base/task_wait_description
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Wait a specified amount of time
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base/budget_summary_borrow_tooltip
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Hold {0} to borrow the maximum possible
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base/budget_summary_repay_tooltip
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Hold {0} to repay the maximum possible
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base/budget_item_passengers
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Passenger transportation
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base/builder_window_hint_range
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Range
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base/builder_window_hint_efficiency
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Efficiency
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base/builder_window_hint_loading_time
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Loading time
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base/builder_window_hint_unloading_time
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Unloading time
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base/city_window_overview_delta_tooltip
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Change for the last {0} days
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base/city_window_overview_economy
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Supply businesses with the required goods to keep the settlement economy in good health.
Undersupplying will hurt businesses' operations and therefore affect the economy of the whole settlement.
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base/city_window_overview_growth
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Growth
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base/city_window_overview_growth_tooltip
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Settlement grows every {0} days.
Settlement starts to develop rapidly when all its needs well satisfied for a period of time.
Bigger settlement means more business will open there, and more passengers would like to travel.
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base/city_type
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Type
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base/city_type_industrial_tooltip
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Demand limit: +{0}
Supplying demands has a greater effect on the settlement growth than transporting passengers.
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base/city_type_tourist_tooltip
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Passenger spawn rate: +{0}%
Transporting passengers has a greater effect on the settlement growth than supplying demands.
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base/city_type_mixed_tooltip
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Supplying demands and transporting passengers has the same effect on the settlement growth.
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base/city_window_overview_passengers
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Passengers
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base/city_window_overview_passengers_tooltip
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All passengers of the settlement have their own desired destinations.
Transfer people where they need to get on regular basis, and this aspect of the settlement will stay in the green zone.
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base/city_window_overview_passengers_coverage
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Coverage
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base/device_configure_input
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Configure input
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