base/release_from_garage
|
Release from garage
|
|
|
base/rail_signal_builder_tool_next_signal_distance
|
Next signal: {0}
|
|
|
base/rail_signal_builder_tool_previous_signal_distance
|
Previous signal: {0}
|
|
|
base/rail_signal_builder_tool_next_intersection_distance
|
Next intersection: {0}
|
|
|
base/rail_signal_builder_tool_previous_intersection_distance
|
Previous intersection: {0}
|
|
|
base/power_is_limited
|
Maximum power output {0} can't be reached due to lack of electrification
|
|
|
base/vehicle_station_overview_split_by_destination
|
Split by destination
|
|
|
base/storages_2.research#DisplayName
|
Storages II
|
|
|
base/hardware_2.store#DisplayName
|
Hardware store II
|
|
|
base/diesel_bus_3.carunit#DisplayName
|
Lion's City
|
|
|
base/diesel_bus_4.carunit#DisplayName
|
Victory MK2
|
|
|
base/passenger_2_double.roadstation#DisplayName
|
Double bus stop II
|
|
|
base/obelisk.decoration#DisplayName
|
Statue
|
|
|
base/settings_rail_signal_builder_tool_hotkeys
|
Signal placement mode
|
|
|
base/rock_2.plant#DisplayName
|
Rock
|
|
|
base/difficulty_setting_passenger_spawn_rate
|
Passenger spawn rate
|
|
|
base/difficulty_setting_bankruptcy_period
|
Bankruptcy period
|
|
|
base/difficulty_setting_signals
|
Signals available from start
|
|
|
base/mine_waiting_for_storage_state
|
Storage is full
|
|
|
base/demand_warnings_level
|
Business warnings
|
|
|