base/lava.item#DisplayName
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Lava
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Lava
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base/load_confirmation
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Are you sure you want to load {0}? Unsaved progress will be lost.
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Ulagret fremgang vil bli fortapt. Er du sikker på at du vil laste inn {0}?
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base/notification_city_status_changed_message
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{0} settlement received {1} status.
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{0} has blitt forfremmet til {1}-status!
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base/passenger_diesel_engine_1.trainrecipe#DisplayName
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KiHa 58
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KiHa 58
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base/passenger_diesel_engine_2.trainrecipe#DisplayName
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GE Genesis
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GE Genesis
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base/passenger_diesel_engine_2.trainunit#DisplayName
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GE Genesis
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GE Genesis
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base/passenger_diesel_engine_3.trainrecipe#DisplayName
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Fm C-liner Santa Fe
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Fm C-liner Santa Fe
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base/passenger_diesel_engine_3.trainunit#DisplayName
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Fm C-liner Santa Fe
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Fm C-liner Santa Fe
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base/passenger_electric_engine_2_bistro.trainunit#DisplayName
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DB ICE 3 Bistro
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DB ICE 3 Bistro
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base/passenger_electric_engine_5.trainunit#DisplayName
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ChS4T
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ChS4T
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base/please_wait
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Please wait…
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Vennligst vent...
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base/pre_signal_info
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While ordinary signals simply prevent trains from entering occupied blocks, pre-signals act more like relays. They display the same indication as the next block down the track, while also protecting their own. They have three possible indications - red and green, same as a block signal, but also yellow, which is more complex but has powerful implications.
When used at junctions, pre-signals can be used to govern multiple paths. They show green when all paths are clear, yellow when one or more are occupied, and red when all are occupied. A train arriving at this signal will not proceed until the specific route it's taking through the junction has a clear block, allowing for even the most complicated track layouts to function safely.
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Forhåndssignaler viser det samme som det neste signalet i rekken. Dersom det er flere utgangssignaler vil forhåndssignale endre lys basert på flere kriterier. Dersom ett eller flere signaler er røde men ett eller flere er grønne, vil signale vise gult.
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base/preloader_loading_saved_game
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Loading saved game…
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Laster inn lagret spill...
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base/protip_8
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Hold {0} to simultaneously assign the same cargo to all units capable of carrying it.
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Hold {0} for å bytte varetype for alle vogner
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base/resolution_setting_description
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Lowering display resolution may help if <b>Render quality</b> is not enough
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Redusering av skjermoppløsningen kan hjelpe dersom kvalitet ikke er nok
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base/sand.item#DisplayName
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Sand
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Sand
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base/sell_n_vehicles_for
|
Sell {0} vehicles for {1}?
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Selg {0} kjøretøy for {1}
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base/setting_ao
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Ambient occlusion
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Ambient occlusion
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base/setting_ao_description
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Add nice shadows to parts that are less exposed to lights. May highly impact performance
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Legger til mørkere skygger der det er lite lys. Kan påvirke ytelse.
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base/signal
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Signal
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Signal
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