName": "Vagones teleros II",
"base/railcars_2.research#DisplayName": "Vagones de carga II",
"base/rails.research#DisplayName": "Vías",
"base/rails_2.research#DisplayName": "Vías II",
"base/rails_3.research#DisplayName": "Vias III",
"base/rails_electrification.research#DisplayName": "Electrificación de vías",
"base/recipe_name": "{0} receta",
"base/refrigerator_car_1.trainunit#DisplayName": "Vagón refrigerados",
"base/refrigerator_car_2.trainunit#DisplayName": "Vagón refrigerados II",
"base/refund": "Reembolsar: {0}",
"base/region_details_window_text": "Eche un vistazo rápido al resumen de la región antes de comprar.",
"base/region_details_window_welcome_text_1": "¡Este es un buen lugar para hacer negocios! Mire a su alrededor en busca de depósitos de recursos para comenzar la extracción, comprar vehículos y satisfacer las demandas de la ciudad.",
"base/region_details_window_welcome_text_2": "Cuando esté listo, cree productos más complejos, investigue nuevas tecnologías y expanda {0} a otros territorios. ¡Buena suerte!",
"base/region_disallows_this": "La región no permite esto",
"base/region_name": "Región {0}",
"base/regular.conveyor#DisplayName": "Cinta transportadora",
"base/regular.conveyorbridge#DisplayName": "Transportador elevado",
"base/regular.conveyorbuffer#DisplayName": "Cinta transportadora buffer",
"base/regular.conveyorconnector#DisplayName": "Сonector de salida",
"base/regular.conveyortunnel#DisplayName": "Cintas trasnportadoras subterraneas",
"base/regular.pipe#DisplayName": "Tuberia",
"base/regular.rail#DisplayName": "Railes",
"base/regular.raildepot#DisplayName": "Deposito",
"base/regular.road#DisplayName": "Carretera",
"base/regular.roaddepot#DisplayName": "Garaje",
"base/regular.theme#DisplayName": "Predeterminado",
"base/reinforced_concrete_beam.item#DisplayName": "Viga de hormigón reforzado",
"base/release_from_depot": "Sacar del deposito",
"base/reload_game_to_apply_changes_confirmation": "El juego actual necesita ser recargado para aplicar los cambios. Recargar ahora?",
"base/remove": "Eliminar",
"base/remove_building_confirmation": "¿Estás seguro de que quieres eliminar este edificio?",
"base/remove_object_confirmation": "¿Estás seguro de que quieres eliminar este objeto?",
"base/render_quality": "Calidad de renderizado",
"base/render_quality_setting_description": "Permite reducir la resolución de render del juego sin afectar la interfaz de usuario",
"base/repay_button": "Devolver crédito {0}",
"base/replace": "Reemplazar",
"base/required_population": "Población requerida",
"base/research_and_development.research#DisplayName": "Investigación y desarrollo",
"base/research_completed_format": "Сompletado {0} de {1}",
"base/research_days_completed": "Días activo",
"base/research_difficulty_all_completed": "Todo completado",
"base/research_difficulty_normal": "Normal",
"base/research_history_placeholder": "Nada investigado todavia",
"base/research_in_progress": "Investigación en progreso",
"base/research_management": "Gestión de la investigación",
"base/research_required_items": "Requerido para continuar",
"base/research_requires": "Requiere",
"base/research_to_unlock": "Investiga {0} para desbloquear",
"base/researching.research#DisplayName": "Investigando",
"base/resolution": "Resolución",
"base/resolution_setting_description": "La reducción de la resolución de la pantalla puede ayudar si la Calidad de reproducción no es suficiente",
"base/resources": "Recursos",
"base/resources_used": "Recursos usados",
"base/ride_your_train_change_view": "Cambiar vista",
"base/ride_your_train_rotate_view": "Mirar alrededor",
"base/ride_your_train_zoom": "Zoom",
"base/roads.research#DisplayName": "Carreteras",
"base/roads_2.research#DisplayName": "Carreteras II",
"base/rotate": "Girar",
"base/rounded_hopper_car.trainunit#DisplayName": "Vagón tolva redondeada",
"base/route": "Ruta",
"base/route_n": "Ruta {0}",
"base/route_suggested_name_format": "{0} a {1}",
"base/rsd.currency#DisplayName": "RSD",
"base/ru.names#DisplayName": "Rusos",
"base/rub.currency#DisplayName": "RUB",
"base/running_cost": "Costo de funcionamiento",
"base/sand.item#DisplayName": "Arena",
"base/sand.mine#DisplayName": "Cantera de arena",
"base/save_already_exists": "Guardar con el mismo nombre ya existente.",
"base/save_game": "Guardar partida",
"base/save_route": "Crear nueva ruta desde el horario actual",
"base/schedule": "Horario",
"base/sec": "s",
"base/sell": "Vender",
"base/sell_for_confirmation": "¿Vender {0} por {1}?",
"base/sell_n_vehicles_for": "Vender {0} vehículos por {1}?",
"base/send_to_depot": "Mandar al depósito",
"base/send_to_depot_tooltip": "Enviar vehículo a {0}",
"base/send_to_garage": "Mandar al garaje",
"base/sets": "Unidades múltiples",
"base/setting_ao": "Oclusión ambiental",
"base/setting_ao_description": "Añade sombras mejoradas a las partes que están menos expuestas a las luces. Puede afectar al rendimiento",
"base/setting_camera_automation_description": "Usa el teclado numérico para mover, rotar o cambiar el zoom de la cámara automáticamente",
"base/setting_camera_automation_name": "Automatización de la cámara",
"base/setting_cheats_warning": "Habilitar trucos afectará tu experiencia. El progreso del logro será deshabilitado para este mundo para siempre. ¿Habilitar de todos modos?",
"base/setting_clouds": "Sombra de las nubes",
"base/setting_day_night_cycle": "Ciclo Día/Noche",
"base/setting_day_night_cycle_auto": "Automático",
"base/setting_day_night_cycle_day": "Siempre de día",
"base/setting_day_night_cycle_night": "Siempre de noche",
"base/setting_edge_scroll": "Desplazamiento en los bordes",
"base/setting_invert_scroll": "Invertir dirección de desplazamiento y zoom",
"base/setting_locale": "Idioma",
"base/setting_locale_autodetected": "Autodetectar",
"base/setting_locale_default_value": "Detectar automáticamente",
"base/setting_lock_cursor": "Bloquear el cursor",
"base/setting_lock_cursor_always": "Siempre",
"base/setting_lock_cursor_fullscreen_only": "Sólo en pantalla completa",
"base/setting_lock_cursor_no_lock": "Nunca",
"base/setting_theme": "Esquema de color",
"base/setting_u_turns_at_intersections_description": "Habilitar esta opción puede provocar atascos de tráfico",
"base/settings": "Ajustes",
"base/settlement_disallows_this": "Acuerdo no permitir esto",
"base/settlement_type": "Estado",
"base/shadows": "Sombras",
"base/shadows_setting_description": "La desactivación de sombras puede aumentar significativamente el rendimiento en máquinas de gama baja",
"base/share": "Compartir",
"base/should_be_attached_to_storage": "Debe ser adjuntado al almacenamiento",
"base/signal": "Señal",
"base/signal_info": "Las señales son imprescindibles para la operación segura de múltiples trenes en la misma línea. Dividen las secciones de la vía en \"bloques\", y operan de acuerdo con el movimiento del tren, protegiendo las vías ocupadas y los trenes en ellos. Si la vía protegida por un conjunto de señales de bloque está ocupada, cambian a rojo y evitan que entren otros trenes hasta que el bloque esté despejado.",
"base/signals": "Señales",
"base/size_setting_big": "Grande",
"base/size_setting_normal": "Normal",
"base/size_setting_small": "Pequeño",
"base/size_setting_very_big": "Muy grande",
"base/size_setting_very_small": "Muy pequeño",
"base/skip_current_order": "Saltar orden actual",
"base/snow_spruce.plant#DisplayName": "Abeto de nieve",
"base/sort_rows_tooltip": "Ordenar",
"base/specify_save_name": "Guardar nombre:",
"base/speed": "Velocidad",
"base/speed_is_limited": "La velocidad está limitada a {0} debido al radio de la curva",
"base/spruce.plant#DisplayName": "Abeto",
"base/spruce_stump.plant#DisplayName": "Tocón",
"base/sr.names#DisplayName": "Serbios",
"base/stake_car_1.trainunit#DisplayName": "Vagón telero",
"base/stake_car_2.trainunit#DisplayName": "Vagón telero II",
"base/stake_semi_trailer_1.carunit#DisplayName": "Semi remolque para leña",
"base/start_game": "Comenzar",
"base/start_new_research": "Comenzar investigación",
"base/start_new_research_warning": "Comenzar una nueva investigación en este laboratorio pausará la investigación actual en progreso. ¿Quieres continuar?",
"base/station_operation_fine_warning": "El andén es demasiádo corto, La operación tomará {0} más tiempo.",
"base/stations": "Estaciones",
"base/stats": "Estadísticas",
"base/steam": "Vapor",
"base/steam_engine.research#Description": "Motor de calor alternativo que realiza trabajos mecánicos utilizando vapor como su fluido de trabajo.",
"base/steam_engine.research#DisplayName": "Locomotoras de vapor",
"base/steam_engine_1.trainrecipe#DisplayName": "Class O",
"base/steam_engine_1.trainunit#DisplayName": "Class O Engine",
"base/steam_engine_1_tender.trainunit#DisplayName": "Class O Tender",
"base/steam_engine_2.research#Description": "Versión mejorada de la máquina de vapor básica que tiene mucho menos factor de pérdida de vapor y mejor confiabilidad. Junto con tanques reforzados permite una producción de energía más efectiva.",
"base/steam_engine_2.research#DisplayName": "Locomotoras de vapor II",
"base/steam_engine_2.trainrecipe#DisplayName": "P36",
"base/steam_engine_2.trainunit#DisplayName": "P36 Engine",
"base/steam_engine_2_tender.trainunit#DisplayName": "P36 Tender",
"base/steam_engine_3.trainrecipe#DisplayName": "Light Mikado",
"base/steam_engine_3.trainunit#DisplayName": "Light Mikado Engine",
"base/steam_engine_3_tender.trainunit#DisplayName": "Light Mikado Tender",
"base/steam_engine_4.trainrecipe#DisplayName": "C17 class",
"base/steam_engine_4.trainunit#DisplayName": "C17 class Engine",
"base/steam_engine_4_tender.trainunit#DisplayName": "C17 class Tender",
"base/steam_engine_5.trainrecipe#DisplayName": "GS-4",
"base/steam_engine_5.trainunit#DisplayName": "GS-4 Engine",
"base/steam_engine_5_tender.trainunit#DisplayName": "GS-4 Tender",
"base/steam_trains.research#DisplayName": "Trenes de vapor",
"base/steam_trains_2.research#DisplayName": "Trenes de vapor II",
"base/steel_bar.item#DisplayName": "Barra de acero",
"base/steel_beam.item#DisplayName": "Viga de acero",
"base/steel_fabrication.research#DisplayName": "Fabricación de acero",
"base/steel_smelting.research#DisplayName": "Fundición de acero",
"base/stone.item#DisplayName": "Piedra",
"base/stone.mine#DisplayName": "Cantera de piedra",
"base/stone_brick.item#DisplayName": "Bloque de piedra",
"base/stone_processing.research#DisplayName": "Procesamiento de piedra",
"base/stone_processing_2.research#DisplayName": "Procesamiento de piedra II",
"base/storages": "Cargas",
"base/storages.research#DisplayName": "Almacenamientos",
"base/subarctic.biome#DisplayName": "Subarctico",
"base/switched_off": "Apagado",
"base/tank.decoration#DisplayName": "Cisterna",
"base/tank_car_1.trainunit#DisplayName": "Vagón cisterna",
"base/tank_car_2.trainunit#DisplayName": "Vagón cisterna II",
"base/tank_car_3.trainunit#DisplayName": "Vagón cisterna largos II",
"base/target_fps": "Limitar FPS",
"base/task_refit": "Cambiar tipo de carga",
"base/task_refit_description": "Cambiar por otro tipo de carga",
"base/task_refit_status": "Reajustando",
"base/temperate.biome#DisplayName": "Templado",
"base/temporary_unavailable": "No disponible temporalmente",
"base/thb.currency#DisplayName": "THB",
"base/tiltshift_effect": "Efecto de cambio de inclinación",
"base/tiltshift_preset_default": "Predeterminado",
"base/tiltshift_preset_none": "Ninguno",
"base/tiltshift_preset_strong": "Fuerte",
"base/toggle_engine": "Alternar motor",
"base/toggle_ui_hotkey": "Alternar UI",
"base/ton": "t",
"base/toolbar_conveyors": "Cintas transportadoras",
"base/toolbar_conveyors_devices": "Conector de cinta transportadora",
"base/toolbar_electricity": "Electricidad",
"base/toolbar_electricity_poles": "Cables",
"base/toolbar_electricity_power_plants": "Plantas de energia",
"base/toolbar_industry": "Industria",
"base/toolbar_industry_conveyors": "Construir cintas",
"base/toolbar_industry_factories": "Factorías",
"base/toolbar_industry_flip_conveyors": "Cambiar sentido cintas",
"base/toolbar_industry_labs": "Laboratorio",
"base/toolbar_industry_mining": "Instalaciones mineras",
"base/toolbar_industry_warehouses": "Almacenes",
"base/toolbar_rails": "Vias",
"base/toolbar_rails_build": "Construir vías",
"base/toolbar_rails_depots": "Deposito",
"base/toolbar_rails_electrification": "Electrificación",
"base/toolbar_rails_signals": "Señales",
"base/toolbar_rails_stations": "Estación de tren",
"base/toolbar_roads": "Carreteras",
"base/toolbar_roads_build": "Construir carreteras",
"base/toolbar_roads_depots": "Cochera",
"base/toolbar_roads_stations": "Estación",
"base/toolbar_terraforming": "Terraformación",
"base/toolbar_terraforming_decorations": "Decoraciones",
"base/toolbar_terraforming_level": "Nivelar",
"base/toolbar_terraforming_lower": "Bajar",
"base/toolbar_terraforming_raise": "Elevar",
"base/toolbar_terraforming_tnt": "Dinamita",
"base/toolbar_terraforming_trees": "Plantar árboles",
"base/total": "Total",
"base/town": "Pueblo",
"base/tr.names#DisplayName": "Turcos",
"base/track_builder_tool_bridge_too_high": "Puente demasiado alto",
"base/track_builder_tool_conveyor_too_long": "Cinta transportadora demasiado larga",
"base/track_builder_tool_cursor_height": "Altura de cursor: {0}",
"base/track_builder_tool_mode_bridge": "Construir puente",
"base/track_builder_tool_mode_default": "Modo predeterminado",
"base/track_builder_tool_mode_tunnel": "Construir tunel",
"base/track_builder_tool_none": "Perdido",
"base/trailer_1.carunit#DisplayName": "Remolque caja",
"base/train_driver": "Ingeniero",
"base/train_horn": "Silbato!",
"base/train_no": "Tren #{0}",
"base/tree.plant#DisplayName": "Árbol",
"base/truss.railbridge#DisplayName": "Puente enrejado",
"base/try.currency#DisplayName": "TRY",
"base/turn_around": "Giro de vuelta",
"base/turning_around": "Dar la vuelta",
"base/tv.item#DisplayName": "Televisor",
"base/type": "Tipo",
"base/u_turns_at_intersections": "Giros en U en las intersecciones",
"base/uah.currency#DisplayName": "UAH",
"base/ui_blur": "Efecto de desenfoque de la interfaz de usuario",
"base/ui_scale": "Escala de la interfaz de usuario",
"base/uk.names#DisplayName": "Ukranianos",
"base/unit_selected": "1 unidad seleccionada",
"base/units_selected": "{0} unidades seleccionadas",
"base/unlimited": "Ilimitado",
"base/unload": "Descargar",
"base/unload_description": "Descargar toda la carga hasta que haya almacenamiento vacío",
"base/unloading": "Descargando",
"base/unlock_for": "Desbloquear para {0}",
"base/unpowered": "Remolques",
"base/usd.currency#DisplayName": "USD",
"base/vacuum_tube.item#DisplayName": "Tubo de vacío",
"base/valve.decoration#DisplayName": "Válvula",
"base/vehicle": "Vehículo",
"base/vehicle_longer_than_platform": "La plataforma es demasiado corta. La operación de carga llevará hasta {0} más tiempo.",
"base/vehicle_station_overview_dead_placeholder": "La estación fue destruida",
"base/vehicle_station_overview_dead_placeholder_hint": "Puedes construir una nueva en el mismo lugar para mantener las ordenes existentes",
"base/vehicle_station_stats_items_processed": "Carga procesada",
"base/vehicle_station_stats_vehicles_serviced": "Vehículos atendidos",
"base/vehicle_unit_picker_multiple_mode_tooltip": "Agrega muchos vehículos mientras mantienes MAYÚS ",
"base/vehicle_unit_picker_multiple_mode_tooltip_2": "Suelte MAYÚS para agregar unidades:",
"base/vehicle_unit_picker_placeholder": "No se ha encontrado nada para los filtros seleccionados. Intenta modificar los criterios de búsqueda.",
"base/vehicle_unit_picker_reset_filters": "Reestabler filtros",
"base/vehicle_window_details_unit_storage_count": "{0} de {1}",
"base/video": "Vídeo",
"base/view_distance": "Distacia de visión",
"base/village": "Aldea",
"base/visibiltiy_settings_profits": "Beneficios",
"base/vsync": "VSync",
"base/waiting_for_full_load": "Esperando carga completa",
"base/waiting_for_full_unload": "Esperando descarga completa",
"base/waiting_for_open_signal": "Esperando via libre",
"base/warnings": "Advertencias",
"base/water.item#DisplayName": "Agua",
"base/weight": "Peso",
"base/welcome_to_region": "Bienvenido a la región {0}",
"base/window_locate_button_tooltip": "Mostrar",
"base/wood_beam.item#DisplayName": "Viga de madera",
"base/wood_cargo_handling.research#DisplayName": "Manejo de carga de madera",
"base/wood_frame.item#DisplayName": "Estructura de madera",
"base/wood_log.item#DisplayName": "Madera",
"base/wood_log_stack.plant#DisplayName": "Pila de troncos",
"base/wood_plank.item#DisplayName": "Tabla de madera",
"base/wood_processing.research#DisplayName": "Procesamiento de madera",
"base/wooden.pole#DisplayName": "Poste de madera",
"base/woodworking.research#DisplayName": "Carpintería",
"base/woodworking_2.research#DisplayName": "Carpintería II",
"base/woodworking_3.research#DisplayName": "Carpintería III",
"base/world_seed": "Semilla del mundo",
"base/world_seed_description": "Los mismos valores semilla darán lugar a mundos idénticos creados",
"base/wrecked": "El vehiculo está destrozado",
"base/yes": "si",
"base/toolbar_other_object_information": "Información del objeto",
"base/toolbar_other": "Otros",
"base/tree_2.plant#DisplayName": "Árbol",
"base/autumn_tree_4.plant#DisplayName": "Árbol",
"base/autumn_tree_3.plant#DisplayName": "Árbol",
"base/autumn_tree_2.plant#DisplayName": "Árbol",
"base/autumn_tree.plant#DisplayName": "Árbol",
"base/autumn_stump_2.plant#DisplayName": "Tocón",
"base/autumn_stump.plant#DisplayName": "Tocón",
"base/autumn_spruce.plant#DisplayName": "Abeto",
"base/notification_vehicle_unprofitable_message": "{0} no está generando dinero.",
"base/notification_vehicle_unprofitable_title": "El vehículo no es rentable",
"base/regular.headquarters#DisplayName": "Oficina central",
"base/headquarters_trucks": "Camiones",
"base/headquarters_trains": "Trenes",
"base/headquarters_builder_tool_tooltip": "Construir sede en {0}",
"base/goal_window_researched": "Investigado",
"base/headquarters_regions": "Regiones",
"base/headquarters_buildings": "Edificios",
"base/headquarters_placeholder_3": "Visita esta ventana para echar un vistazo al rendimiento de tu empresa y mejorar la sede para aumentar aún más los beneficios de las ventas.",
"base/headquarters_placeholder_2": "Los precios se incrementarán solo para clientes de esa ciudad. Puedes construir sólo una sede que no podrá ser reubicada más tarde.",
"base/headquarters_placeholder_1": "Construir sedes cerca de una ciudad de tu elección para que la venta a clientes locales sea más rentable.",
"base/headquarters_loan": "Préstamo",
"base/headquarters_money": "Dinero",
"base/headquarters_value": "Valor",
"base/headquarters_upgrade_value_required": "{0} valor requerido",
"base/headquarters_build": "Construir",
"base/headquarters_upgrade": "Mejorar",
"base/headquarters_local_prices": "Precios locales",
"base/headquarters_level": "Nivel",
"base/headquarters": "Sede",
"base/notification_headquarters_can_upgrade_message": "Visita la sede para mejorarla y obtener contratos más rentables.",
"base/notification_headquarters_can_upgrade_title": "¡Tu compañía está creciendo!",
"base/recipe_picker_window_title": "Selecciona una receta",
"base/huf.currency#DisplayName": "HUF",
"base/speed_is_limited_no_cab": "La velocidad está limitada a {0} porque no hay una locomotora con cabina de conducción en la dirección en la que se mueve el tren",
"base/dkk.currency#DisplayName": "DKK",
"base/track_builder_window_build": "Construir",
"base/rail_builder_window_electrification": "Electrificación",
"base/track_builder_window_tunnel": "Túnel",
"base/rail_station_builder_window_width": "Número de andenes",
"base/track_builder_window_bridge": "Puente",
"base/rail_station_builder_window_length": "Longitud del andén",
"base/track_builder_window_cursor_height": "Altura del cursor",
"base/track_builder_window_type": "Tipo",
"base/chf.currency#DisplayName": "CHF",
"base/pack_browser_item_state_published": "Publicar actualización",
"base/pack_browser_item_state_not_published": "Publicar",
"base/pack_browser_item_state_installed": "Instalado",
"base/pack_browser_item_state_downloading": "Descargando…",
"base/publish_pack_checklist_window_publish_action": "Publicar",
"base/publish_pack_checklist_window_title": "Lista de verificación de publicación",
"base/pack_browser_item_details": "Detalles",
"base/pack_details_window_description": "Descripción",
"base/free_camera_cursor_lock_hotkey": "Bloquear cursor",
"base/vehicle_window_mute_unprofitable_notifications": "Silenciar notificaciones de no rentables",
"base/size_short_gigabyte": "GB",
"base/size_short_megabyte": "MB",
"base/size_short_kilobyte": "KB",
"base/size_short_byte": "B",
"base/free_camera_view_walk_mode": "Modo caminar",
"base/title_check_error": "Falta el título en el archivo mod.json",
"base/title_check_name": "Título",
"base/preview_check_error_size": "Debe ser inferior a {0}",
"base/preview_check_error_constraints": "Debe ser al menos {0} y cuadrada",
"base/preview_check_error_missing": "No se ha encontrado el archivo preview.png en el directorio raíz del mod",
"base/preview_check_name": "Imagen previa",
"base/description_check_error": "Falta la descripción en el archivo mod.json",
"base/description_check_name": "Descripción",
"base/publish_pack_checklist_window_content_publish_action": "Publicar",
"base/publish_pack_checklist_window_content_publish_update_action": "Publicar actualización",
"base/pack_details_window_content_game_version": "Versión del juego",
"base/pack_details_window_content_size": "Tamaño",
"base/pack_details_window_content_updated_date": "Actualizado",
"base/pack_details_window_content_author": "Autor",
"base/game_version_setting_copy": "Copiar",
"base/game_version_setting": "Versión",
"base/sek.currency#DisplayName": "Corona sueca",
"base/ron.currency#DisplayName": "RON",
"base/move_backward_hotkey": "Mover hacia atrás",
"base/move_forward_hotkey": "Avanzar",
"base/decrease_game_speed_hotkey": "Ralentizar el tiempo",
"base/increase_game_speed_hotkey": "Acelerar el tiempo",
"base/settings_key_mappings": "Mapeao de teclas",
"base/next_track_hotkey": "Siguiente canción",
"base/decrease_explosion_radius_hotkey": "Disminuir radio de explosión",
"base/increase_explosion_radius_hotkey": "Aumentar radio de explosión",
"base/decrease_station_width_hotkey": "Disminuir ancho de estación",
"base/increase_station_width_hotkey": "Aumentar ancho de estación",
"base/decrease_station_length_hotkey": "Reducir longitud de estación",
"base/increase_station_length_hotkey": "Aumentar longitud de estación",
"base/electrification_hotkey": "Electrificación",
"base/decrease_cursor_height_hotkey": "Reducir altura del cursor",
"base/increase_cursor_height_hotkey": "Aumentar altura del cursor",
"base/next_tunnel_hotkey": "Siguiente tunel",
"base/next_bridge_hotkey": "Siguiente puente",
"base/speed_up_playback_hotkey": "Aumentar velocidad de reproducción",
"base/reset_playback_speed_hotkey": "Reestablecer vel. de reproducción",
"base/slow_down_playback_hotkey": "Ralentizar reproducción",
"base/free_camera_move_fast_hotkey": "Avance rápido",
"base/free_camera_move_slow_hotkey": "Avance lento",
"base/reset_roll_hotkey": "Reestablecer inclinación",
"base/roll_right_hotkey": "Inclinar derecha",
"base/roll_left_hotkey": "Inclinar izquierda",
"base/free_camera_roll_hotkey": "Inclinar",
"base/previous_view_hotkey": "Vista anterior",
"base/next_view_hotkey": "Siguiente vista",
"base/reset_camera_automation_hotkey": "Reestablecer",
"base/settings_camera_automation_hotkeys": "Cámara automática",
"base/zoom_out_hotkey": "Alejar",
"base/rotate_right_hotkey": "Rotar derecha",
"base/zoom_in_hotkey": "Acercar",
"base/move_left_hotkey": "Mover izquierda",
"base/move_right_hotkey": "Mover derecha",
"base/rotate_up_hotkey": "Rotar arriba",
"base/rotate_down_hotkey": "Rotar abajo",
"base/rotate_left_hotkey": "Rotar izquierda",
"base/move_down_hotkey": "Mover abajo",
"base/move_up_hotkey": "Mover arriba",
"base/game_speed_hotkey": "{0} velocidad",
"base/pause_hotkey": "Pausa",
"base/toolbar_hotkey": "Herramienta {0}",
"base/close_all_windows_hotkey": "Cerrar todas las ventanas",
"base/toggle_alt_mode_hotkey": "Alternar modo alt",
"base/toggle_free_camera_hotkey": "Cámara libre",
"base/toggle_orthographic_camera_hotkey": "Cámara ortográfica",
"base/settings_clear_hotkey_tooltip": "Haz clic derecho del ratón para borrar el valor",
"base/settings_reset_key_mappings": "Reestablecer a predeterminado",
"base/settings_tnt_tool_hotkeys": "Modo TNT",
"base/settings_object_remover_tool_hotkeys": "Modo demolición",
"base/settings_station_builder_tool_hotkeys": "Modo construcción de estaciones",
"base/settings_track_builder_tool_hotkeys": "Modo construcción de vías",
"base/settings_builder_tool_hotkeys": "Modo construcción",
"base/settings_camera_playback_hotkeys": "Cámara cinemática",
"base/settings_free_camera_hotkeys": "Cámara libre",
"base/settings_vehicle_camera_hotkeys": "Cámara de vehículo",
"base/settings_camera_hotkeys": "Cámara",
"base/settings_game_speed_hotkeys": "Velocidad de juego",
"base/settings_toolbar_hotkeys": "Barra de herramientas",
"base/settings_general_hotkeys": "General",
"base/water_tower.decoration#DisplayName": "Torre de agua",
"base/passenger.item#DisplayName": "Pasajero",
"base/small.warehouse#DisplayName": "Almacén",
"base/electronics.store#DisplayName": "Tienda de electrónica",
"base/bulldoze_hotkey": "Excavadora",
"base/large.warehouse#DisplayName": "Almacén grande",
"base/small_2.warehouse#DisplayName": "Almacén II",
"base/large_2.warehouse#DisplayName": "Almacén grande II",
"base/storages_2.research#DisplayName": "Almacenamientos II",
"base/semaphore.railsignal#DisplayName": "Semáforo",
"base/semaphore.chainrailsignal#DisplayName": "Semáforo Pre-aviso",
"base/electronics_2.store#DisplayName": "Tienda de electrónica II",
"base/furniture.store#DisplayName": "Tienda de muebles",
"base/furniture_2.store#DisplayName": "Tienda de muebles II",
"base/hardware.store#DisplayName": "Ferretería",
"base/hardware_2.store#DisplayName": "Ferretería II",
"base/industrial.store#DisplayName": "Edificio industrial",
"base/industrial_2.store#DisplayName": "Edificio industrial II",
"base/base.cityhall#DisplayName": "Ayuntamiento",
"base/passenger_double.roadstation#DisplayName": "Parada de autobús doble",
"base/passenger_2_double.roadstation#DisplayName": "Parada de autobús doble II",
"base/vehicle_schedule_traverse_order_default": "Predeterminado",
"base/rail_signal_builder_tool_decrease_spacing_hotkey": "Disminuir el espaciado",
"base/waypoint.roadstation#DisplayName": "Punto de ruta",
"base/gasoline_bus.carunit#DisplayName": "WLB",
"base/gasoline_bus_2.carunit#DisplayName": "PAZ 651",
"base/diesel_bus_2.carunit#DisplayName": "GM New Look",
"base/diesel_bus_3.carunit#DisplayName": "Lion's City",
"base/diesel_bus_4.carunit#DisplayName": "Victory MK2",
"base/passenger.roadstation#DisplayName": "Parada de autobús",
"base/passenger_2.roadstation#DisplayName": "Parada de autobús II",
"base/old.raildepot#DisplayName": "Depósito",
"base/modern.raildepot#DisplayName": "Depósito II",
"base/old.roaddepot#DisplayName": "Garaje",
"base/modern.roaddepot#DisplayName": "Garaje II",
"base/diesel_bus_5.carunit#DisplayName": "CK 95",
"base/fountain.decoration#DisplayName": "Fuente",
"base/obelisk.decoration#DisplayName": "Obelisco",
"base/fountain_2.decoration#DisplayName": "Fuente grande",
"base/park.decoration#DisplayName": "Parque",
"base/red_cube.decoration#DisplayName": "Estatua",
"base/square.decoration#DisplayName": "Plaza",
"base/stadium.decoration#DisplayName": "Estadio",
"base/trash_container.decoration#DisplayName": "Contenedor de basura",
"base/pln.currency#DisplayName": "PLN",
"base/church.decoration#DisplayName": "Iglesia",
"base/church_2.decoration#DisplayName": "Iglesia",
"base/multiple_mode": "Modo múltiple",
"base/vehicle_schedule_traverse_order_back_and_forth": "Ida y vuelta",
"base/rail_signal_builder_tool_multiple_mode": "Modo múltiple",
"base/rail_signal_builder_tool_spacing": "Espaciamiento",
"base/settings_rail_signal_builder_tool_hotkeys": "Modo colocación de señales",
"base/rail_signal_builder_tool_multiple_mode_hotkey": "Alternar modo múltiple",
"base/rail_signal_builder_tool_increase_spacing_hotkey": "Aumentar el espaciado",
"base/city_grade_awful": "Horrible",
"base/city_grade_bad": "Malo",
"base/city_grade_average": "Promedio",
"base/city_grade_good": "Bueno",
"base/city_grade_excellent": "Excelente",
"base/city_type_industrial": "Industrial",
"base/city_type_tourist": "Turística",
"base/city_type_mixed": "Mixta",
"base/signal_difficulty_all": "Todo",
"base/signal_difficulty_semaphores_only": "Sólo semáforos",
"base/wood.mine#DisplayName": "Aserradero",
"base/wood_2.mine#DisplayName": "Aserradero",
"base/waypoint.railstation#DisplayName": "Punto de ruta",
"base/mods": "Mods",
"base/aud.currency#DisplayName": "AUD",
"base/au.names#DisplayName": "Australianas",
"base/notification_company_bankruptcy_critical_message": "Gana algo de dinero, o tu empresa entrará en bancarrota el siguiente mes.",
"base/store_window_overview_demands": "Demandas",
"base/vehicle_window_schedule_save_button": "Guardar como",
"base/city_window_overview_tab_economy_card": "Financiar nuevos negocios",
"base/notification_company_bankruptcy_warning_message": "Gana algo de dinero o tu empresa quebrará en {0} meses.",
"base/task_wait_status": "Esperando",
"base/mine_builder_tool_too_close_error": "Demasiado cerca de otro edificio igual",
"base/n_passengers": "{0} pasajeros",
"base/heating_plant.store#DisplayName": "Planta de calefacción",
"base/n_residents": "{0} residentes",
"base/conveyor_cleaner_tool_hint": "Eliminar artículos {0}",
"base/passenger_from_to": "{0} de {1}",
"base/main_menu_welcome_window_content_13": "Ayuda a traducir",
"base/main_menu_welcome_window_content_12": "Modding",
"base/base.chainrailsignal#DisplayName": "Señal Pre-aviso",
"base/main_menu_welcome_window_content_11": "Wiki",
"base/main_menu_welcome_window_content_10": "Aprende a jugar, cómo crear mods y a contribuir:",
"base/freight_2.railstation#DisplayName": "Estación de carga II",
"base/warehouse_window_overview_primary_button": "Selecciona un artículo para almacenar",
"base/house_6.house#DisplayName": "Casa",
"base/labs": "Laboratorios",
"base/vehicles": "Vehículos",
"base/house_12.house#DisplayName": "Edificio de apartamentos",
"base/waypoints": "Puntos de ruta",
"base/schedule_traverse_order_back_and_forth_description": "Recorrer las paradas desde la parte superior del horario hasta la parte inferior, y luego regrese desde la parte inferior hacia la parte superior.\nÚtil para rutas de pasajeros.",
"base/passenger_2.railstation#DisplayName": "Estación de pasajeros II",
"base/drag_to_reorder": "Arrastra para reordenar",
"base/rail_signals_2.research#DisplayName": "Señales II",
"base/base.lab#DisplayName": "Laboratorio",
"base/vehicle_window_schedule_tab_route_view_3": "Actualmente yendo de arriba hacia abajo",
"base/vehicle_window_schedule_tab_route_view_2": "Orden parada: {0}",
"base/base.warehouse#DisplayName": "Almacén",
"base/vehicle_window_schedule_unlink_button_tooltip": "Cambiar a ruta individual, pero mantener las ordenes",
"base/base.store#DisplayName": "Tienda",
"base/vehicle_window_schedule_ok_button": "Ok",
"base/house_8.house#DisplayName": "Rascacielos",
"base/house_14.house#DisplayName": "Edificio de apartamentos",
"base/house_7.house#DisplayName": "Edificio de apartamentos",
"base/researching_2.research#DisplayName": "Investigación II",
"base/diesel_bus.carunit#DisplayName": "Ikarus",
"base/vehicle_window_schedule_wait_for_full_load": "Esperar carga completa",
"base/vehicle_window_schedule_full": "Completo",
"base/vehicle_window_schedule_tab_edit_button": "Editar",
"base/toolbar_bulldoze": "Buldozer",
"base/vehicle_window_schedule_seconds_to_wait": "Segundos de espera:",
"base/vehicle_window_schedule_turn_around": "Cambiar dirección",
"base/vehicle_window_schedule_non_stop": "Sin parada",
"base/vehicle_window_schedule_custom_behavior": "Comportamiento personalizado",
"base/vehicle_window_schedule_tab_behavior_execute_orders_turn_around": "Ejecutar ordenes, después forzar dar la vuelta",
"base/vehicle_window_schedule_tab_behavior_execute_orders_switch_direction": "Ejecutar ordenes, después cambiar de dirección",
"base/vehicle_window_schedule_tab_behavior_switch_direction": "Cambiar dirección",
"base/vehicle_window_schedule_behavior_non_stop": "Sin parada",
"base/vehicle_window_schedule_behavior_default_description": "Simplemente ejecute órdenes como de costumbre",
"base/vehicle_window_schedule_behavior_default": "Predeterminado",
"base/vehicle_window_schedule_add_stop_go_to_description": "Crea tu propia lista de ordenes",
"base/vehicle_window_schedule_add_stop_go_to": "Ir a",
"base/vehicle_window_schedule_add_stop_waypoint_description": "Ir a través del destino sin parar",
"base/vehicle_window_schedule_add_stop_waypoint": "Punto de ruta",
"base/vehicle_window_schedule_add_stop_transfer": "Transferir",
"base/vehicle_window_schedule_placeholder": "Añade la primera parada para comenzar a configurar la ruta",
"base/ignore_closest_signal": "Ignorar la señal más cercana",
"base/click_to_rename": "Clic para renombrar",
"base/tutorial_continue_button": "Continuar",
"base/tutorial_complete_button": "Tutorial completado",
"base/collapse_window": "Minimizar",
"base/tutorial_window_collapsed_step": "Paso {0}/{1}",
"base/tutorial_start_from_scratch": "Empezar desde cero",
"base/tutorial_steps_completed": "{0}/{1} completado",
"base/demand_card_stats_delivered": "Entregado",
"base/demand_card_stats_level_tooltip": "La demanda no se puede actualizar al siguiente nivel porque su satisfacción es inferior a {0}",
"base/demand_card_consumed_tooltip": "Muestra el consumo / demanda mensual de la empresa.\n\nConsume {0} artículos del almacenamiento todos los días para funcionar correctamente.\n\nSe reinicia el primer día del mes.",
"base/storage_network_tab_connection_accept": "Aceptar de este edificio",
"base/storage_network_tab_connection_output": "Salida a este edificio",
"base/storage_network_tab_placeholder": "No hay edificios dentro del rango para conectar",
"base/storage_network_tab_connected": "Edificios conectados",
"base/storage_network_tab_accepted": "Edificios aceptados",
"base/storage_network_tab_available": "Edificios disponibles",
"base/station_window_overview_range": "Rango",
"base/edit_mods_in_save": "Añadir o eliminar mods",
"base/save_load_window_incompatible_warning": "Este juego se guardó de una versión incompatible del juego y no se puede cargar.",
"base/notifications": "Notificaciones",
"base/notification_settings": "Ajustes de notificaciones",
"base/toolbar_industry_clear_conveyors": "Vaciar cintas transportadoras",
"base/time_controls_toggle_speed": "Alternar velocidad",
"base/time_controls_pause": "Detener",
"base/time_controls_unpause": "Reanudar",
"base/budget_summary_tooltip": "Presupuesto",
"base/mine_window_overview_tab": "En almacén",
"base/loosing_window_title": "¡Oh no,\nestás en quiebra!",
"base/loosing_window_primary_button": "Ir al menú principal",
"base/game_settings_window_packs_page_1": "Faltante",
"base/local_mod": "Local",
"base/new_game_setting_tutorial": "Tutorial",
"base/some_mods_are_missing": "Faltan algunos mods",
"base/device_window_overview_producing": "Produciendo {0} de {1}",
"base/device_state_waiting_for_output_item": "Las salidas están bloqueadas",
"base/device_state_waiting_for_consume_item": "Esperando los recursos",
"base/device_state_paused": "Pausado",
"base/device_state_working": "Trabajando",
"base/device_state_no_recipe": "No hay receta seleccionada",
"base/device_window_overview_primary_button": "Seleccione una receta",
"base/device_window_overview_placeholder": "Selecciona una receta para producir",
"base/device_window_stats_items_produced": "Artículos producidos",
"base/device_window_stats_operator": "Operador",
"base/city_window_overview_passengers_coverage": "Cobertura",
"base/logistics": "Logística",
"base/city_window_overview_passengers": "Pasajeros",
"base/city_type_mixed_tooltip": "Abastecer la demanda y transportar pasajeros tiene el mismo efecto sobre el crecimiento de las ciudades.",
"base/demand_warnings_level_supplied_only": "Sólo suministrados",
"base/builder_window_hint_efficiency": "Eficiencia",
"base/builder_window_hint_range": "Rango",
"base/budget_item_passengers": "Transporte de pasajeros",
"base/budget_summary_repay_tooltip": "Mantén {0} para devolver el máximo posible",
"base/task_wait_description": "Esperar una cantidad de tiempo especificada",
"base/task_wait": "Esperar",
"base/route_show_vehicles": "Mostrar vehículos",
"base/reset_filter": "Reestablecer filtro",
"base/storage_auto": "Auto",
"base/storage_locked": "Bloqueado",
"base/in_game_menu": "Menú",
"base/visibility_settings": "Visibilidad",
"base/notification_first_supply_title": "¡Tenemos un trato!",
"base/publish_pack_window_legal_2": "términos de Workshop.",
"base/publish_pack_window_legal_1": "Al enviar este artículo, acepta los",
"base/pack_browser_item_unsubscribe_action": "Cancelar suscripción",
"base/reveal_in_explorer": "Abrir en el explorador",
"base/pack_browser_3": "¡Expande la experiencia de Voxel Tycoon con un montón de contenido creado por la comunidad, o incluso crea algo nuevo tú mismo y compártelo con otros jugadores!",
"base/pack_browser_2": "Steam Workshop",
"base/steam_workshop": "Steam Workshop",
"base/notification_company_bankruptcy_warning": "Balance negativo por un mes",
"base/notification_company_bankruptcy_critical_title": "¡Riesgo de quiebra de la empresa!",
"base/notification_company_bankruptcy_avoided_message": "No dejes que tu empresa tenga un balance negativo.",
"base/notification_company_bankruptcy_avoided_title": "Se evitó la quiebra de la empresa",
"base/tutorials_getting_started_setup_truck_step_title": "Establece un horario",
"base/tutorials_getting_started_getting_started_tutorial_title": "Empecemos",
"base/tutorials_getting_started_getting_started_tutorial_description": "Aprende como empezar a extraer, entregar y vender recursos a los clientes.",
"base/tutorials_getting_started_welcome_step_title": "¡Bienvenido a Voxel Tycoon!",
"base/tutorials": "Tutoriales",
"base/tutorials_getting_started_welcome_step": "Este tutorial te guiará rápidamente a través de los conceptos básicos.",
"base/tutorials_getting_started_setup_truck_step_6": "Haz clic en el conmutador rojo en la cabezera de la ventana para sacar el camión del garaje",
"base/tutorials_getting_started_setup_truck_step_1": "Haz clic en el camión en la ventana del garaje para abrir la ventana del vehículo",
"base/tutorials_getting_started_setup_truck_step": "Ahora démosle órdenes a tu nuevo camión.",
"base/tutorials_getting_started_final_step_title": "¡Enhorabuena!",
"base/tutorials_getting_started_final_step_3": "¡Buena suerte!",
"base/tutorials_getting_started_final_step_2": "Investiga nuevas tecnologías, construye fábricas para producir productos más complejos y compra nuevos territorios para hacer crecer el imperio {0}.",
"base/tutorials_getting_started_final_step": "Ahora que ha configurado tu primer suministro para el cliente, puedes concentrarte en otras demandas en tu región.",
"base/tutorials_getting_started_connect_stations_with_road_step_title": "Conecta las estaciones con una carretera",
"base/tutorials_getting_started_connect_stations_with_road_step_4": "Haz clic en el extremo de la carretera cerca de la otra estación y construyela",
"base/tutorials_getting_started_connect_stations_with_road_step_3": "Haz clic en el extremo de la carretera cerca de la primera estación y empieza a construir la carretera",
"base/tutorials_getting_started_connect_stations_with_road_step_2": "Slecciona {0} en la ventana abierta",
"base/tutorials_getting_started_connect_stations_with_road_step_1": "Selecciona {0} / {1} en la barra de herramientas para ver los tipos de carreteras disponibles",
"base/tutorials_getting_started_connect_stations_with_road_step": "Ahora conecta las estaciones con una carretera.",
"base/tutorials_getting_started_camera_controls_step_title": "Aprende los controles de cámara",
"base/tutorials_getting_started_camera_controls_step_3": "Mantén la Rueda del Ratón y arrastra el ratón para rotar la cámara",
"base/tutorials_getting_started_camera_controls_step_2": "Usa la Rueda del Ratón para acercar y alejar el zoom",
"base/tutorials_getting_started_camera_controls_step": "Prueba a completar las siguientes acciones para acostumbrarte a los controles de la cámara del juego:",
"base/tutorials_getting_started_buy_truck_step_title": "Compra tu primer camión",
"base/tutorials_getting_started_buy_truck_step_3": "Selecciona un camión que pueda transportar carbón ( puedes ver las cargas en la parte superior de las fichas de los vehículos)",
"base/tutorials_getting_started_buy_truck_step_2": "Haz clic {0} en la ventana del garaje para ver los vehículos disponibles",
"base/tutorials_getting_started_buy_truck_step_1": "Haz clic sobre el garaje",
"base/tutorials_getting_started_buy_truck_step": "De acuerdo, es hora de empezar a crear tu flota.",
"base/tutorials_getting_started_build_station_near_mine_step_title": "Construye una estación cerca de la mina",
"base/tutorials_getting_started_build_station_near_mine_step_4": "Puedes saber si un edificio está dentro del rango de una estación mirando su color. Si tiene un color vivo, ¡lo has hecho genial!",
"base/tutorials_getting_started_build_station_near_mine_step_3": "Construye una estación dentro del rango de la mina",
"base/tutorials_getting_started_build_station_near_mine_step_2": "Selecciona {0} en la ventana abierta para empezar a construir",
"base/tutorials_getting_started_build_station_near_mine_step_1": "Selecciona {0} / {1} en la barra de herramientas para ver las estaciones disponibles",
"base/tutorials_getting_started_buy_truck_step_4": "Haz clic sobre el botón verde de Comprar de la parte inferior para confirmar la compra",
"base/tutorials_getting_started_build_station_near_mine_step": "Ahora necesitas construir una estación cerca de la mina donde los camiones puedan cargar carbón para entregarlo a los clientes en la planta de calefacción.",
"base/tutorials_getting_started_build_station_near_customer_step_title": "Construye una estación cerca de los clientes",
"base/tutorials_getting_started_build_station_near_customer_step_5": "Presiona {0} para rotar el edificio antes de construirlo.",
"base/tutorials_getting_started_build_station_near_customer_step_4": "Construye una estación dentro del rango de la planta de calefacción",
"base/tutorials_getting_started_camera_controls_step_1": "Mantén el Botón Derecho del Ratón y arrastra el ratón para mover la cámara alrededor",
"base/tutorials_getting_started_build_station_near_customer_step_3": "Selecciona {0} en la ventana abierta para empezar a construir",
"base/tutorials_getting_started_build_station_near_customer_step_2": "Selecciona {0} / {1} en la barra de herramientas para ver las estaciones disponibles",
"base/tutorials_getting_started_build_station_near_customer_step_1": "Puedes construir una estación sobre una carretera existente, si hay suficiente espacio.",
"base/tutorials_getting_started_build_station_near_customer_step": "De la misma forma, tendrás que construir una estación cerca de los clientes en la ciudad donde quieras vender el carbón extraído.",
"base/tutorials_getting_started_build_mine_step_4": "Presiona {0} para rotar el edificio antes de construirlo.",
"base/tutorials_getting_started_camera_controls_step_4": "Puedes usar también los controles de la cámara con el teclado usando las combinaciones de teclas {0}, {1}, {2}, {3}, {4}, {5}, y {6}.",
"base/tutorials_getting_started_build_mine_step_3": "Construye la mina sobre el deposito de carbón",
"base/tutorials_getting_started_build_mine_step_2": "Selecciona {0} en la ventana abierta para empezar a construir",
"base/tutorials_getting_started_build_mine_step_1": "Selecciona {0} / {1} de la barra de herramientas para ver las minas disponibles",
"base/tutorials_getting_started_connect_stations_with_road_step_5": "Para cancelar el proceso de construcción de la carretera, presiona {0} o {1}.",
"base/tutorials_getting_started_build_mine_step": "Necesitas extraer algunos recursos para poder venderlos a los clientes en las ciudades.",
"base/tutorials_getting_started_final_step_1": "Satisface las demandas de la ciudad para hacer crecer su economía, lo que hará que tenga un mayor poder adquisitivo y la apertura de nuevos clientes allí.",
"base/tutorials_getting_started_build_garage_step_title": "Construye un garaje",
"base/tutorials_getting_started_build_garage_step_4": "Puedes construir un garaje en cualquier lugar, pero ten en cuenta que los camiones tendrán que viajar desde allí hasta sus destinos, no tiene mucho sentido construirlo lejos de la mina.",
"base/tutorials_getting_started_build_garage_step_3": "Construye el garaje",
"base/tutorials_getting_started_setup_truck_step_2": "Haz clic en el botón verde {0} en la parte inferior para añadir la primera parada",
"base/tutorials_getting_started_build_garage_step_2": "Selecciona {0} de la ventana abierta para empezar a construir",
"base/tutorials_getting_started_build_garage_step_1": "Selecciona {0} / {1} en la barra de herramientas para ver los garajes disponibles",
"base/tutorials_getting_started_build_garage_step": "Ahora necesitas construir un garaje para comprar algunos camiones. Se puede colocar un garaje a la carretera existente, o puede conectarlo manualmente más tarde si lo desea.",
"base/tutorials_getting_started_setup_truck_step_4": "Haz clic en el botón {0}, después haz clic sobre la estación cercana a los clientes , pero esta vez selecciona la orden {1}",
"base/coming_soon": "Próximamente",
"base/demand_warnings_level_none": "No advertir",
"base/tutorials_getting_started_setup_truck_step_5": "Haz clic en el botón verde {0} para detener la edición de horario",
"base/demand_warnings_level_all": "Todos los negocios",
"base/demand_warnings_level": "Avisos de negocios",
"base/items_stored": "Artículos almacenados",
"base/manager": "Gerente",
"base/tutorials_getting_started_setup_truck_step_9": "Puedes mantener {0} para añadir múltiples paradas a la vez.",
"base/resources_mined": "Recursos extraidos",
"base/supervisor": "Supervisor",
"base/setting_right_click_to_cancel": "Clic derecho para cancelar",
"base/lab_default_name": "Laboratorio",
"base/mine_deposit_items_left": "Queda un {0}",
"base/mine_deposit_depleted_by": "Agotado un {0}",
"base/mine_deposit_depleted_state": "Depósito agotado",
"base/mine_waiting_for_storage_state": "Almacén lleno",
"base/mine_mining_paused_state": "Extracción pausada",
"base/mine_mining_in_progress_state": "Extracción en proceso",
"base/difficulty_setting_signals": "Señales disponibles desde el inicio",
"base/difficulty_setting_bankruptcy_period": "Periodo de quiebra",
"base/tutorials_getting_started_welcome_step_1": "Puedes detener el tutorial y volver más tarde haciendo clic en el botón {0} superior (el botón con aspecto de libro).",
"base/difficulty_setting_passenger_spawn_rate": "Ratio de generación de pasajeros",
"base/unknown_station": "Estación desconocida",
"base/road_depot_default_name": "Garaje",
"base/rail_depot_default_name": "Depósito",
"base/steam_workshop_description": "¡Expande la experiencia de Voxel Tycoon con un montón de contenido creado por la comunidad, o incluso crea algo nuevo tú mismo y compártelo con otros jugadores!",
"base/notification_first_supply_message": "{0} ha recibido su primer suministro de {1}.",
"base/budget_summary_borrow_tooltip": "Mantén {0} para pedir el préstamo máximo posible",
"base/city_window_overview_economy": "Suministrar a las empresas los bienes necesarios para mantener en buen estado la economía de las ciudades.\n\nLa oferta insuficiente perjudicará las operaciones comerciales y, por lo tanto, afectará la economía de toda la ciudad.",
"base/city_window_overview_growth_tooltip": "La ciudad crece cada {0} días.\n\nLa ciudad comienza a desarrollarse rápidamente cuando todas sus necesidades están bien satisfechas durante un período de tiempo.\n\nUna ciudad más grande significa que se abrirán más negocios allí y que a más pasajeros les gustaría viajar.",
"base/city_type_industrial_tooltip": "Límite de demanda: + {0}\n\nEl suministro de demandas tiene un efecto mayor en el crecimiento de las ciudades que el transporte de pasajeros.",
"base/city_type_tourist_tooltip": "Tasa de generación de pasajeros: + {0}%\n\nEl transporte de pasajeros tiene un efecto mayor en el crecimiento de las ciudades que el suministro de la demanda.",
"base/city_window_overview_passengers_tooltip": "Todos los pasajeros de la ciudad tienen sus propios destinos deseados.\n\nTraslada a las personas a donde necesiten llegar con regularidad, y este aspecto de la ciudad permanecerá en la zona verde.",
"base/switch_tutorial_confirmation": "El tutorial actual se detendrá, pero siempre puedes continuar desde donde lo dejaste.",
"base/station_window_overview_placeholder": "La estación se conectará con empresas, minas, almacenes y otras estaciones dentro del alcance.\n\nPuedes enviar vehículos aquí ajustando su horario.",
"base/demand_card_grade_tooltip": "Abastecer la demanda comercial con la cantidad de carga necesaria para mantenerla en funcionamiento.\n\nEs importante no sobrepasar las necesidades comerciales, de lo contrario, el precio bajará.",
"base/demand_card_warning_tooltip": "El almacén alcanzó su capacidad máxima en los últimos {0} días, por lo que se superó la demanda.\n\nEl precio será menor durante un período de tiempo determinado.",
"base/not_suitable_for_depot": "No es adecuado para este depósito",
"base/vehicle_window_schedule_add_stop_transfer_description": "Descargar y luego cargar la carga o los pasajeros disponibles en un destino",
"base/vehicle_window_schedule_behavior_non_stop_description": "Ignorar todas las ordenes e ir a través de la estación sin parar",
"base/vehicle_window_schedule_wait_for_full_unload": "Esperar descarga completa",
"base/vehicle_window_schedule_tab_route_view_4": "Actualmente yendo de abajo hacia arriba",
"base/schedule_traverse_order_default_description": "Recorrer las paradas desde la parte superior del horario hasta la parte inferior. Después de llegar al final, continúe desde arriba.",
"base/in_storage": "En almacén",
"base/main_menu_welcome_window_content_2": "El juego está en continuo desarrollo, constantemente se agregan nuevas funciones mientras que las existentes cambian y evolucionan. Espere algunos errores. ¡Pero por eso es acceso anticipado.!",
"base/main_menu_welcome_window_content_9": "Sugiere una característica",
"base/main_menu_welcome_window_content_8": "Comprueba la hoja de ruta",
"base/main_menu_welcome_window_content_7": "Mira que hay de nuevo",
"base/main_menu_welcome_window_content_6": "No pierdas de vista las características:",
"base/main_menu_welcome_window_content_5": "Unete a Discord",
"base/main_menu_welcome_window_content_4": "Reportar un bug",
"base/main_menu_welcome_window_content_3": "Comparte tus comentarios con nosotros:",
"base/main_menu_welcome_window_content_1": "¡Gracias por unirte a nosotros en nuestro viaje!",
"base/main_menu_welcome_window_title": "¡Bienvenido a\n Voxel Tycoon ¡Acceso anticipado!",
"base/continue_game": "Continuar",
"base/transformer.decoration#DisplayName": "Transformador",
"base/two_way_signal": "Dos sentidos",
"base/one_way_signal": "Sentido único",
"base/tutorials_window_description": "Elija el tutorial que le gustaría realizar. Puede continuar desde donde lo dejó o volver a realizar los tutoriales ya completados en cualquier momento.",
"base/house_13.house#DisplayName": "Casa",
"base/freight_2.roadstation#DisplayName": "Estación de carga II",
"base/base_2.lab#DisplayName": "Laboratorio II",
"base/remaining_company_value_tooltip": "Valor restante: {0}",
"base/base.conveyorfilter#DisplayName": "Filtro",
"base/bankruptcy_difficulty_disabled": "Deshabilitad",
"base/bankruptcy_difficulty_normal": "3 meses",
"base/open_tech_tree": "Abrir árbol de investigación",
"base/early_access": "Acceso anticipado",
"base/rock_3.plant#DisplayName": "Roca",
"base/rock_2.plant#DisplayName": "Roca",
"base/rock.plant#DisplayName": "Roca",
"base/acacia_2.plant#DisplayName": "Acacia",
"base/acacia.plant#DisplayName": "Acacia",
"base/savanna.biome#DisplayName": "Sabana",
"base/tutorials_getting_started_build_mine_step_title": "Construye una mina",
"base/tutorials_getting_started_setup_truck_step_3": "Haz clic en la estación cercana a la mina y selecciona la orden {0}",
"base/vehicle_window_schedule_add_stop": "Añadir parada",
"base/city_type": "Tipo",
"base/city_window_overview_growth": "Crecimiento",
"base/city_window_overview_delta_tooltip": "Cambio de los últimos {0} días",
"base/builder_window_hint_unloading_time": "Tiempo de descarga",
"base/builder_window_hint_loading_time": "Tiempo de carga",
"base/demand_card_price_delta_tooltip": "Cambios en los últimos {0} días",
"base/demand_card_click_to_reveal_origin_tooltip": "Haz clic para mostrar el origen",
"base/warehouse_window_overview_placeholder": "Selecciona un artículo para almacenar",
"base/toggle_fullscreen_hotkey": "Alternar pantalla completa",
"base/storage_empty": "Vacío",
"base/base.railsignal#DisplayName": "Señal",
"base/vehicle_window_schedule_add_order": "Añadir orden",
"base/vehicle_window_schedule_remove_order": "Eliminar orden",
"base/demand_card_consumed": "Demanda",
"base/demand_card_in_storage": "En almacén",
"base/station_window_overview_sources_label": "Los vehículos pueden cargar",
"base/station_window_overview_targets_label": "Los vehículos pueden descargar",
"base/tech_tree_window_overall_tab_placeholder": "No hay construido ningún laboratorio para iniciar una nueva investigación",
"base/tutorial_mark_as_completed": "Marcar como completado",
"base/locked_by_region": "Disponible tras desbloquear región",
"base/locked_by_research": "Disponible después de investigar",
"base/demand_oversupplied_warnings": "Avisos de exceso de suministro",
"base/demand_oversupplied_message": "El precio de {0} será inferior durante un cierto periodo de tiempo.",
"base/demand_oversupplied": "El negocio no tiene almacenamiento extra",
"base/prevent_business_from_closing_days_left": "Quedan {0} días",
"base/selected_cargo": "Carga tipo: {0}",
"base/selected_cargo_auto_hint": "El tipo de carga será establecida automáticamente en la primera carga",
"base/vehicle_editor_window_hold_to_apply_to_similar_units": "Mantén {0} para aplicar a todos",
"base/ca.names#DisplayName": "Canadienses",
"base/ko.names#DisplayName": "Coreanas",
"base/vehicle_window_details_click_to_refit": "Clica para reajustar",
"base/pt.names#DisplayName": "Portuguesas",
"base/se.names#DisplayName": "Suecas",
"base/settings_slow_down_on_critical_notification": "Reducir la velocidad del juego en notificaciones críticas",
"base/rename_for": "Renombrar por {0}:",
"base/rail_signal_builder_tool_highlight_signal_blocks": "Resaltar bloques de señales",
"base/en_gb.names#DisplayName": "Ingleses",
"base/czk.currency#DisplayName": "CZK",
"base/station_window_storage_tab_tip": "El único propósito de las estaciones es cargar y descargar los vehículos llegados. Cuando no hay vehículo, una estación no hace nada.",
"base/im_lost_by_signal": "Estoy perdido (¿Hay una señal de sentido único en mi camino?)",
"base/notification_vehicle_lost_by_signal_message": "{0} no puede encontrar la ruta a un destino. Probablemente haya una señal de sentido único en la ruta (para que sea en ambos sentidos, coloca otra señal en la misma posición).",
"base/notification_vehicle_lost_by_signal_title": "El vehículo está perdido",
"base/depot_is_unreachable_error_message": "El vehículo no puede encontrar un camino al depósito.",
"base/tow_to_selected_depot": "Remolcar al depósito seleccionado",
"base/send_to_selected_depot": "Mandar al depósito seleccionado",
"base/send_to_nearest_depot": "Mandar al depósito más cercano",
"base/tow_to_depot_tooltip": "Remolcar vehículo a {0} para {1}",
"base/data_privacy_button_value": "Abrir",
"base/data_privacy_button_name": "Ajustes de recolección de datos",
"base/horn_volume": "Volumen de bocina",
"base/enable_cloud_sync_tooltip": "Habilitar sincronización en la nube",
"base/disable_cloud_sync_tooltip": "Deshabilitar sincronización en la nube",
"base/vehicle_replacement_threshold_tooltip": "Reemplazar sólo cuando la empresa tenga al menos {0} del costo de reemplazo en su saldo",
"base/vehicle_replacement_not_enough_money_notification_title": "Dinero insuficiente para reemplazar",
"base/vehicle_replacement_not_enough_money_notification_message": "{0} no han sido reemplazados.",
"base/vehicle_replacement_colmpleted_notification_message": "{0} vehículos han sido reemplazados con éxito.",
"base/vehicle_replacement_colmpleted_notification_title": "Reemplazo completado",
"base/cant_find_suitable_depot_notification_message": "{0} no pudo encontrar un depósito adecuado en la ruta.",
"base/cant_find_suitable_depot_notification_title": "No puedo encontrar un depósito adecuado",
"base/vehicle_replacement_window_placeholder": "Aún no se han programado reemplazos",
"base/vehicle_replacement_threshold": "Límite:",
"base/vehicle_replacement": "Reemplazo de vehículos",
"base/vehicle_replacement_start_new": "Iniciar nuevo reemplazo",
"base/vehicle_replacement_setup_replacement": "Configurar un reemplazo",
"base/vehicle_replacement_select_routes": "Seleccionar rutas",
"base/continue": "Continuar",
"base/vehicle_replacement_pick_replacee_placeholder": "No hay vehículos para reemplazar",
"base/vehicle_replacement_pick_replacee": "Elige que reemplazar",
"base/step_n": "Paso {0}/{1}",
"base/fleet_window_pending_replace_tooltip": "Pendiente de reemplazar",
"base/vehicle_replacement_conflict_message": "Para minimizar los costes de reemplazo, se actualizarán uno o más reemplazos existentes.",
"base/vehicle_replacement_conflict_title": "Se actualizarán los reemplazos existentes",
"base/vehicle_unprofitable_warnings_frequency_60_days": "Cada 60 días",
"base/vehicle_unprofitable_warnings_frequency_30_days": "Cada 30 días",
"base/vehicle_unprofitable_warnings_frequency_never": "Nunca",
"base/reload_game_to_activate_mods_confirmation": "Algunos mods requieren que se reinicie el juego antes de poder jugar con ellos. ¿Reiniciar ahora?",
"base/visibility_settings_other": "Otros",
"base/ambient_volume": "Volumen de ambiente",
"base/camera_effects": "Efectos de cámara",
"base/vehicle_unprofitable_warnings_frequency": "Advertencias de no rentable",
"base/tags_check_hint": "Etiquetas admitidas:",
"base/tags_check_error": "Por favor, especifica al menos una etiqueta",
"base/tags_check_name": "Etiquetas",
"base/pack_browser_item_state_disabled": "Reactivar",
"base/pack_browser_item_open_workshop_page": "Abrir página de Workshop",
"base/pack_browser_item_enabled": "Habilitado",
"base/game_custom_loading_message_25": "Mantenimiento de cintas transportadoras…",
"base/game_custom_loading_message_24": "Viajando por las vías…",
"base/game_custom_loading_message_23": "Fabricando aleaciones…",
"base/game_custom_loading_message_22": "Comprobando si se han añadido pasos a nivel…",
"base/game_custom_loading_message_21": "Inicializando VoxelWatch™ Anti-Cheat Enforcer…",
"base/game_custom_loading_message_20": "Llenando los depósitos…",
"base/game_custom_loading_message_19": "Situando puntos de interés…",
"base/game_custom_loading_message_18": "Voxelizando el paisaje…",
"base/game_custom_loading_message_17": "Entrenando conductores…",
"base/game_custom_loading_message_16": "Reescalando regiones…",
"base/game_custom_loading_message_15": "Generando montañas…",
"base/game_custom_loading_message_14": "Regando el césped…",
"base/game_custom_loading_message_13": "Plantando árboles…",
"base/game_custom_loading_message_12": "Empaquetando mercancías…",
"base/game_custom_loading_message_11": "Crenado flujos de pasajeros…",
"base/game_custom_loading_message_10": "Abriendo tiendas…",
"base/game_custom_loading_message_9": "Creciendo cactus…",
"base/game_custom_loading_message_8": "Trazando carreteras…",
"base/game_custom_loading_message_7": "Esparciendo recursos naturales…",
"base/game_custom_loading_message_6": "Formando nubes…",
"base/game_custom_loading_message_5": "Llenando lagos con agua…",
"base/game_custom_loading_message_4": "Excavando ríos…",
"base/game_custom_loading_message_3": "Hirviendo lava…",
"base/game_custom_loading_message_2": "Doblar tuberías…",
"base/game_custom_loading_message_1": "Ordenar ciudades…",
"base/loading_progress_message": "Cargando…",
"base/console_skipped": "{0} entradas omitidas",
"base/decoration_builder_tool_decrease_scale": "Disminuir escala",
"base/decoration_builder_tool_increase_scale": "Aumentar escala",
"base/decoration_builder_tool_decrease_rotation": "Rotar a la izquierda",
"base/decoration_builder_tool_increase_rotation": "Rotar a la derecha",
"base/decoration_builder_tool_reset": "Reestablecer",
"base/decoration_builder_tool_scale": "Escala personalizada: {0}",
"base/decoration_builder_tool_rotation": "Rotación personalizada: {0}",
"base/settings_decoration_builder_tool_hotkeys": "Modo de construcción de decoracion",
"base/waypoints.category#DisplayName": "Puntos de control",
"base/walls.category#DisplayName": "Paredes",
"base/road_decorations.category#DisplayName": "Decoración de carretera",
"base/rail_decorations.category#DisplayName": "Decoración de vía",
"base/semaphore_signals.category#DisplayName": "Señales mecánicas",
"base/rocks.category#DisplayName": "Rocas y piedras",
"base/residential_buildings.category#DisplayName": "Edificios residenciales",
"base/public_buildings.category#DisplayName": "Edificios públicos",
"base/poles.category#DisplayName": "Postes y pilares",
"base/plants.category#DisplayName": "Plantas",
"base/passenger_stations.category#DisplayName": "Estaciones de pasajeros",
"base/industrial_buildings.category#DisplayName": "Edificios industriales",
"base/freight_stations.category#DisplayName": "Estaciones de carga",
"base/fences.category#DisplayName": "Vallas",
"base/light_signals.category#DisplayName": "Señales luminosas",
"base/other_category": "Otros",
"base/asset_load_error_disable_mod_and_retry": "Deshabilitar mod y reintentar",
"base/asset_load_error_go_to_main_menu": "Ir al menú principal",
"base/asset_load_error_verify_integrity": "Verificar la integridad de los archivos del juego",
"base/asset_load_error_base_corrupted": "El juego no funcionará sin este contenido. Por favor intenta verificar la integridad de los archivos del juego.",
"base/asset_load_error_message": "Ocurrió un error mientras se procesaba {0}:",
"base/asset_load_error_title": "¡{0} falló al cargar!",
"base/vehicle_replacement_remove_all_replacements": "Eliminar todos los reemplazos?",
"base/vehicle_replacement_remove_all": "Eliminar todo",
"base/vehicle_replacement_pause_all": "Pausar todo",
"base/direction_warning_indicator_tooltip": "Cambiar dirección",
"base/incompatible_coupling_type": "Tipo de acople incompatible",
"base/rail_signal_builder_tool_signal_distance": "Distancia a las señales cercana",
"base/toggle_view": "Alternar vista",
"base/power_is_limited": "Potencia máxima de salida {0}\nNo se puede alcanzar por la falta de electrificación",
"base/sort_by_price": "Por precio",
"base/sort_by_name": "Por nombre",
"base/sort_by_size": "Por tamaño",
"base/sort_by": "Ordenar por",
"base/rail_signal_builder_tool_previous_intersection_distance": "Intersección anterior: {0}",
"base/rail_signal_builder_tool_next_intersection_distance": "Siguiente intersección: {0}",
"base/rail_signal_builder_tool_previous_signal_distance": "Anterior señal: {0}",
"base/rail_signal_builder_tool_next_signal_distance": "Siguiente señal: {0}",
"base/setting_world_grid_step": "Paso de cuadrícula",
"base/release_from_garage": "Sacar del garaje",
"base/regular.conveyorconnector#input:DisplayName": "Conector de entrada",
"base/supporter_tooltip": "Esta es una persona real\nHaz clic para saber más",
"base/nothing_found": "No se encontró nada",
"base/game_settings_mods_toggle_all": "Alternar todo",
"base/game_settings_mods_search": "Buscar…",
"base/filter_by_mod": "Filtrar por mod",
"base/console_toggle_hotkey": "Alternar consola",
"base/console_show_banner_on_error": "Mostrar anuncio en caso de error",
"base/console_reveal_log_in_explorer": "Mostrar el registro en el explorador",
"base/console_press_to_toggle": "{0} para alternar consola",
"base/console_error_occured": "Ocurrió un error",
"base/console_click_to_open": "Hacer clic para abrir consola",
"base/configure_budget_total_tooltip": "Configurar",
"base/cancel_sending_to_garage": "Cancelar mandar al garaje",
"base/cancel_sending_to_depot": "Cancelar mandar al depósito",
"base/cancel_releasing_from_garage": "Cancelar sacar del garaje",
"base/cancel_releasing_from_depot": "Cancelar sacar del deposito",
"base/asset_editor_group_recent_mods": "Mods recientes",
"base/asset_editor_group_all_mods": "Todos los mods",
"base/asset_editor_select_mod": "Seleccionar mod",
"base/console_clear": "Limpiar",
"base/recipe": "Receta",
"base/device_state_outputting_item": "Sacando",
"base/device_configure_output": "Configurar salida",
"base/device_configure_input": "Configurar entrada",
"base/recipe_suitable_for": "Adecuado para",
"base/cargo_destination_warning": "Algunas estaciones no se pueden alcanzar por la falta de vehículos",
"base/cargo_other": "otra",
"base/cargo_to_from": "a {0} desde {1}",
"base/cargo_to": "a {0}",
"base/cargo_from": "de {0}",
"base/enable_cloud_sync": "Habilitar sincronizar nube",
"base/cargo_from_to": "{0} de {1} a {2}",
"base/vehicle_station_overview_split_by_destination": "Dividir por destino",
"base/mail.item#DisplayName": "Correo",
"base/station_removed": "Estación eliminada",
"base/remove_from_favorites": "Eliminar de favoritos",
"base/add_to_favorites": "Añadir a favoritos",
"base/setting_force_software_cursor_description": "Escala con interfaz de usuario, pero se mueve afectado por el rendimiento del juego",
"base/setting_force_software_cursor": "Usar cursor software",
"base/budget_item_passengers_and_mail": "Pasajeros y correo",
"base/copy_vehicle_multiple_mode_hint": "Copia varios vehículos a la vez con SHIFT",
"base/settings_other": "Otros",
"base/settings_accessibility": "Accesibilidad",
"base/setting_reduce_white_mode": "Reducir contraste del modo construcción",
"base/mail_car_2.trainunit#DisplayName": "Furgón de correos II",
"base/mail_car_1.trainunit#DisplayName": "Furgón de correos",
"base/gasoline_bus_2.carunit#company:DisplayName": "Colores de empresa",
"base/gasoline_bus.carunit#company:DisplayName": "Colores de empresa",
"base/diesel_bus_5.carunit#company:DisplayName": "Colores de empresa",
"base/diesel_bus_4.carunit#company:DisplayName": "Colores de empresa",
"base/diesel_bus_3.carunit#company:DisplayName": "Colores de empresa",
"base/diesel_bus_2.carunit#company:DisplayName": "Colores de empresa",
"base/mail_car_2.trainunit#company:DisplayName": "Colores de empresa",
"base/mail_car_1.trainunit#company:DisplayName": "Colores de empresa",
"base/passenger_car_2.trainunit#company:DisplayName": "Colores de empresa",
"base/passenger_car_1.trainunit#company:DisplayName": "Colores de empresa",
"base/vehicle_livery_picker_tooltip": "Seleccionar esquema de color",
"base/vehicle_livery_default_display_name": "Estandar",
"base/difficulty_setting_should_research_light_signals_description": "Necesitas investigar las señales luminosas antes de poder usarlas",
"base/difficulty_setting_should_research_light_signals": "Empezar con señales mecánicas",
"base/difficulty_setting_disable_trains_turn_around_description": "Los trenes que no sean de lanzadera deberán utilizar loops o retroceder lentamente, lo que añadirá realismo y complejidad",
"base/difficulty_setting_disable_trains_turn_around": "No permitir dar la vuelta instantánea",
"base/difficulty_setting_all_research_completed_description": "Inicia una partida con todas las tecnologías investigadas",
"base/difficulty_setting_all_research_completed": "Investigaciones completadas",
"base/difficulty_setting_infinite_money_description": "Da rienda suelta a tu creatividad y ambiciones con recursos financieros ilimitados a su disposición",
"base/difficulty_setting_infinite_money": "Dinero ilimitado",
"base/difficulty_setting_deposits_never_deplete_description": "Los depósitos de recursos en tu mundo nunca se agotan",
"base/difficulty_setting_deposits_never_deplete": "Recursos infinitos",
"base/difficulty_settings_modes": "Reglas personalizadas",
"base/settings_key_mappings_custom_layout": "Personalizado",
"base/cheats": "Trucos",
"base/difficulty_setting_demands_never_close_description": "Las empresas no cierran aunque no se satisfagan sus demandas durante mucho tiempo",
"base/difficulty_setting_demands_never_close": "Las demandas no caducan",
"base/xmas_tool_attach_to_buildings": "Haz clic en edificios o árboles para colocar las luces",
"base/xmas_tool_spectre": "Espectro",
"base/xmas_tool_broken": "Rota",
"base/xmas_tool_phase_n": "Fase {0}",
"base/xmas_tool_color_n": "Color {0}",
"base/xmas_happy_holidays": "¡Felices Fiestas!",
"base/xmas_tool_blinking": "Parpadeante",
"base/xmas_tool_straight_wire": "Cable recto",
"base/xmas_tool_light_type": "Tipo de luz",
"base/xmas_tool_tube_color": "Tubo de color",
"base/xmas_tool_colors": "Colores",
"base/xmas_intro_window_text_3": "¡Comparte capturas de pantalla con la comunidad! Estamos deseando ver cómo llevas el espíritu navideño a tu imperio de transportes.",
"base/xmas_intro_window_text_2": "¡Trae la alegría navideña a tu mundo! En la parte superior izquierda de la pantalla encontrarás nuevos controles para activar la noche y crear un ambiente festivo. Es la forma perfecta de mostrar tu decoración navideña!",
"base/xmas_intro_window_text_1": "¡Prepárate para brillar! Hemos añadido una herramienta que te permite decorar tus edificios con coloridas tiras de luces y vibrantes tubos de neón. ¡Vamos a alegrar esos cortos días de invierno!",
"base/xmas_intro_window_title_2": "de los desarrolladores de Voxel Tycoon!",
"base/xmas_intro_window_title_1": "Felices fiestas",
"base/xmas_tool_colorful": "Colorida",
"base/xmas_tool_rgb": "RGB",
"base/xmas_tool_cozy": "Acogedora",
"base/xmas_tool_static": "Estático",
"base/xmas_tool_chasing": "Continuo",
"base/xmas_tool_xmas": "Navidad",
"base/xmas_tool_neon": "Neón",
"base/xmas_tool_string_lights": "Tira de luces",
"base/undo": "Deshacer",
"base/xmas_holiday_cheer": "Fiestas navideñas",
"base/protip_20": "Puedes guardar hasta 10 posiciones de cámara para ir rápidamente. Guarda la posición de la cámara usando {0}, {1}, etc., y vuelve al lugar rápidamente presionando {2}, {3}, etc.",
"base/camera_no_bookmark": "Para guardar la posición actual, presiona {0}",
"base/camera_bookmark_added": "¡Marcador de cámara añadido!\nPar volver a esta posición presiona {0}",
"base/camera_go_to_bookmark_hotkey": "Ir a marcador de cámara {0}",
"base/camera_set_bookmark_hotkey": "Posición {0} marcador cámara favorita",
"base/settings_camera_bookmarks_hotkeys": "Marcadores de cámara favoritos"
}
PK8Fi PK U|X voxel-tycoon/glossary/es.tbx
Translate Toolkit
PK$xz PK U|XJN ! voxel-tycoon/base/en.strings.jsonPK U|X8Fi ! O voxel-tycoon/base/es.strings.jsonPK U|X$xz 1i voxel-tycoon/glossary/es.tbxPK j